Lionel Ulmer
07bcdf40d1
Prevent memory leak in freeing of the VertexBuffer.
2003-01-02 19:54:09 +00:00
Lionel Ulmer
eb6e830727
Implement GetTransform and rework a bit the matrices storage.
2003-01-02 19:53:43 +00:00
Lionel Ulmer
7a025001d3
- implemented GetTexture
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- semi-stubbed ValidateTexture
- fixed some errors in logging
2003-01-02 19:52:22 +00:00
Lionel Ulmer
6fb7ed8fa7
Added 'blt' and 'bltfast' override functions.
2003-01-02 19:51:25 +00:00
Lionel Ulmer
ce3d96889f
Added 'emulated' VertexBuffer support.
2003-01-02 19:46:46 +00:00
Lionel Ulmer
c3d89f5566
- do not use the alpha coordinates when ALPHABLEND is disabled
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- disable fogging in the XYZRHW case
- various other small fixes
2003-01-02 19:45:23 +00:00
Lionel Ulmer
62d4f41ee8
Factorize some code in the texture uploading function.
2003-01-02 19:44:14 +00:00
Lionel Ulmer
da66dad0cc
Handle texture addressing the D3D7 way.
2003-01-02 19:43:08 +00:00
Lionel Ulmer
ffc8344ef2
Prevent lock-up in paletted texture with no palette case.
2003-01-02 19:41:25 +00:00
Lionel Ulmer
8cd2609587
Enable the application to create first textures and then the D3D
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device.
2003-01-02 19:39:57 +00:00
Dmitry Timoshkov
5a23a0012f
Added ctl3d, ctl3dv2 and ctl3d32 API implementations.
2003-01-02 19:34:14 +00:00
Alexandre Julliard
60d84e8127
Updated for recent options changes.
2003-01-02 19:30:17 +00:00
Patrik Stridvall
46304a7361
Fixed some issues found by winapi_check.
2003-01-02 19:28:09 +00:00
Jeff Smith
caa74b66be
Several improvements and corrections, foremost being correcting wrc
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flags and shared object file naming.
2003-01-02 19:27:23 +00:00
Patrik Stridvall
4715b802a7
- API files update.
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- Minor improvement and bug fixes.
2003-01-02 19:26:11 +00:00
Alberto Massari
ca70e84f7f
Moved implementation of strpbrkW from filedlg95.c to wine/unicode.h.
2003-01-02 19:25:44 +00:00
Alberto Massari
c019f53568
Add stub implementation for ReplaceFile.
2003-01-02 19:24:42 +00:00
Dimitrie O. Paun
8aa4e4ed25
Add support for wrapper generation to winewrap.
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Quite a few micro cleanups, code should be simpler to follow.
2003-01-02 19:24:03 +00:00
Dimitrie O. Paun
f6933ae49f
Compile with WINE_UNICODE_NATIVE defined, essential for C++.
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New -V option to display the version.
Do not link -lc, screws up linking, just get the default.
2003-01-02 19:23:48 +00:00
Eric Pouech
0fcada9fa7
Removed unused #include of module.h.
2003-01-02 17:59:47 +00:00
Raphael Junqueira
559b10699f
- integration with DrawPrimitive
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- remove non-esthetic c++ comments into c comments block ;)
- more more debug
- indent, cleanups
- trying to use DIFFUSE and SPECULAR for vertex shader
- many fixes
- integration with Jason's texture patch
2003-01-02 17:59:01 +00:00
Lionel Ulmer
1d97f52fa1
Some clean-ups after the DrawPrimitive rewrite.
2003-01-02 17:57:58 +00:00
Lionel Ulmer
3429c3cffe
Fix crash in GetAvailableVidMem function when TRACE is activated.
2003-01-02 17:57:39 +00:00
Eric Pouech
1d854a10b0
When unmapping a (wave|midi)-header unprepare message, make sure the
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unpreparation was successful.
2003-01-02 17:56:41 +00:00
Eric Pouech
a2251e285a
Fixed some nasty bugs in drawdib creation/deletion.
2003-01-02 17:56:07 +00:00
Dominik Strasser
2e27f8c930
Some stubs for dll setup needed by IE6 setup.
2003-01-02 17:55:45 +00:00
Marcus Meissner
1c421d779d
Support DllGetClassObject of CLSID_StdPicture.
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PICTYPE_NONE has width/height 0.
2003-01-02 17:54:57 +00:00
Rein Klazes
0e162e4643
Let ANIMATE_OpenA return FALSE (= failure) upon a request to close a
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previously opened AVI clip when there isn't one.
2003-01-02 17:54:23 +00:00
Andreas Mohr
3e7628e901
Increment log output from 200 lines to 3000 lines.
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Added Win XP as a listed Windows version.
2003-01-02 17:53:26 +00:00
Gerald Pfeifer
e9ba70c364
Fix off_t cast that breaks FreeBSD.
2003-01-02 17:52:53 +00:00
Francois Gouget
88a5cb569b
Add support for WINETEST_INTERACTIVE. If set then tests can perform
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additional explicitly interactive tests.
Modify the winmm test to use WINETEST_INTERACTIVE.
2003-01-02 17:52:05 +00:00
Alberto Massari
bb7e49a4e2
IBindCtx::RegisterObjectParam is supposed to replace the old value if
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the key is already registered.
2003-01-02 17:51:34 +00:00
Duane Clark
521aa7412d
Validate imagelists with christmas magic.
2003-01-02 17:51:13 +00:00
Francois Gouget
dadbce9a44
Fix mapping of STATUS_DEVICE_NOT_CONNECTED to match XP.
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Fixed the prototype of statustodoserror to make the test work on NT4.
Added alternate return values to make the test work on Win98.
Check whether RtlNtStatusToDosError ismissing to make the test work on
Win95.
Added a strict option to cause the test to only accept the standard
mapping.
2003-01-02 17:50:48 +00:00
Francois Gouget
236ae4d2c9
Remove unnecessary sprintf calls.
2003-01-02 17:49:51 +00:00
Dimitrie O. Paun
959562bdcd
Add the -F option to set a DLL's filename.
2003-01-02 17:48:05 +00:00
Chris Morgan
c87595c994
Default to $P$G prompt. Make width of date 10 characters to align
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date column with DATE_SHORTDATE format.
2003-01-02 17:47:40 +00:00
Chris Morgan
761dc0d626
Use the locale id we created instead of the system or user default,
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otherwise some tests are broken on systems where things aren't
english/us.
2003-01-02 17:47:22 +00:00
Francois Gouget
3b640ca405
Fix signed/unsigned warnings.
2003-01-02 17:47:01 +00:00
Alexandre Julliard
8418d8f3dd
Fixed quoting in INSTALL check.
2002-12-24 02:39:47 +00:00
Alexandre Julliard
6ed40bb2af
Pass the correct instance when installing the mouse hook (spotted by
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Lionel Ulmer).
2002-12-24 01:18:21 +00:00
Lionel Ulmer
74c3eab255
- actually use the background color when Clear-ing
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- replace glOrtho by a hand-built matrix
- fix applications doing SetTransform + using XYZRHW vertices
2002-12-24 01:07:21 +00:00
Lionel Ulmer
608da067ac
- factorize Clear method between Viewport and Device
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- some more rendering states handled
2002-12-24 01:03:04 +00:00
Lionel Ulmer
5f78568b53
Support viewports the D3D7 way.
2002-12-24 01:00:45 +00:00
Lionel Ulmer
c40b756021
Added some stencil / D3DDevice7 capabilities.
2002-12-24 00:58:27 +00:00
Jeff Smith
344ed41dac
Updated directory info in DEVELOPERS-HINTS, and IRC info in several
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documents.
2002-12-24 00:56:33 +00:00
Lionel Ulmer
90bf1f2ea8
Combine texturing for D3D3 and 7 by thunking 3 to 7.
2002-12-24 00:53:50 +00:00
Francois Gouget
49e119f95f
Move the test strings into their own array and convert them to unicode
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using a for loop. This lets us later print the offending string when a
test fails.
Fix the MSVC compilation error (XXXe183) and warnings (put suffixes as
in 0L & 1.0F, signed/unsigned warnings, s/-2147483648/0x80000000L/).
Uncomment the DateFromStr tests and fill in the todo fields where
appropriate.
Define an NB_OLE_STRINGS macro and use it to make sure all the arrays
have the right number of fields.
In the *FromStr loops, fill the return field with a dummy value (42)
before calling the conversion function. This way a test no longer
depends on whether the previous test failed or not!
If a test is expected to fail, then retval is meaningless -> omit it
from the result arrays.
If a test actually fails or was expected to fail, then there is no
point in checking retval.
Improve error reporting.
Pass the printf-style format directly to ok, remove the unnecessary
sprintfs.
2002-12-24 00:49:27 +00:00
Lionel Ulmer
800cb96bd7
Dump new D3D7 rendering states.
2002-12-24 00:48:21 +00:00
Lionel Ulmer
8768a6ba27
- factorize the D3D1/2 draw_primitive code with the new strided function
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- rewrote a little bit this strided function to always use the static
functions
2002-12-24 00:48:03 +00:00