d3d8: Fix failing tests on windows, when no 3d hardware acceleration is available.

This commit is contained in:
Louis Lenders 2006-12-31 14:28:28 +00:00 committed by Alexandre Julliard
parent c1cc17d827
commit e236d91ab8
4 changed files with 43 additions and 13 deletions

View File

@ -120,8 +120,11 @@ static void test_mipmap_levels(void)
hr = IDirect3D8_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(SUCCEEDED(hr), "Failed to create IDirect3D8Device (%s)\n", DXGetErrorString8(hr));
if (FAILED(hr)) goto cleanup;
if(FAILED(hr))
{
trace("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
goto cleanup;
}
check_mipmap_levels(pDevice, 32, 32, 6);
check_mipmap_levels(pDevice, 256, 1, 9);
@ -162,8 +165,11 @@ static void test_swapchain(void)
hr = IDirect3D8_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(SUCCEEDED(hr), "Failed to create IDirect3D8Device (%s)\n", DXGetErrorString8(hr));
if (FAILED(hr)) goto cleanup;
if(FAILED(hr))
{
trace("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
goto cleanup;
}
/* Check if the back buffer count was modified */
ok(d3dpp.BackBufferCount == 1, "The back buffer count in the presentparams struct is %d\n", d3dpp.BackBufferCount);
@ -315,8 +321,11 @@ static void test_refcount(void)
hr = IDirect3D8_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(SUCCEEDED(hr), "Failed to create IDirect3D8Device (%s)\n", DXGetErrorString8(hr));
if (FAILED(hr)) goto cleanup;
if(FAILED(hr))
{
trace("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
goto cleanup;
}
refcount = get_refcount( (IUnknown *)pDevice );
ok(refcount == 1, "Invalid device RefCount %d\n", refcount);
@ -607,8 +616,11 @@ static void test_cursor(void)
hr = IDirect3D8_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(SUCCEEDED(hr), "Failed to create IDirect3D8Device (%s)\n", DXGetErrorString8(hr));
if (FAILED(hr)) goto cleanup;
if(FAILED(hr))
{
trace("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
goto cleanup;
}
IDirect3DDevice8_CreateImageSurface(pDevice, 32, 32, D3DFMT_A8R8G8B8, &cursor);
ok(cursor != NULL, "IDirect3DDevice8_CreateOffscreenPlainSurface failed with %08x\n", hr);
@ -683,8 +695,11 @@ static void test_states(void)
hr = IDirect3D8_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL /* no NULLREF here */, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(SUCCEEDED(hr), "Failed to create IDirect3D8Device (%s)\n", DXGetErrorString8(hr));
if (FAILED(hr)) goto cleanup;
if(FAILED(hr))
{
trace("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
goto cleanup;
}
hr = IDirect3DDevice8_SetRenderState(pDevice, D3DRS_ZVISIBLE, TRUE);
ok(hr == D3D_OK, "IDirect3DDevice8_SetRenderState(D3DRS_ZVISIBLE, TRUE) returned %s\n", DXGetErrorString8(hr));

View File

@ -56,7 +56,12 @@ static IDirect3DDevice8 *init_d3d8(HMODULE d3d8_handle)
hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
ok(SUCCEEDED(hr), "IDirect3D_CreateDevice returned %#x\n", hr);
if(FAILED(hr))
{
trace("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
return NULL;
}
return device_ptr;
}

View File

@ -56,7 +56,12 @@ static IDirect3DDevice8 *init_d3d8(HMODULE d3d8_handle)
hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
ok(SUCCEEDED(hr), "IDirect3D_CreateDevice returned %#x\n", hr);
if(FAILED(hr))
{
trace("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
return NULL;
}
return device_ptr;
}

View File

@ -56,7 +56,12 @@ static IDirect3DDevice8 *init_d3d8(HMODULE d3d8_handle)
hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
ok(SUCCEEDED(hr), "IDirect3D_CreateDevice returned %#x\n", hr);
if(FAILED(hr))
{
trace("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
return NULL;
}
return device_ptr;
}