Henri Verbeet
0c54dfe7ba
wined3d: Getting the current vertex shader should never fail.
2010-09-07 11:23:27 +02:00
Henri Verbeet
992cb88f71
wined3d: Rename "pDesc" to "desc".
2010-09-07 11:23:20 +02:00
Henri Verbeet
8a8ad1ccd8
wined3d: Avoid a memcpy() in IWineD3DImpl_FillGLCaps().
...
And associated stack buffer.
2010-09-07 11:18:23 +02:00
Thomas Mullaly
d9b463af27
urlmon: Removed some unneeded URI_THIS casts.
2010-09-07 11:18:13 +02:00
Austin English
7f30ae6349
kernel32/tests: Be sure to terminate array.
2010-09-06 20:30:25 +02:00
Roderick Colenbrander
878dcc6d93
wined3d: Separate driver info from GPU info.
2010-09-06 20:30:25 +02:00
Michael Mc Donnell
605611f8db
shell32/tests: Test that basic renaming is supported.
2010-09-06 20:30:12 +02:00
Misha Koshelev
5fa3a6cf78
d3dx9: Implement D3DXFVFFromDeclarator.
2010-09-06 19:45:47 +02:00
Jacek Caban
8c2a548b54
jscript: Rename DispatchEx to jsdisp_t to match jscript naming convention.
2010-09-06 17:09:57 +02:00
Thomas Mullaly
4a352bd78d
urlmon: Implemented IUriBuilder_{Get/Set}Path.
2010-09-06 17:07:43 +02:00
Thomas Mullaly
0a4e854182
urlmon: Implemented IUriBuilder_{Get/Set}Password.
2010-09-06 17:07:39 +02:00
Thomas Mullaly
cf1d55c24b
urlmon/tests: Restructured IUriBuilder's test data.
...
Instead of just comparing the absolute URI property of the generated IUri,
compare on a property by property basis. Since not all IUri's have an
absolute URI property.
2010-09-06 17:07:33 +02:00
Thomas Mullaly
1e5040eca1
urlmon: Implemented IUriBuilder_{Get/Set}Host.
2010-09-06 17:07:25 +02:00
Thomas Mullaly
6aa90a2dce
urlmon: Implemented IUriBuilder_{Get/Set}Fragment.
2010-09-06 17:07:19 +02:00
Paul Vriens
1042aa0145
advapi32: Add stubs for FlushTrace[AW].
2010-09-06 16:18:02 +02:00
Austin English
abd0a93afd
winealsa.drv: Remove unused variable.
2010-09-06 16:17:10 +02:00
Vincent Povirk
06c35e8b75
windowscodecs: Implement IWICComponentInfo::GetCLSID.
2010-09-06 16:16:56 +02:00
Vincent Povirk
a53a57b79e
windowscodecs: Implement IWICBitmapCodecInfo::GetMimeTypes.
2010-09-06 16:16:51 +02:00
Vincent Povirk
2d2a6526d8
windowscodecs: Add tests for IWICBitmapDecoderInfo_GetMimeTypes.
2010-09-06 16:16:46 +02:00
Vincent Povirk
ad2895d10b
windowscodecs: Register builtin encoders.
2010-09-06 16:16:25 +02:00
Vincent Povirk
d701e8fab3
windowscodecs: Enumerate encoders.
2010-09-06 16:16:17 +02:00
Henri Verbeet
95098f1b2a
d3d8: An invalid shader version isn't an internal error.
2010-09-06 16:14:30 +02:00
Henri Verbeet
8fbf23f0cc
wined3d: Don't overwrite the offscreen depth/stencil surface with undefined data in surface_load_ds_location().
2010-09-06 16:14:26 +02:00
Henri Verbeet
952dfe30be
wined3d: Translate before scaling for rhw as well in transform_projection().
2010-09-06 16:14:22 +02:00
Henri Verbeet
8e0cb60b09
wined3d: Do not call device_switch_onscreen_ds() while under the GL lock.
2010-09-06 16:14:18 +02:00
Henri Verbeet
6471004a8c
wined3d: Fix a silly typo.
2010-09-06 16:14:11 +02:00
Louis Lenders
e793f9b072
kernel32: Change SetHandleCount to match behaviour on versions >WINNT.
2010-09-06 16:14:05 +02:00
Andrew Talbot
ab683fee33
dmusic: Constify a variable.
2010-09-06 16:13:22 +02:00
Gerald Pfeifer
b2e2793e28
gdi32/tests: Fix a test description in test_logpen.
2010-09-06 16:13:22 +02:00
Gerald Pfeifer
9387fe19a0
urlmon/tests: Simplify test_IUriBuilder_GetPorttest_IUriBuilder_GetPort a bit.
2010-09-06 16:13:22 +02:00
Jacek Caban
6ce537baac
msxml3: Don't use xmlnode's IXMLDOMNode iface in get_nodeValue implementations.
2010-09-06 16:13:22 +02:00
Jacek Caban
7a68fad273
msxml3: Don't use xmlnode's IXMLDOMNode iface in get_nodeName implementations.
2010-09-06 16:13:22 +02:00
Jacek Caban
27b4f11c0b
msxml3: Use xmlnode child object's IXMLDOMNode implementation as base interface.
...
The plan is to get rid of IXMLDOMNode interface in xmlnode object and use
proper inheritance.
2010-09-06 16:13:22 +02:00
Jacek Caban
8a82ae668a
msxml3: Use get_node_obj to get xmlnode from iface in replaceChild implementation.
2010-09-06 16:13:22 +02:00
Jacek Caban
4f61cd2840
msxml3: Use separate object for unknown node type implementation.
2010-09-06 16:13:22 +02:00
Jacek Caban
a92e95eab1
msxml3: Use fake IID to safely cast IXMLDOMNode interface to xmlnode object.
2010-09-06 16:13:21 +02:00
Jacek Caban
0670d092f1
msxml3: Added node_query_inerface function for common xmlnode child objects implementation.
2010-09-06 16:13:21 +02:00
Jacek Caban
f5348b25af
msxml3: Store outer iface as IXMLDOMNode instead of IUnknown in xmlnode.
2010-09-06 16:13:21 +02:00
Alexandre Julliard
9f2c51800d
ws2_32/tests: Fix some buffer overflows in traces.
2010-09-03 21:07:54 +02:00
Jörg Höhle
294d0c9501
winmm: Implement MCIERR_DUPLICATE_ALIAS and MCIERR_DEVICE_OPEN.
2010-09-03 16:02:31 +02:00
Jörg Höhle
6b271b6d3c
winmm: GetDeviceID only considers a single name per entry.
2010-09-03 16:02:31 +02:00
Jörg Höhle
565c56c61f
winmm: Correctly parse the MCI Sysinfo command.
2010-09-03 16:02:31 +02:00
Piotr Caban
960a248da6
msvcp90/tests: Fix basic_string<wchar_t>.size tests.
2010-09-03 16:02:31 +02:00
Mariusz Pluciński
2f398b8c25
gameux/tests: Verify registry values created by GameExplorer.
2010-09-03 16:02:31 +02:00
Oldřich Jedlička
51332b7a03
ddraw/tests: New tests for CreateSurface for 3D DDSCAPS_BACKBUFFER.
2010-09-03 16:02:31 +02:00
Alexandre Goujon
8aa6ed97c8
msxml3/tests: Be more verbose when get_text fails.
2010-09-03 16:02:31 +02:00
Nikolay Sivov
0330332aef
msxml3: Implement IXMLDOMNamedNodeMap::getQualifiedItem().
2010-09-03 16:02:31 +02:00
Nikolay Sivov
c9b8f5d2ae
msxml3: Fix invalid parameter handling for IXMLDOMElement::getElementsByTagName().
2010-09-03 16:02:31 +02:00
Henri Verbeet
83ff5b5041
ddraw: Handle D3DRENDERSTATE_TEXTUREHANDLE and D3DRENDERSTATE_TEXTUREMAPBLEND in d3d7.
2010-09-03 11:05:35 +02:00
Henri Verbeet
fa3a72c63a
wined3d: Add a handler for WINED3DRS_SRGBWRITEENABLE to the atifs fragment pipe.
2010-09-03 11:05:29 +02:00