Commit Graph

28698 Commits

Author SHA1 Message Date
Lei Zhang 05907c3e29 sane.ds: Check return value from sane_control_option(). 2007-11-09 13:03:38 +01:00
Lei Zhang e984d7ba40 sane.ds: Get number of options only once. 2007-11-09 13:03:32 +01:00
EA Durbin 4bae34cd2e ntoskrnl.exe: Add stub Implementation of IoAllocateMdl. 2007-11-09 12:58:35 +01:00
EA Durbin eb6a1fc9d0 ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem. 2007-11-09 12:58:26 +01:00
Lei Zhang 83a4dbaa68 wininet: Skip strcmp() in a test if the returned value/len is wrong. 2007-11-09 12:56:11 +01:00
Jacek Caban a1e554739e mshtml: Added IDM_SETDIRTY implementation. 2007-11-09 12:54:14 +01:00
Stefan Dösinger 335bd99262 wined3d: Actually store the PS's vertex processing flag. 2007-11-09 12:41:12 +01:00
Roderick Colenbrander 33df806819 wined3d: Make sure the p8 shader is set to 0 after destroying the main render target.
This fixes a render target recreation problem in Age of Empires II.
2007-11-09 12:40:44 +01:00
Roderick Colenbrander b238e39ec8 wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation). 2007-11-09 12:40:26 +01:00
Stefan Leichter d4e37265f8 browseui: Print 64bit integers with wine_dbgstr_longlong. 2007-11-09 12:40:06 +01:00
Stefan Dösinger b4b10d8bc2 d3d9: Release the window after the visual tests. 2007-11-09 12:35:50 +01:00
Stefan Dösinger d050b4de9e wined3d: Reinstall the projected texture disabling for generated coords. 2007-11-09 12:35:40 +01:00
Stefan Dösinger 9fb70b99db wined3d: Load GLSL sampler uniforms at shader link time. 2007-11-09 12:32:11 +01:00
Stefan Dösinger 6fd4f8f699 wined3d: Store integer uniform locations. 2007-11-09 12:32:02 +01:00
Stefan Dösinger bfec6c352d wined3d: Store the special uniforms' locations in the linked program. 2007-11-09 12:31:54 +01:00
Stefan Dösinger cd1812b473 wined3d: Hide NP2 textures support on R500 and earlier cards. 2007-11-09 12:31:44 +01:00
Stefan Dösinger 883915fc72 wined3d: Fix for MacOS'es incomplete glsl uniform truth. 2007-11-09 12:30:30 +01:00
Stefan Dösinger f79ca75d08 wined3d: Implement a detection for the MacOS OpenGL implementation. 2007-11-09 12:29:55 +01:00
Paul Vriens 8454cb17a8 dsound/tests: Fix test failures on WinXP and 2003. 2007-11-09 12:27:20 +01:00
Andrew Talbot d98b83bed5 user32: Constify some variables. 2007-11-09 12:26:23 +01:00
Hans Leidekker 106dbd5617 usp10: Fix some more memory leaks. 2007-11-09 12:25:38 +01:00
Hans Leidekker 66c6b84ff0 usp10: Fix a test to not rely on uninitialized memory. 2007-11-09 12:25:30 +01:00
Hans Leidekker 1e445c4932 usp10: Fully initialize LOGFONT structure. 2007-11-09 12:25:21 +01:00
Hans Leidekker ab4d8aec35 usp10: Fix a memory leak. 2007-11-09 12:25:11 +01:00
Juan Lang f15bbdcd5a wininet: Initialize length of values that aren't being requested. 2007-11-09 12:25:01 +01:00
Juan Lang 2e4242b545 crypt32: If a decoding function failed, free the memory allocated for it. 2007-11-09 12:24:53 +01:00
Juan Lang 4c981e20ef crypt32: Fix another leak in tests. 2007-11-09 12:24:46 +01:00
Juan Lang f6bfa45970 crypt32: Fix a couple leaks in test. 2007-11-09 12:24:40 +01:00
Maarten Lankhorst 4d1129f785 dsound: Use a 2 stage mixing/normalization for sound. 2007-11-09 12:24:06 +01:00
Maarten Lankhorst a938f69360 dsound: Add mixing and normalization functions. 2007-11-09 12:23:54 +01:00
Maarten Lankhorst fa3663d6c7 dsound: Add support for 24/32 bits input sound buffers. 2007-11-09 12:20:20 +01:00
EA Durbin 0bfba69c15 d3dxof: Fix some return values. 2007-11-08 13:56:37 +01:00
Alexandre Julliard 0156dbba4f ntdll: Increase the signal stack size to avoid crashes on nested signals. 2007-11-08 13:53:47 +01:00
Hans Leidekker b0c9e753d5 mlang: Fix buffer size calculation. 2007-11-08 13:13:34 +01:00
Hans Leidekker 90d76060c4 mlang: Free SCRIPTINFO structure embedded in EnumScript object. 2007-11-08 13:11:48 +01:00
Hans Leidekker 9b3ec4fbb8 mlang: Release EnumRfc1766 object. 2007-11-08 13:11:43 +01:00
Alexandre Julliard 469068715c wldap32: Always return WLDAP32 error values instead of redefining the ldap.h ones. 2007-11-08 13:11:34 +01:00
Hans Leidekker 032dbfe474 wldap32: Fix build against latest OpenLDAP release. 2007-11-08 12:52:48 +01:00
Alex Villacís Lasso 8ae0eeafc6 riched20: Fix test failure in test_WM_PASTE.
Native riched20 won't obey simple WM_CHAR or WM_KEYDOWN/WM_KEYUP
messages when processing Ctrl-Key keystrokes. Use keybd_event()
instead.
2007-11-08 12:36:35 +01:00
Juan Lang 9adf83e90d wininet: Don't use HEAP_ZERO_MEMORY on memory that's fully initialized. 2007-11-08 12:18:31 +01:00
Juan Lang a1ab4a7eff wininet: Fix another typo. 2007-11-08 12:18:30 +01:00
Juan Lang b210e3a751 wininet: Fix typo. 2007-11-08 12:18:30 +01:00
Lei Zhang f727e56d6d wininet: Initialize ftp sockets. 2007-11-08 12:18:30 +01:00
Andrew Talbot 509760922a urlmon: Constify some variables. 2007-11-08 12:18:30 +01:00
Andrew Talbot 7625583501 twain_32: Constify a variable. 2007-11-08 12:18:30 +01:00
Stefan Dösinger 24ee003bfe wined3d: Pass surface dirtification to the container. 2007-11-08 12:18:30 +01:00
Stefan Dösinger 4454096db2 d3d9: Be less picky in the D3DFMT_X8L8V8U8 test. 2007-11-08 12:18:30 +01:00
Stefan Dösinger 98b291192f wined3d: Get rid of the conditionals in shader_glsl_compare. 2007-11-08 12:17:54 +01:00
Stefan Dösinger ed937c6ad4 wined3d: Take care for client storage and pbos. 2007-11-08 12:07:30 +01:00
Stefan Dösinger 5ffea6e591 wined3d: Honor the driver's min point size. 2007-11-08 12:05:19 +01:00