wined3d: Get rid of WINED3DSHADERDECLUSAGE.
This commit is contained in:
parent
2d9540cab7
commit
942bef9e86
|
@ -1310,47 +1310,6 @@ typedef struct _WINEDDOVERLAYFX
|
||||||
DWORD dwFlags; /* flags */
|
DWORD dwFlags; /* flags */
|
||||||
} WINEDDOVERLAYFX;
|
} WINEDDOVERLAYFX;
|
||||||
|
|
||||||
/****************************
|
|
||||||
* * Vertex Shaders Declaration
|
|
||||||
* */
|
|
||||||
|
|
||||||
typedef enum _WINED3DDECLUSAGE {
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION = 0,
|
|
||||||
WINED3DSHADERDECLUSAGE_BLENDWEIGHT,
|
|
||||||
WINED3DSHADERDECLUSAGE_BLENDINDICES,
|
|
||||||
WINED3DSHADERDECLUSAGE_NORMAL,
|
|
||||||
WINED3DSHADERDECLUSAGE_PSIZE ,
|
|
||||||
WINED3DSHADERDECLUSAGE_TEXCOORD0,
|
|
||||||
WINED3DSHADERDECLUSAGE_TEXCOORD1,
|
|
||||||
WINED3DSHADERDECLUSAGE_TEXCOORD2,
|
|
||||||
WINED3DSHADERDECLUSAGE_TEXCOORD3,
|
|
||||||
WINED3DSHADERDECLUSAGE_TEXCOORD4,
|
|
||||||
WINED3DSHADERDECLUSAGE_TEXCOORD5,
|
|
||||||
WINED3DSHADERDECLUSAGE_TEXCOORD6,
|
|
||||||
WINED3DSHADERDECLUSAGE_TEXCOORD7,
|
|
||||||
WINED3DSHADERDECLUSAGE_TANGENT,
|
|
||||||
WINED3DSHADERDECLUSAGE_BINORMAL,
|
|
||||||
WINED3DSHADERDECLUSAGE_TESSFACTOR,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITIONT,
|
|
||||||
WINED3DSHADERDECLUSAGE_DIFFUSE,
|
|
||||||
WINED3DSHADERDECLUSAGE_SPECULAR,
|
|
||||||
WINED3DSHADERDECLUSAGE_FOG,
|
|
||||||
WINED3DSHADERDECLUSAGE_DEPTH,
|
|
||||||
WINED3DSHADERDECLUSAGE_SAMPLE,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION2,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION21,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION22,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION23,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION24,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION25,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION26,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION27,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITION28,
|
|
||||||
WINED3DSHADERDECLUSAGE_NORMAL2,
|
|
||||||
WINED3DSHADERDECLUSAGE_POSITIONT2,
|
|
||||||
WINED3DSHADERDECLUSAGE_MAX_USAGE
|
|
||||||
} WINED3DSHADERDECLUSAGE;
|
|
||||||
|
|
||||||
#define WINED3DUSAGE_RENDERTARGET 0x00000001L
|
#define WINED3DUSAGE_RENDERTARGET 0x00000001L
|
||||||
#define WINED3DUSAGE_DEPTHSTENCIL 0x00000002L
|
#define WINED3DUSAGE_DEPTHSTENCIL 0x00000002L
|
||||||
#define WINED3DUSAGE_WRITEONLY 0x00000008L
|
#define WINED3DUSAGE_WRITEONLY 0x00000008L
|
||||||
|
|
Loading…
Reference in New Issue