wined3d: Rename "pDesc" to "desc".
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@ -146,24 +146,21 @@ void * WINAPI IWineD3DBaseSurfaceImpl_GetParent(IWineD3DSurface *iface)
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return ((IWineD3DSurfaceImpl *)iface)->resource.parent;
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}
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/* ******************************************************
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IWineD3DSurface IWineD3DSurface parts follow
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****************************************************** */
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HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetDesc(IWineD3DSurface *iface, WINED3DSURFACE_DESC *desc)
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{
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IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *)iface;
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HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetDesc(IWineD3DSurface *iface, WINED3DSURFACE_DESC *pDesc) {
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IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
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TRACE("iface %p, desc %p.\n", iface, desc);
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TRACE("(%p) : copying into %p\n", This, pDesc);
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pDesc->format = This->resource.format->id;
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pDesc->resource_type = This->resource.resourceType;
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pDesc->usage = This->resource.usage;
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pDesc->pool = This->resource.pool;
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pDesc->size = This->resource.size; /* dx8 only */
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pDesc->multisample_type = This->currentDesc.MultiSampleType;
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pDesc->multisample_quality = This->currentDesc.MultiSampleQuality;
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pDesc->width = This->currentDesc.Width;
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pDesc->height = This->currentDesc.Height;
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desc->format = surface->resource.format->id;
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desc->resource_type = surface->resource.resourceType;
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desc->usage = surface->resource.usage;
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desc->pool = surface->resource.pool;
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desc->size = surface->resource.size; /* dx8 only */
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desc->multisample_type = surface->currentDesc.MultiSampleType;
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desc->multisample_quality = surface->currentDesc.MultiSampleQuality;
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desc->width = surface->currentDesc.Width;
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desc->height = surface->currentDesc.Height;
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return WINED3D_OK;
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}
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@ -187,22 +187,20 @@ static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *ifa
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return resource_get_type((IWineD3DResource *)iface);
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}
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/* *******************************************
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IWineD3DVolume parts follow
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******************************************* */
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static HRESULT WINAPI IWineD3DVolumeImpl_GetDesc(IWineD3DVolume *iface, WINED3DVOLUME_DESC *pDesc)
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static HRESULT WINAPI IWineD3DVolumeImpl_GetDesc(IWineD3DVolume *iface, WINED3DVOLUME_DESC *desc)
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{
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IWineD3DVolumeImpl *This = (IWineD3DVolumeImpl *)iface;
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TRACE("(%p) : copying into %p\n", This, pDesc);
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IWineD3DVolumeImpl *volume = (IWineD3DVolumeImpl *)iface;
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pDesc->Format = This->resource.format->id;
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pDesc->Type = This->resource.resourceType;
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pDesc->Usage = This->resource.usage;
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pDesc->Pool = This->resource.pool;
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pDesc->Size = This->resource.size; /* dx8 only */
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pDesc->Width = This->currentDesc.Width;
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pDesc->Height = This->currentDesc.Height;
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pDesc->Depth = This->currentDesc.Depth;
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TRACE("iface %p, desc %p.\n", iface, desc);
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desc->Format = volume->resource.format->id;
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desc->Type = volume->resource.resourceType;
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desc->Usage = volume->resource.usage;
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desc->Pool = volume->resource.pool;
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desc->Size = volume->resource.size; /* dx8 only */
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desc->Width = volume->currentDesc.Width;
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desc->Height = volume->currentDesc.Height;
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desc->Depth = volume->currentDesc.Depth;
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return WINED3D_OK;
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}
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@ -2150,7 +2150,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_FreePrivateData(IWineD3DSurface *iface, R
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DWORD WINAPI IWineD3DBaseSurfaceImpl_SetPriority(IWineD3DSurface *iface, DWORD PriorityNew) DECLSPEC_HIDDEN;
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DWORD WINAPI IWineD3DBaseSurfaceImpl_GetPriority(IWineD3DSurface *iface) DECLSPEC_HIDDEN;
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WINED3DRESOURCETYPE WINAPI IWineD3DBaseSurfaceImpl_GetType(IWineD3DSurface *iface) DECLSPEC_HIDDEN;
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HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetDesc(IWineD3DSurface *iface, WINED3DSURFACE_DESC *pDesc) DECLSPEC_HIDDEN;
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HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetDesc(IWineD3DSurface *iface, WINED3DSURFACE_DESC *desc) DECLSPEC_HIDDEN;
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HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetBltStatus(IWineD3DSurface *iface, DWORD Flags) DECLSPEC_HIDDEN;
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HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetFlipStatus(IWineD3DSurface *iface, DWORD Flags) DECLSPEC_HIDDEN;
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HRESULT WINAPI IWineD3DBaseSurfaceImpl_IsLost(IWineD3DSurface *iface) DECLSPEC_HIDDEN;
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