Commit Graph

11391 Commits

Author SHA1 Message Date
Lionel Ulmer 07bcdf40d1 Prevent memory leak in freeing of the VertexBuffer. 2003-01-02 19:54:09 +00:00
Lionel Ulmer eb6e830727 Implement GetTransform and rework a bit the matrices storage. 2003-01-02 19:53:43 +00:00
Lionel Ulmer 7a025001d3 - implemented GetTexture
- semi-stubbed ValidateTexture
- fixed some errors in logging
2003-01-02 19:52:22 +00:00
Lionel Ulmer 6fb7ed8fa7 Added 'blt' and 'bltfast' override functions. 2003-01-02 19:51:25 +00:00
Lionel Ulmer ce3d96889f Added 'emulated' VertexBuffer support. 2003-01-02 19:46:46 +00:00
Lionel Ulmer c3d89f5566 - do not use the alpha coordinates when ALPHABLEND is disabled
- disable fogging in the XYZRHW case
- various other small fixes
2003-01-02 19:45:23 +00:00
Lionel Ulmer 62d4f41ee8 Factorize some code in the texture uploading function. 2003-01-02 19:44:14 +00:00
Lionel Ulmer da66dad0cc Handle texture addressing the D3D7 way. 2003-01-02 19:43:08 +00:00
Lionel Ulmer ffc8344ef2 Prevent lock-up in paletted texture with no palette case. 2003-01-02 19:41:25 +00:00
Lionel Ulmer 8cd2609587 Enable the application to create first textures and then the D3D
device.
2003-01-02 19:39:57 +00:00
Dmitry Timoshkov 5a23a0012f Added ctl3d, ctl3dv2 and ctl3d32 API implementations. 2003-01-02 19:34:14 +00:00
Alexandre Julliard 60d84e8127 Updated for recent options changes. 2003-01-02 19:30:17 +00:00
Patrik Stridvall 46304a7361 Fixed some issues found by winapi_check. 2003-01-02 19:28:09 +00:00
Jeff Smith caa74b66be Several improvements and corrections, foremost being correcting wrc
flags and shared object file naming.
2003-01-02 19:27:23 +00:00
Patrik Stridvall 4715b802a7 - API files update.
- Minor improvement and bug fixes.
2003-01-02 19:26:11 +00:00
Alberto Massari ca70e84f7f Moved implementation of strpbrkW from filedlg95.c to wine/unicode.h. 2003-01-02 19:25:44 +00:00
Alberto Massari c019f53568 Add stub implementation for ReplaceFile. 2003-01-02 19:24:42 +00:00
Dimitrie O. Paun 8aa4e4ed25 Add support for wrapper generation to winewrap.
Quite a few micro cleanups, code should be simpler to follow.
2003-01-02 19:24:03 +00:00
Dimitrie O. Paun f6933ae49f Compile with WINE_UNICODE_NATIVE defined, essential for C++.
New -V option to display the version.
Do not link -lc, screws up linking, just get the default.
2003-01-02 19:23:48 +00:00
Eric Pouech 0fcada9fa7 Removed unused #include of module.h. 2003-01-02 17:59:47 +00:00
Raphael Junqueira 559b10699f - integration with DrawPrimitive
- remove non-esthetic c++ comments into c comments block ;)
- more more debug
- indent, cleanups
- trying to use DIFFUSE and SPECULAR for vertex shader
- many fixes
- integration with Jason's texture patch
2003-01-02 17:59:01 +00:00
Lionel Ulmer 1d97f52fa1 Some clean-ups after the DrawPrimitive rewrite. 2003-01-02 17:57:58 +00:00
Lionel Ulmer 3429c3cffe Fix crash in GetAvailableVidMem function when TRACE is activated. 2003-01-02 17:57:39 +00:00
Eric Pouech 1d854a10b0 When unmapping a (wave|midi)-header unprepare message, make sure the
unpreparation was successful.
2003-01-02 17:56:41 +00:00
Eric Pouech a2251e285a Fixed some nasty bugs in drawdib creation/deletion. 2003-01-02 17:56:07 +00:00
Dominik Strasser 2e27f8c930 Some stubs for dll setup needed by IE6 setup. 2003-01-02 17:55:45 +00:00
Marcus Meissner 1c421d779d Support DllGetClassObject of CLSID_StdPicture.
PICTYPE_NONE has width/height 0.
2003-01-02 17:54:57 +00:00
Rein Klazes 0e162e4643 Let ANIMATE_OpenA return FALSE (= failure) upon a request to close a
previously opened AVI clip when there isn't one.
2003-01-02 17:54:23 +00:00
Andreas Mohr 3e7628e901 Increment log output from 200 lines to 3000 lines.
Added Win XP as a listed Windows version.
2003-01-02 17:53:26 +00:00
Gerald Pfeifer e9ba70c364 Fix off_t cast that breaks FreeBSD. 2003-01-02 17:52:53 +00:00
Francois Gouget 88a5cb569b Add support for WINETEST_INTERACTIVE. If set then tests can perform
additional explicitly interactive tests.
Modify the winmm test to use WINETEST_INTERACTIVE.
2003-01-02 17:52:05 +00:00
Alberto Massari bb7e49a4e2 IBindCtx::RegisterObjectParam is supposed to replace the old value if
the key is already registered.
2003-01-02 17:51:34 +00:00
Duane Clark 521aa7412d Validate imagelists with christmas magic. 2003-01-02 17:51:13 +00:00
Francois Gouget dadbce9a44 Fix mapping of STATUS_DEVICE_NOT_CONNECTED to match XP.
Fixed the prototype of statustodoserror to make the test work on NT4.
Added alternate return values to make the test work on Win98.
Check whether RtlNtStatusToDosError ismissing to make the test work on
Win95.
Added a strict option to cause the test to only accept the standard
mapping.
2003-01-02 17:50:48 +00:00
Francois Gouget 236ae4d2c9 Remove unnecessary sprintf calls. 2003-01-02 17:49:51 +00:00
Dimitrie O. Paun 959562bdcd Add the -F option to set a DLL's filename. 2003-01-02 17:48:05 +00:00
Chris Morgan c87595c994 Default to $P$G prompt. Make width of date 10 characters to align
date column with DATE_SHORTDATE format.
2003-01-02 17:47:40 +00:00
Chris Morgan 761dc0d626 Use the locale id we created instead of the system or user default,
otherwise some tests are broken on systems where things aren't
english/us.
2003-01-02 17:47:22 +00:00
Francois Gouget 3b640ca405 Fix signed/unsigned warnings. 2003-01-02 17:47:01 +00:00
Alexandre Julliard 8418d8f3dd Fixed quoting in INSTALL check. 2002-12-24 02:39:47 +00:00
Alexandre Julliard 6ed40bb2af Pass the correct instance when installing the mouse hook (spotted by
Lionel Ulmer).
2002-12-24 01:18:21 +00:00
Lionel Ulmer 74c3eab255 - actually use the background color when Clear-ing
- replace glOrtho by a hand-built matrix
- fix applications doing SetTransform + using XYZRHW vertices
2002-12-24 01:07:21 +00:00
Lionel Ulmer 608da067ac - factorize Clear method between Viewport and Device
- some more rendering states handled
2002-12-24 01:03:04 +00:00
Lionel Ulmer 5f78568b53 Support viewports the D3D7 way. 2002-12-24 01:00:45 +00:00
Lionel Ulmer c40b756021 Added some stencil / D3DDevice7 capabilities. 2002-12-24 00:58:27 +00:00
Jeff Smith 344ed41dac Updated directory info in DEVELOPERS-HINTS, and IRC info in several
documents.
2002-12-24 00:56:33 +00:00
Lionel Ulmer 90bf1f2ea8 Combine texturing for D3D3 and 7 by thunking 3 to 7. 2002-12-24 00:53:50 +00:00
Francois Gouget 49e119f95f Move the test strings into their own array and convert them to unicode
using a for loop. This lets us later print the offending string when a
test fails.
Fix the MSVC compilation error (XXXe183) and warnings (put suffixes as
in 0L & 1.0F, signed/unsigned warnings, s/-2147483648/0x80000000L/).
Uncomment the DateFromStr tests and fill in the todo fields where
appropriate.
Define an NB_OLE_STRINGS macro and use it to make sure all the arrays
have the right number of fields.
In the *FromStr loops, fill the return field with a dummy value (42)
before calling the conversion function. This way a test no longer
depends on whether the previous test failed or not!
If a test is expected to fail, then retval is meaningless -> omit it
from the result arrays.
If a test actually fails or was expected to fail, then there is no
point in checking retval.
Improve error reporting.
Pass the printf-style format directly to ok, remove the unnecessary
sprintfs.
2002-12-24 00:49:27 +00:00
Lionel Ulmer 800cb96bd7 Dump new D3D7 rendering states. 2002-12-24 00:48:21 +00:00
Lionel Ulmer 8768a6ba27 - factorize the D3D1/2 draw_primitive code with the new strided function
- rewrote a little bit this strided function to always use the static
  functions
2002-12-24 00:48:03 +00:00