Henri Verbeet
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664b58dc6f
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d3d: Make sure the device is properly released when exiting the tests.
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2008-12-29 12:16:35 +01:00 |
Huw Davies
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855ce5bd86
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d3d8/tests: Skip tests if we can't create the D3D8 object.
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2008-12-04 12:51:18 +01:00 |
Dmitry Timoshkov
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92dfc02b01
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d3d8: Avoid a not needed address-of operator.
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2008-06-06 10:29:14 +02:00 |
Stefan Dösinger
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573db35bf6
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d3d8: Skip tests if d3d is not supported.
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2007-08-06 12:05:17 +02:00 |
Felix Nawothnig
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c343fb1cdf
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wined3d: Make CreateCubeTexture fail when not supported.
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2007-04-02 11:28:39 +02:00 |
Francois Gouget
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a76e6b11b0
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d3d8/tests: Warn that tests were skipped if we could not load d3d8.dll.
But report a failed test if a mandatory function is missing from it.
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2007-01-12 11:25:27 +01:00 |
Louis Lenders
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e236d91ab8
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d3d8: Fix failing tests on windows, when no 3d hardware acceleration is available.
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2007-01-02 13:24:14 +01:00 |
Markus Amsler
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019bf2eabd
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d3d8: Backport texture tests.
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2006-11-09 12:44:54 +01:00 |