Frédéric Delanoy
0ad90ee9ed
po: Add message contexts (and French translations) for some polysemic English translation entries.
2011-04-25 11:52:02 +02:00
Michael Stefaniuc
d5739cd2c3
d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface.
2011-04-25 11:40:35 +02:00
Michael Stefaniuc
5f57cc1451
d3d9: Pass an object instead of an iface to IDirect3DDevice9Impl_CreateSurface().
2011-04-25 11:40:32 +02:00
Michael Stefaniuc
e798c72cf4
d3d9: Use impl_from_IDirect3DDevice9Ex instead of casting iface to object.
2011-04-25 11:40:30 +02:00
Eric Pouech
a42bf0134c
msvcrt: ungetc must create a buffer, even if _IONBF has been set with setvbuf.
2011-04-25 11:39:57 +02:00
Eric Pouech
dc9904a338
msvcrt: Added tests in fileops with different buffer management modes.
2011-04-25 11:39:54 +02:00
Alexandre Julliard
f1f223d001
winex11: Release the clip cursor grab when the clipping window loses focus.
2011-04-25 10:49:59 +02:00
Jacek Caban
fa2e4bb5de
shdocvw: Deactivate document in InternetExplorer destructor.
2011-04-22 17:51:29 +02:00
Jacek Caban
86c28c9f89
mshtml: Added proper support for weak references.
2011-04-22 17:51:29 +02:00
Stefan Dösinger
dbc8702e44
wined3d: Scale the depthbias factor by the depth buffer's depth.
2011-04-22 17:51:29 +02:00
Stefan Dösinger
96b758f7b3
d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
...
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
2011-04-22 17:51:29 +02:00
Alexandre Julliard
33c491eb84
winex11: Allow changing the clipping rectangle while the mouse is grabbed.
2011-04-22 17:51:29 +02:00
Alexandre Julliard
a292220e1d
winex11: Add separate helper functions for pointer grabbing and ungrabbing.
2011-04-22 17:51:28 +02:00
Alexandre Julliard
0eb19126e5
winex11: Store a message window with the desktop when the cursor is clipped.
...
This ensures that the thread can be notified when the clip rectangle is reset.
2011-04-22 17:51:28 +02:00
Alexandre Julliard
8aa1a26886
user32: Pass a NULL rectangle in the ClipCursor entry point when clipping is reset because of focus change.
2011-04-22 17:51:28 +02:00
Marcus Meissner
42a294b0d4
kernel32: Mark more internal symbols as invisible.
2011-04-22 12:59:23 +02:00
Marcus Meissner
6148f785f9
user32: Mark internal functions with hidden visibility.
2011-04-22 12:59:20 +02:00
Jacek Caban
55b2722816
wininet: Use wrappers for HeapReAlloc calls.
2011-04-22 12:59:17 +02:00
Alexandre Julliard
d2ff461615
winex11: Clip out the top-level windows when repainting the desktop.
2011-04-22 12:16:33 +02:00
Thomas Mullaly
2e61684c51
wininet: Prevent a race condition which results in handles being leaked.
2011-04-22 11:14:09 +02:00
André Hentschel
d0ea543f11
ntdll: Make sure RtlCaptureContext doesn't compile as Thumb but ARM.
2011-04-22 11:14:00 +02:00
Francois Gouget
dad6598599
gameux: Make some functions static.
2011-04-22 10:45:16 +02:00
Francois Gouget
b383111574
d3dx9_36: Make some is_valid_xxx() functions static.
2011-04-22 10:45:05 +02:00
Henri Verbeet
c852200b03
wined3d: Get rid of IWineD3DSurface::GetType().
2011-04-22 10:44:28 +02:00
Henri Verbeet
cc39bde98d
wined3d: Get rid of wined3d_volume_get_type().
2011-04-22 10:44:23 +02:00
Henri Verbeet
efc080e3a3
wined3d: Get rid of wined3d_buffer_get_type().
2011-04-22 10:44:20 +02:00
Henri Verbeet
82e39ced7f
wined3d: Make sure we release the correct DC in context_update_window().
2011-04-22 10:44:16 +02:00
Henri Verbeet
ac95c302ff
ddraw: Replace the light list with a standard Wine list.
2011-04-22 10:43:57 +02:00
Akihiro Sagawa
5368652d6b
comdlg32: Update Japanese resource.
2011-04-21 17:29:36 +02:00
Dylan Smith
183d03871d
d3dxof/tests: Make expected value in string and comparison match.
2011-04-21 16:53:43 +02:00
Dylan Smith
7cf7421e7a
d3dxof: Initialize binary member variable of xobjects.
2011-04-21 16:53:43 +02:00
Dylan Smith
8cae5c2312
d3dxof: GetName can be used to just get the name length.
2011-04-21 16:53:43 +02:00
Dylan Smith
10fbf5f542
d3dxof: Avoid overflowing temp buffers for large tokens.
2011-04-21 16:53:43 +02:00
Dylan Smith
555fe78766
d3dxof: Add missing checks for remaining bytes during parsing.
2011-04-21 16:53:43 +02:00
Piotr Caban
18b8f951bf
msvcrt: Added _resetstkoflw implementation.
2011-04-21 16:53:43 +02:00
Alexandre Julliard
bd1fab7862
user32: Don't start menu tracking when the owner window is invalid.
2011-04-21 16:53:42 +02:00
Jacek Caban
354a74e004
wininet: Use wrappers for HeapAlloc calls.
2011-04-21 16:53:42 +02:00
Vincent Povirk
a08aa5391e
windowscodecs: Handle broken TIFF files without a RowsPerStrip tag.
2011-04-21 16:53:42 +02:00
Nicolas Le Cam
66b11a00b5
dxdiagn/tests: Initialize a variable and reduce its scope (valgrind).
2011-04-21 16:53:42 +02:00
Henri Verbeet
03b388609d
ddraw: Destroy the ddraw surface after the wined3d texture is destroyed.
2011-04-21 16:53:42 +02:00
Henri Verbeet
6ff226f502
ddraw: Destroy the ddraw surface after the wined3d surface is destroyed.
2011-04-21 16:53:41 +02:00
Henri Verbeet
cbf78c5d49
ddraw: Release the wined3d surface first in ddraw_surface_destroy().
2011-04-21 16:53:41 +02:00
Henri Verbeet
25c0941e50
ddraw: Add a separate function for surface cleanup.
2011-04-21 16:53:41 +02:00
Henri Verbeet
f6e4f4a122
wined3d: Get rid of the mipmap hint code.
...
Mipmap hint isn't a texture parameter, but a global hint. This never worked,
it just causes GL errors.
2011-04-21 16:53:41 +02:00
Rico Schüller
f296fe68ff
d3dx9: Implement ID3DXBaseEffect::GetParameterElement().
2011-04-21 16:53:41 +02:00
Rico Schüller
1ae414bc64
d3dx9: Implement ID3DXBaseEffect::GetParameterDesc().
2011-04-21 16:53:40 +02:00
Rico Schüller
b483ab8200
d3dx9: Implement ID3DXBaseEffect::GetParameterByName().
2011-04-21 16:53:27 +02:00
André Hentschel
5789311201
ntdll: Fix usage of ContextFlags on Sparc.
2011-04-21 12:45:31 +02:00
André Hentschel
c7600f8d75
ntdll: Fix usage of ContextFlags on ARM.
2011-04-21 12:45:29 +02:00
André Hentschel
e40d1aae36
ntdll: Be more generic when storing ARM context.
2011-04-21 12:45:27 +02:00