Henri Verbeet
36d4268e3c
wined3d: Remove COM from IWineD3D.
2011-02-02 12:22:42 +01:00
Eric Pouech
5b4e192aca
winedump: Added definition and dumping of thread local variables.
2011-01-31 14:08:37 +01:00
Henri Verbeet
4b109ff1f8
wined3d: Remove COM from the stateblock.
2011-01-31 12:24:58 +01:00
Henri Verbeet
c964134a59
wined3d: Add support for the NULL format.
2011-01-27 14:13:55 +01:00
Henri Verbeet
4891ca168e
wined3d: Remove IWineD3DSurface::DrawOverlay() from the public interface.
2011-01-24 14:43:26 +01:00
Henri Verbeet
05603c4568
wined3d: Remove IWineD3DSurface::RealizePalette() from the public interface.
2011-01-24 14:43:26 +01:00
Henri Verbeet
1eefb46a57
wined3d: Remove IWineD3DVolume::LoadTexture() from the public interface.
2011-01-21 18:37:11 +01:00
Henri Verbeet
ce050c89de
wined3d: Get rid of IWineD3DSurface::GetData().
2011-01-21 18:37:09 +01:00
Henri Verbeet
0b7fef751e
wined3d: Remove IWineD3DSurface::LoadTexture() from the public interface.
2011-01-21 18:37:06 +01:00
Henri Verbeet
629d81b192
wined3d: Remove IWineD3DSurface::BindTexture() from the public interface.
2011-01-21 18:37:04 +01:00
Piotr Caban
b614a15328
server: Return multiple events in read_changes.
2011-01-19 14:13:33 +01:00
Eric Pouech
67a55feeaf
dbghelp, winedump: Added definition for S_FRAMEPROC_V2 symbol (CodeView).
2011-01-19 12:25:05 +01:00
Eric Pouech
5199d04b42
winedump: Added stream header support.
2011-01-18 12:35:15 +01:00
Alexandre Julliard
ce6779c9b1
winedump: Print the machine field from the PDB symbol table.
2011-01-11 16:17:39 +01:00
Eric Pouech
982775ddae
winedump: Added support for dumping FPO streams.
2011-01-10 12:51:35 +01:00
Henri Verbeet
d72520b5cc
wined3d: Remove IWineD3DBaseTexture::BindTexture() from the public interface.
2011-01-05 17:22:01 +01:00
Alexandre Julliard
8e2becf394
Update copyright info for 2011.
2011-01-01 11:57:08 +01:00
Alexandre Julliard
13eafa047d
configure: Get rid of the replacement function for gettid.
2010-12-27 12:08:37 +01:00
Henri Verbeet
a3b2407824
wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface.
2010-12-09 12:14:19 +01:00
Henri Verbeet
4dd3066ea3
wined3d: Remove the unused IWineD3DBaseTexture::GetDirty() method.
2010-12-09 12:14:11 +01:00
Alexandre Julliard
5f49129e03
resources: Define a generic mechanism for adding extra values to the common version block.
2010-12-03 14:53:59 +01:00
Jacek Caban
4a91265b4f
npmshtml: Added Mozilla plugin for mshtml ActiveX controls.
2010-12-03 11:51:50 +01:00
Maarten Lankhorst
95897b6819
strmbase: Add support for rendering algorithms to quality control.
2010-11-10 12:16:09 +01:00
Henri Verbeet
7e3985e1fe
ddraw: Setup the device window in SetCooperativeLevel().
2010-11-08 13:30:54 +01:00
Maarten Lankhorst
5955a349c6
strmbase: Add support for IQualityControl to transform filter.
2010-11-08 13:30:27 +01:00
Maarten Lankhorst
0a4ee68168
strmbase: Add support for IQualityControl.
2010-11-08 13:30:26 +01:00
Eric Pouech
91e3a40e41
server: Removed the no longer used bare parameter out of get_console_mode request.
2010-11-08 13:30:25 +01:00
Henri Verbeet
f0b0c1b1dd
wined3d: Add support for the INTZ format.
2010-11-05 17:15:36 +01:00
Michael Stefaniuc
ac45ab3d8f
strmbase: Remove duplicate 'const' in strmbase.h.
2010-11-03 11:08:55 +01:00
Aric Stewart
7e8751b2e1
strmbase: More properly standardized pin implementations for NewSegment.
2010-11-01 14:53:29 +01:00
Hans Leidekker
7135ac7641
advapi32: Implement EnumServicesStatusExA/W.
2010-10-29 14:33:57 +02:00
Hans Leidekker
ae7d41bfa2
advapi32: Implement EnumServicesStatusA/W.
2010-10-27 13:31:04 +02:00
Henri Verbeet
6dd9109358
wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods.
2010-10-25 14:29:31 +02:00
Henri Verbeet
f0a0714ecd
wined3d: Pass a sub-resource index instead of a miplevel to 2D texture methods.
2010-10-25 14:29:21 +02:00
Henri Verbeet
7f8ea7fffc
wined3d: Pass a sub-resource index instead of a miplevel to volume texture methods.
...
For volume textures this is mostly just a conceptual change, it'll only make a
difference for texture arrays and cube textures.
2010-10-21 16:15:38 +02:00
Aric Stewart
2c3bc2cf56
strmbase: Implement STRMBASE_DllGetClassObject and STRMBASE_DllCanUnloadNow.
2010-10-20 18:37:09 +02:00
Aric Stewart
58468ef152
strmbase: Define STRMBASE_DllMain.
2010-10-20 18:37:09 +02:00
Aric Stewart
6a00d78b39
strmbase: Begin implementations of AMovieDllRegisterServer2 and AMovieSetupRegisterFilter2.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
41454fe18b
include: Get rid of the non-standard CONTEXT86 type.
2010-10-20 18:37:09 +02:00
Henri Verbeet
70f4e66f84
wined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-15 16:19:54 +02:00
Henri Verbeet
95469309d6
wined3d: Consistently use Map/Unmap for mapping resources.
2010-10-14 17:54:52 +02:00
Aric Stewart
60bf76db9a
strmbase: Remove non-standard custom allocator logic from strmbase.
...
Implement function overrides for parser.c where a custom allocator was needed.
2010-10-14 17:54:52 +02:00
Aric Stewart
7602829c4f
strmbase: Add GetMediaType and GetMediaTypeVersion to BasePin function table.
...
Allows for more widespread use of the BasePinImpl version of EnumMediaTypes.
2010-10-14 17:54:51 +02:00
Aric Stewart
3c2dfd186a
strmbase: Standardize "class" function into functions tables in the structs.
...
This allows the standardization of the "class" functions to use the
class as the argument and will aid in expanding the implementation of
these functions.
2010-10-14 17:54:51 +02:00
Aric Stewart
8f3c3723bb
strmbase: Clean up the allocator negotiating for BaseOutputPin.
2010-10-14 17:54:51 +02:00
Aric Stewart
602d44a12c
strmbase: Move mediaSeeking to strmbase SourceSeeking.
2010-10-12 11:44:17 +02:00
Eric Pouech
8d981b87f1
dbghelp: Proper support and definition for S_REGREL_V3.
2010-10-11 17:11:24 +02:00
Eric Pouech
b164155447
dbghelp: Added a couple of missing CodeView base types (used in 64bit compilation).
2010-10-11 17:08:13 +02:00
Aric Stewart
34f3f7cae3
strmbase: Move TransformFilter implementation to strmbase.
2010-10-08 11:04:52 +02:00
Aric Stewart
791087089c
strmbase: Add an implementation of BaseFilterImpl_EnumPins.
2010-10-08 11:04:09 +02:00
Aric Stewart
1d42659c40
strmbase: Implement BaseFilter in strmbase.
2010-10-08 11:04:04 +02:00
Aric Stewart
66e1ad8a96
strmbase: Move InputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
5c1409b55f
strmbase: Move OutputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
0410e50e00
strmbase: Move BasePin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
bb110c7749
strmbase: Move enumpins from quartz to strmbase.
2010-10-06 20:46:47 +02:00
Aric Stewart
89ea07f7d0
strmbase: Add the EnumMediaTypes base implementation.
2010-10-06 20:46:47 +02:00
Aric Stewart
961921060c
strmbase: Initial creation of static strmbase library for Quartz and Quartz filters.
...
Move the Media Type Functions.
2010-10-05 15:56:30 +02:00
Henri Verbeet
5fa84c56c3
ddraw: Remove another hack.
...
It breaks actual front buffer / back buffer flips.
2010-10-05 15:16:52 +02:00
Henri Verbeet
d6d345fa8a
wined3d: Remove IWineD3DStateBlock::InitStartupStateBlock() from the public wined3d interface.
2010-09-28 17:33:16 +02:00
Alexandre Julliard
5702324b37
user32: Add support for RTL window layouts in MapWindowPoints.
2010-09-22 20:27:52 +02:00
André Hentschel
ccaeb3ed83
server: Add ARM support.
2010-09-20 12:59:53 +02:00
Henri Verbeet
5a3a4ac77a
wined3d: Remove IWineD3DBaseTexture::GetTextureDimensions() from the public wined3d interface.
2010-09-18 13:05:44 +02:00
Ričardas Barkauskas
dc1356484c
wined3d: Add NVDB support.
2010-09-16 10:12:33 -05:00
Henri Verbeet
fd7c1cbf05
wined3d: IWineD3DBuffer_GetDesc() should never fail.
2010-09-14 09:43:22 -05:00
Henri Verbeet
955858e97d
wined3d: IWineD3DVolume_GetDesc() should never fail.
2010-09-08 13:31:49 +02:00
Henri Verbeet
53183b4cf3
wined3d: IWineD3DSurface_GetDesc() should never fail.
2010-09-08 13:31:43 +02:00
Alexandre Julliard
7295b6746d
user32: Add support for fetching window rectangles relative to various origins.
2010-09-07 14:31:30 +02:00
Henri Verbeet
07b5c4becf
wined3d: Getting the current pixel shader should never fail.
2010-09-07 11:23:31 +02:00
Henri Verbeet
0c54dfe7ba
wined3d: Getting the current vertex shader should never fail.
2010-09-07 11:23:27 +02:00
Eric Pouech
4fdcdefccf
server: Report in get_console_mode request whether it's a bare console or not.
2010-09-01 14:01:02 +02:00
Eric Pouech
6f32644aa0
server: Allow a screen buffer to be attached to a given fd (for bare consoles).
2010-09-01 14:01:02 +02:00
Eric Pouech
b39a8d9ea2
server: Enhanced the console input object so that it doesn't require a wineconsole to be running.
2010-09-01 14:01:02 +02:00
Henri Verbeet
6c4c351791
wined3d: Don't require wined3d object parents to be COM objects.
2010-09-01 14:01:02 +02:00
Henri Verbeet
b84d1ce5f7
wined3d: Clippers don't need parents.
2010-09-01 14:00:56 +02:00
Henri Verbeet
7c675b522a
wined3d: Queries don't need parents.
2010-09-01 12:40:08 +02:00
Henri Verbeet
2ef400901d
wined3d: Devices don't need parents.
2010-09-01 12:40:07 +02:00
Mike Kaplinskiy
ae5ad61fa8
server: Add accept_into_socket to accept into an initialized socket.
2010-08-31 14:23:49 +02:00
Henri Verbeet
c568916f9e
wined3d: Implicit depth/stencil surfaces don't have a container.
...
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
Henri Verbeet
4005eb2a18
wined3d: Get rid of WINED3DRECT.
2010-08-31 14:23:47 +02:00
Alexandre Julliard
a919735870
include: Specify calling convention explicitly in idl files where needed.
2010-08-27 13:53:17 +02:00
Henri Verbeet
42b814c7d1
wined3d: Remove the GetContainer() methods from the public wined3d interface.
...
There's nothing left that uses these.
2010-08-26 12:41:39 +02:00
Kai Tietz
c74f749648
include: Fixed LIST_ENTRY macro type casts for win64.
2010-08-25 17:38:07 +02:00
Henri Verbeet
cc5271d1b7
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-24 12:25:01 +02:00
Henri Verbeet
0df144164b
wined3d: Pass floating point colors to IWineD3DDeviceImpl_ColorFill().
2010-08-24 12:24:43 +02:00
Alexandre Julliard
a2ca2ebd50
server: Change the removable fd flag to a cacheable flag to make it possible for fd users to set it dynamically.
2010-08-23 17:09:45 +02:00
Henri Verbeet
b93a9b37fa
wined3d: Pass a WINED3DCOLORVALUE structure to IWineD3DDeviceImpl_ClearRendertargetView().
...
The structure is nicer to work with than the array.
2010-08-23 12:05:24 +02:00
Henri Verbeet
61db577a4b
wined3d: Remove SetContainer() from the public IWineD3DSurface interface.
2010-08-17 11:55:32 +02:00
Henri Verbeet
89e6a60732
wined3d: Remove SetContainer() from the public IWineD3DVolume interface.
2010-08-17 11:55:32 +02:00
Henri Verbeet
3ad82a82bb
wined3d: The stateblock doesn't have a parent.
2010-07-30 11:36:03 +02:00
Henri Verbeet
f7760656f3
wined3d: Remove LoadLocation() from the public wined3d surface interface.
2010-07-22 10:13:24 +02:00
Henri Verbeet
147f24dd78
wined3d: Remove ModifyLocation() from the public wined3d surface interface.
2010-07-22 10:13:13 +02:00
Alexandre Julliard
b14cfdeea4
tests: Run all tests with the default FPU control word.
2010-07-20 11:41:05 +02:00
Alexandre Julliard
89ad1f2615
tests: Print information about the last executed test before crashing.
2010-07-20 11:40:06 +02:00
Alexandre Julliard
e2c48c5952
tests: Try to avoid message boxes popping up in non-interactive testing.
2010-07-20 11:39:50 +02:00
Alexandre Julliard
4c1f36cb68
server: Return the total length of the target in query_symlink.
2010-06-30 16:11:03 +02:00
Henri Verbeet
1b5cc39a86
wined3d: Get rid of some dead code.
2010-06-01 11:03:56 +02:00
Marcus Meissner
122bfcc185
include: Pack NE_NAMEINFO and NE_TYPEINFO pack(1).
2010-05-27 16:49:33 +02:00
Alexandre Julliard
c545982472
server: Return the cursor information for a thread input, and use it for GetCursorInfo.
2010-05-11 11:27:03 +02:00
Alexandre Julliard
f7f4e9e3be
include: Force inlining exported API functions to avoid duplicate definitions.
2010-05-07 22:38:32 +02:00
Yann Droneaud
b7d321769c
include: Rewrote some extern inline to static inline.
2010-05-07 14:21:34 +02:00