Commit Graph

494 Commits

Author SHA1 Message Date
Lionel Ulmer acdc84e673 Create the GL texture id at texture-binding time. 2005-04-11 12:51:22 +00:00
Jakob Eriksson 9ed61de9a2 Get rid of HeapAlloc casts. 2005-03-24 21:01:35 +00:00
Christian Costa 967f11dd8d Removed wrong FIXMEs. 2005-03-21 10:28:49 +00:00
Matthew Mastracci 9eead12471 If a FOURCC surface specifies DDSD_PITCH, use that instead of
dwLinearSize.
2005-03-21 10:28:09 +00:00
Jakob Eriksson d4727291ca SetDisplayMode can return DDERR_UNSUPPORTED. If it does, we shouldn't
try to restore something either.
2005-03-16 19:49:25 +00:00
Paul Vriens fc1f63d279 Check always if destination surface is locked. 2005-03-10 11:13:11 +00:00
Paul Vriens 327049504b Check for NULL before touching src. 2005-03-09 18:42:35 +00:00
Matthew Mastracci 9cf27b5f1a Added surface locking. 2005-03-07 12:23:34 +00:00
Matthew Mastracci 2565f7311c Add DDCAPS_OVERLAY and DDCAPS_OVERLAYSTRETCH to GetCaps(). 2005-03-07 11:01:10 +00:00
Christian Costa e64aae00e0 Handle more properly versions for Direct3D and Direct3DDevice
objects.
2005-02-14 11:09:46 +00:00
Raphael Junqueira 52bf5023fb Set default video memory to 64Mb (was 16Mb) as many d3d9 demos use
d3d7 code to get available video memory size (ex ConfigSystem.exe on
d3d9 sdk).
2005-01-27 10:42:24 +00:00
Francois Gouget 87b0906789 Assorted spelling fixes. 2005-01-10 13:29:24 +00:00
Paul Vriens 202b340a51 - use Interlocked* functions in AddRef and Release.
- store the result of the Interlocked functions and use only this.
2005-01-09 17:29:21 +00:00
Eric Pouech cf1d00bb08 Removed excessive statement (break after return or goto, not useful
break, not needed vars...)
2005-01-09 16:42:53 +00:00
Mike McCormack 4a0f999859 Use CreateEventW in preference to CreateEventA for unnamed events. 2005-01-07 15:40:09 +00:00
Alexandre Julliard 75f87dd43f Get rid of the ThunkData stubs, these are not functions. 2005-01-03 20:47:48 +00:00
Christian Costa 65a4775b30 Handle correctly DDSD_LINEARSIZE flag for FOURCC textures. 2005-01-03 14:41:08 +00:00
Christian Costa 171c9420c2 Fake line sweeping of the monitor. 2004-12-27 17:12:55 +00:00
Michael Stefaniuc 5ad7d858e0 Do not check for non NULL pointer before HeapFree'ing it. It's
redundant.
2004-12-23 17:06:43 +00:00
Crestez Leonard f4205ad71f Check for malformed source rect in DIB_DirectDrawSurfact_BltFast, and
return DDERR_INVALID_RECT.
2004-12-21 14:47:35 +00:00
Christian Costa 3bb7f70f6b Enable creation of the RGB device. 2004-12-20 17:08:41 +00:00
Alexandre Julliard ebe3c529b1 Janitorial: C booleans must not be compared against TRUE. 2004-12-09 14:07:59 +00:00
Dmitry Timoshkov 627260f89e Avoid crashes in ddraw.dll when loading it without x11drv, for
instance from wineprefixcreate in a text mode console.
2004-12-06 16:21:27 +00:00
Eric Pouech 0a258964c2 Const correctness fixes. 2004-11-30 21:38:57 +00:00
Tom Wickline 5c38e1b561 Version resources cleanup. 2004-11-23 13:59:34 +00:00
Christian Costa 0948ed709e Fixed colorkey conversion.
Handle null surface pointer when creating surface.
2004-11-19 18:05:15 +00:00
Francois Gouget 3bb5b093e8 Assorted spelling fixes. 2004-10-22 22:27:51 +00:00
Francois Gouget 486d020c1b Don't define COBJMACROS in objbase.h.
Update the Wine sources accordingly.
2004-10-07 03:06:48 +00:00
Huw Davies e8d89cd0f5 Fix a reference leak on failure (spotted by Rob Shearman).
Move some code over to the Interlocked* functions.
2004-09-28 19:19:27 +00:00
Alexandre Julliard f5f7a1822c Removed some more uses of the non-standard ICOM_THIS macro. 2004-09-08 01:50:37 +00:00
Hans Leidekker fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
James Hawkins fae181b099 Added API documentation for DirectDrawEnumerateEx. 2004-08-30 18:37:17 +00:00
Robert Shearman 9e2e594a1c Implement IDirectDrawClipper_GetClipList for case where we have a
handle to a window.
2004-08-24 20:14:26 +00:00
Alexandre Julliard f714b39762 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
macro.
2004-08-23 19:39:48 +00:00
Tobias Burnus 998a827370 - Limit number of FIXME()s in Clipper_SetClipList and document
function.
- Document Clipper_GetClipList.
2004-08-23 18:50:14 +00:00
Alexandre Julliard 48c4bb3c31 Get rid of the non-standard ICOM_VTABLE macro. 2004-08-12 23:00:51 +00:00
Christian Costa 479c13b84e Implemented IDirect3DDevice{2,3}::GetLightState.
Fixed traces in execute buffers.
Updated copyright info.
2004-08-06 17:30:44 +00:00
Lionel Ulmer fbf003dd39 - add S3TC support to BltFast (fixes NOLF)
- proper surface unlocking in case of error in the Blt case
2004-08-02 22:21:30 +00:00
Christian Costa 5e6487fe78 Improved IDirect3DViewportImpl_3_2_1_TransformVertices stub. 2004-08-02 18:27:32 +00:00
Christian Costa 0bbe91213d Fixed D3DOP_STATELIGHT opcode.
Implemented _dump_D3DEXECUTEBUFFERDESC.
2004-08-02 18:26:53 +00:00
Christian Costa 9713f651fe Moved libtxc_dxt definitions into ddraw headers. 2004-08-02 18:24:40 +00:00
Lionel Ulmer 5ffe177543 - Fix compilation on boxes without OpenGL installed.
- Print the warning message only once.
2004-08-02 18:24:04 +00:00
Christian Costa eac96b5606 Added native and emulated S3TC support. 2004-07-30 18:54:32 +00:00
Lionel Ulmer c9eb05e560 Better handle the frame-buffer locking case. 2004-07-12 19:47:48 +00:00
Marcus Meissner 42e1216cf5 COPY_COLORKEY_FX: Do not use lvalue casts. 2004-07-06 18:43:10 +00:00
Lionel Ulmer 112c426c47 Move the FPS computation from the D3D code to the common code. 2004-06-04 19:37:16 +00:00
Ivan Leo Murray-Smith 10778aa761 Updated the version info of all DirectX dlls to the version numbers of
DirectX 9.0b for Windows 2000/XP.
2004-05-14 21:37:32 +00:00
Lionel Ulmer d069312de6 Add the possibility to save a snapshot of the backbuffer at
flip-time.
2004-04-12 22:07:33 +00:00
Alexandre Julliard bb133bd596 Fixed a couple of header files ordering issues. 2004-04-07 03:59:41 +00:00
James Perry 7afb399802 Fix handling of D3DBLEND_BOTH* blend modes. 2004-03-27 01:36:26 +00:00