2005-01-19 20:34:49 +01:00
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/*
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* vertex declaration implementation
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*
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* Copyright 2002-2005 Raphael Junqueira
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* Copyright 2004 Jason Edmeades
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* Copyright 2004 Christian Costa
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2005-07-07 22:45:39 +02:00
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* Copyright 2005 Oliver Stieber
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2005-01-19 20:34:49 +01:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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2006-05-18 14:49:52 +02:00
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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2005-01-19 20:34:49 +01:00
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*/
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#include "config.h"
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#include "wined3d_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d_decl);
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/**
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* DirectX9 SDK download
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* http://msdn.microsoft.com/library/default.asp?url=/downloads/list/directx.asp
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*
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* Exploring D3DX
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* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dndrive/html/directx07162002.asp
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*
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* Using Vertex Shaders
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* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dndrive/html/directx02192001.asp
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*
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* Dx9 New
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* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/whatsnew.asp
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*
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* Dx9 Shaders
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* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/Shaders/VertexShader2_0/VertexShader2_0.asp
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* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/Shaders/VertexShader2_0/Instructions/Instructions.asp
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* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/GettingStarted/VertexDeclaration/VertexDeclaration.asp
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* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/Shaders/VertexShader3_0/VertexShader3_0.asp
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*
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* Dx9 D3DX
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* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/VertexPipe/matrixstack/matrixstack.asp
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*
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* FVF
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* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/GettingStarted/VertexFormats/vformats.asp
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*
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* NVIDIA: DX8 Vertex Shader to NV Vertex Program
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* http://developer.nvidia.com/view.asp?IO=vstovp
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*
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* NVIDIA: Memory Management with VAR
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2005-07-13 16:15:54 +02:00
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* http://developer.nvidia.com/view.asp?IO=var_memory_management
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2005-01-19 20:34:49 +01:00
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*/
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/** Vertex Shader Declaration 8 data types tokens */
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#define MAX_VSHADER_DECL_TYPES 8
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2005-01-26 21:54:00 +01:00
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2006-12-14 15:47:59 +01:00
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static const char * const VertexDecl8_DataTypes[] = {
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2005-01-19 20:34:49 +01:00
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"D3DVSDT_FLOAT1",
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"D3DVSDT_FLOAT2",
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"D3DVSDT_FLOAT3",
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"D3DVSDT_FLOAT4",
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"D3DVSDT_D3DCOLOR",
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"D3DVSDT_UBYTE4",
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"D3DVSDT_SHORT2",
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"D3DVSDT_SHORT4",
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NULL
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};
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2005-01-26 21:54:00 +01:00
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2006-12-14 15:47:59 +01:00
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static const char * const VertexDecl8_Registers[] = {
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2005-01-26 21:54:00 +01:00
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"D3DVSDE_POSITION",
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"D3DVSDE_BLENDWEIGHT",
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"D3DVSDE_BLENDINDICES",
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"D3DVSDE_NORMAL",
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"D3DVSDE_PSIZE",
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"D3DVSDE_DIFFUSE",
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"D3DVSDE_SPECULAR",
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"D3DVSDE_TEXCOORD0",
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"D3DVSDE_TEXCOORD1",
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"D3DVSDE_TEXCOORD2",
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"D3DVSDE_TEXCOORD3",
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"D3DVSDE_TEXCOORD4",
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"D3DVSDE_TEXCOORD5",
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"D3DVSDE_TEXCOORD6",
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"D3DVSDE_TEXCOORD7",
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"D3DVSDE_POSITION2",
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"D3DVSDE_NORMAL2",
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NULL
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};
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typedef enum _D3DVSD_TOKENTYPE {
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D3DVSD_TOKEN_NOP = 0,
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D3DVSD_TOKEN_STREAM = 1,
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D3DVSD_TOKEN_STREAMDATA = 2,
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D3DVSD_TOKEN_TESSELLATOR = 3,
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D3DVSD_TOKEN_CONSTMEM = 4,
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D3DVSD_TOKEN_EXT = 5,
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/* RESERVED = 6 */
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D3DVSD_TOKEN_END = 7,
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D3DVSD_FORCE_DWORD = 0x7FFFFFFF
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} D3DVSD_TOKENTYPE;
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typedef enum _D3DVSDE_REGISTER {
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D3DVSDE_POSITION = 0,
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D3DVSDE_BLENDWEIGHT = 1,
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D3DVSDE_BLENDINDICES = 2,
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D3DVSDE_NORMAL = 3,
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D3DVSDE_PSIZE = 4,
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D3DVSDE_DIFFUSE = 5,
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D3DVSDE_SPECULAR = 6,
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D3DVSDE_TEXCOORD0 = 7,
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D3DVSDE_TEXCOORD1 = 8,
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D3DVSDE_TEXCOORD2 = 9,
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D3DVSDE_TEXCOORD3 = 10,
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D3DVSDE_TEXCOORD4 = 11,
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D3DVSDE_TEXCOORD5 = 12,
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D3DVSDE_TEXCOORD6 = 13,
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D3DVSDE_TEXCOORD7 = 14,
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D3DVSDE_POSITION2 = 15,
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2005-07-07 22:45:39 +02:00
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D3DVSDE_NORMAL2 = 16,
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MAX_D3DVSDE = 17
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2005-01-26 21:54:00 +01:00
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} D3DVSDE_REGISTER;
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typedef enum _D3DVSDT_TYPE {
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D3DVSDT_FLOAT1 = 0x00,
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D3DVSDT_FLOAT2 = 0x01,
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D3DVSDT_FLOAT3 = 0x02,
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D3DVSDT_FLOAT4 = 0x03,
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D3DVSDT_D3DCOLOR = 0x04,
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D3DVSDT_UBYTE4 = 0x05,
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D3DVSDT_SHORT2 = 0x06,
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D3DVSDT_SHORT4 = 0x07
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} D3DVSDT_TYPE;
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#define D3DVSD_CONSTADDRESSSHIFT 0
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#define D3DVSD_EXTINFOSHIFT 0
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#define D3DVSD_STREAMNUMBERSHIFT 0
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#define D3DVSD_VERTEXREGSHIFT 0
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#define D3DVSD_CONSTRSSHIFT 16
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#define D3DVSD_DATATYPESHIFT 16
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#define D3DVSD_SKIPCOUNTSHIFT 16
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#define D3DVSD_VERTEXREGINSHIFT 20
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#define D3DVSD_EXTCOUNTSHIFT 24
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#define D3DVSD_CONSTCOUNTSHIFT 25
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#define D3DVSD_DATALOADTYPESHIFT 28
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#define D3DVSD_STREAMTESSSHIFT 28
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#define D3DVSD_TOKENTYPESHIFT 29
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#define D3DVSD_CONSTADDRESSMASK (0x7F << D3DVSD_CONSTADDRESSSHIFT)
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#define D3DVSD_EXTINFOMASK (0xFFFFFF << D3DVSD_EXTINFOSHIFT)
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#define D3DVSD_STREAMNUMBERMASK (0xF << D3DVSD_STREAMNUMBERSHIFT)
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#define D3DVSD_VERTEXREGMASK (0x1F << D3DVSD_VERTEXREGSHIFT)
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#define D3DVSD_CONSTRSMASK (0x1FFF << D3DVSD_CONSTRSSHIFT)
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#define D3DVSD_DATATYPEMASK (0xF << D3DVSD_DATATYPESHIFT)
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#define D3DVSD_SKIPCOUNTMASK (0xF << D3DVSD_SKIPCOUNTSHIFT)
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#define D3DVSD_EXTCOUNTMASK (0x1F << D3DVSD_EXTCOUNTSHIFT)
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#define D3DVSD_VERTEXREGINMASK (0xF << D3DVSD_VERTEXREGINSHIFT)
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#define D3DVSD_CONSTCOUNTMASK (0xF << D3DVSD_CONSTCOUNTSHIFT)
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#define D3DVSD_DATALOADTYPEMASK (0x1 << D3DVSD_DATALOADTYPESHIFT)
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#define D3DVSD_STREAMTESSMASK (0x1 << D3DVSD_STREAMTESSSHIFT)
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#define D3DVSD_TOKENTYPEMASK (0x7 << D3DVSD_TOKENTYPESHIFT)
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#define D3DVSD_END() 0xFFFFFFFF
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#define D3DVSD_NOP() 0x00000000
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2006-08-07 19:21:54 +02:00
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static void dump_wined3dvertexelement(const WINED3DVERTEXELEMENT *element) {
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TRACE(" Stream: %d\n", element->Stream);
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TRACE(" Offset: %d\n", element->Offset);
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TRACE(" Type: %s (%#x)\n", debug_d3ddecltype(element->Type), element->Type);
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TRACE(" Method: %s (%#x)\n", debug_d3ddeclmethod(element->Method), element->Method);
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TRACE(" Usage: %s (%#x)\n", debug_d3ddeclusage(element->Usage), element->Usage);
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TRACE("Usage index: %d\n", element->UsageIndex);
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TRACE(" Register: %d\n", element->Reg);
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}
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2005-07-07 22:45:39 +02:00
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static DWORD IWineD3DVertexDeclarationImpl_ParseToken8(const DWORD* pToken) {
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2005-01-26 21:54:00 +01:00
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const DWORD token = *pToken;
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DWORD tokenlen = 1;
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switch ((token & D3DVSD_TOKENTYPEMASK) >> D3DVSD_TOKENTYPESHIFT) { /* maybe a macro to inverse ... */
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case D3DVSD_TOKEN_NOP:
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x NOP()\n", token);
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2005-01-26 21:54:00 +01:00
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break;
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case D3DVSD_TOKEN_STREAM:
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if (token & D3DVSD_STREAMTESSMASK) {
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x STREAM_TESS()\n", token);
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2005-01-26 21:54:00 +01:00
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} else {
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x STREAM(%u)\n", token, ((token & D3DVSD_STREAMNUMBERMASK) >> D3DVSD_STREAMNUMBERSHIFT));
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2005-01-26 21:54:00 +01:00
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}
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break;
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case D3DVSD_TOKEN_STREAMDATA:
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if (token & 0x10000000) {
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x SKIP(%u)\n", token, ((token & D3DVSD_SKIPCOUNTMASK) >> D3DVSD_SKIPCOUNTSHIFT));
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2005-01-26 21:54:00 +01:00
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} else {
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DWORD type = ((token & D3DVSD_DATATYPEMASK) >> D3DVSD_DATATYPESHIFT);
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DWORD reg = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x REG(%s, %s)\n", token, VertexDecl8_Registers[reg], VertexDecl8_DataTypes[type]);
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2005-01-26 21:54:00 +01:00
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}
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break;
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case D3DVSD_TOKEN_TESSELLATOR:
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if (token & 0x10000000) {
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DWORD type = ((token & D3DVSD_DATATYPEMASK) >> D3DVSD_DATATYPESHIFT);
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DWORD reg = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x TESSUV(%s) as %s\n", token, VertexDecl8_Registers[reg], VertexDecl8_DataTypes[type]);
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2005-01-26 21:54:00 +01:00
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} else {
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DWORD type = ((token & D3DVSD_DATATYPEMASK) >> D3DVSD_DATATYPESHIFT);
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DWORD regout = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
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DWORD regin = ((token & D3DVSD_VERTEXREGINMASK) >> D3DVSD_VERTEXREGINSHIFT);
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x TESSNORMAL(%s, %s) as %s\n", token, VertexDecl8_Registers[regin], VertexDecl8_Registers[regout], VertexDecl8_DataTypes[type]);
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2005-01-26 21:54:00 +01:00
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}
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break;
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case D3DVSD_TOKEN_CONSTMEM:
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{
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DWORD count = ((token & D3DVSD_CONSTCOUNTMASK) >> D3DVSD_CONSTCOUNTSHIFT);
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tokenlen = (4 * count) + 1;
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}
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break;
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case D3DVSD_TOKEN_EXT:
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{
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DWORD count = ((token & D3DVSD_CONSTCOUNTMASK) >> D3DVSD_CONSTCOUNTSHIFT);
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DWORD extinfo = ((token & D3DVSD_EXTINFOMASK) >> D3DVSD_EXTINFOSHIFT);
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x EXT(%u, %u)\n", token, count, extinfo);
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2005-01-26 21:54:00 +01:00
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/* todo ... print extension */
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tokenlen = count + 1;
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}
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break;
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case D3DVSD_TOKEN_END:
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x END()\n", token);
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2005-01-26 21:54:00 +01:00
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break;
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default:
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2006-10-01 05:20:10 +02:00
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TRACE(" 0x%08x UNKNOWN\n", token);
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2005-01-26 21:54:00 +01:00
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/* argg error */
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}
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return tokenlen;
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}
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2005-07-07 22:45:39 +02:00
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/* structure used by the d3d8 to d3d9 conversion lookup table */
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typedef struct _Decl8to9Lookup {
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int usage;
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int usageIndex;
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} Decl8to9Lookup;
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static HRESULT IWineD3DVertexDeclarationImpl_ParseDeclaration8(IWineD3DVertexDeclaration *iface, const DWORD *pDecl) {
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IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
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#define MAKE_LOOKUP(_reg,_usage,_usageindex) decl8to9Lookup[_reg].usage = _usage; \
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decl8to9Lookup[_reg].usageIndex = _usageindex;
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const DWORD* pToken = pDecl;
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DWORD len = 0;
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DWORD stream = 0;
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DWORD token;
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DWORD tokenlen;
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DWORD tokentype;
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DWORD nTokens = 0;
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2005-12-09 11:23:52 +01:00
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int offset = 0;
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WINED3DVERTEXELEMENT convToW[128];
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2005-07-07 22:45:39 +02:00
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/* TODO: find out where rhw (or positionT) is for declaration8 */
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Decl8to9Lookup decl8to9Lookup[MAX_D3DVSDE];
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2007-02-13 23:12:14 +01:00
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MAKE_LOOKUP(D3DVSDE_POSITION, WINED3DDECLUSAGE_POSITION, 0);
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MAKE_LOOKUP(D3DVSDE_POSITION2, WINED3DDECLUSAGE_POSITION, 1);
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MAKE_LOOKUP(D3DVSDE_BLENDWEIGHT, WINED3DDECLUSAGE_BLENDWEIGHT, 0);
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MAKE_LOOKUP(D3DVSDE_BLENDINDICES, WINED3DDECLUSAGE_BLENDINDICES, 0);
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MAKE_LOOKUP(D3DVSDE_NORMAL, WINED3DDECLUSAGE_NORMAL, 0);
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MAKE_LOOKUP(D3DVSDE_NORMAL2, WINED3DDECLUSAGE_NORMAL, 1);
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MAKE_LOOKUP(D3DVSDE_DIFFUSE, WINED3DDECLUSAGE_COLOR, 0);
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MAKE_LOOKUP(D3DVSDE_SPECULAR, WINED3DDECLUSAGE_COLOR, 1);
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MAKE_LOOKUP(D3DVSDE_TEXCOORD0, WINED3DDECLUSAGE_TEXCOORD, 0);
|
|
|
|
MAKE_LOOKUP(D3DVSDE_TEXCOORD1, WINED3DDECLUSAGE_TEXCOORD, 1);
|
|
|
|
MAKE_LOOKUP(D3DVSDE_TEXCOORD2, WINED3DDECLUSAGE_TEXCOORD, 2);
|
|
|
|
MAKE_LOOKUP(D3DVSDE_TEXCOORD3, WINED3DDECLUSAGE_TEXCOORD, 3);
|
|
|
|
MAKE_LOOKUP(D3DVSDE_TEXCOORD4, WINED3DDECLUSAGE_TEXCOORD, 4);
|
|
|
|
MAKE_LOOKUP(D3DVSDE_TEXCOORD5, WINED3DDECLUSAGE_TEXCOORD, 5);
|
|
|
|
MAKE_LOOKUP(D3DVSDE_TEXCOORD6, WINED3DDECLUSAGE_TEXCOORD, 6);
|
|
|
|
MAKE_LOOKUP(D3DVSDE_TEXCOORD7, WINED3DDECLUSAGE_TEXCOORD, 7);
|
|
|
|
MAKE_LOOKUP(D3DVSDE_PSIZE, WINED3DDECLUSAGE_PSIZE, 0);
|
2005-07-07 22:45:39 +02:00
|
|
|
|
|
|
|
#undef MAKE_LOOKUP
|
|
|
|
TRACE("(%p) : pDecl(%p)\n", This, pDecl);
|
|
|
|
/* Convert from a directx* declaration into a directx9 one, so we only have to deal with one type of declaration everywhere else */
|
|
|
|
while (D3DVSD_END() != *pToken) {
|
|
|
|
token = *pToken;
|
2005-07-13 16:15:54 +02:00
|
|
|
tokenlen = IWineD3DVertexDeclarationImpl_ParseToken8(pToken);
|
2005-07-07 22:45:39 +02:00
|
|
|
tokentype = ((token & D3DVSD_TOKENTYPEMASK) >> D3DVSD_TOKENTYPESHIFT);
|
|
|
|
|
|
|
|
if (D3DVSD_TOKEN_STREAM == tokentype && 0 == (D3DVSD_STREAMTESSMASK & token)) {
|
2005-11-28 10:59:22 +01:00
|
|
|
/**
|
|
|
|
* how really works streams,
|
|
|
|
* in DolphinVS dx8 dsk sample they seems to decal reg numbers !!!
|
|
|
|
*/
|
|
|
|
stream = ((token & D3DVSD_STREAMNUMBERMASK) >> D3DVSD_STREAMNUMBERSHIFT);
|
|
|
|
offset = 0;
|
2005-07-07 22:45:39 +02:00
|
|
|
|
|
|
|
} else if (D3DVSD_TOKEN_STREAMDATA == tokentype && 0 == (0x10000000 & tokentype)) {
|
|
|
|
DWORD type = ((token & D3DVSD_DATATYPEMASK) >> D3DVSD_DATATYPESHIFT);
|
|
|
|
DWORD reg = ((token & D3DVSD_VERTEXREGMASK) >> D3DVSD_VERTEXREGSHIFT);
|
|
|
|
|
2005-12-09 11:23:52 +01:00
|
|
|
convToW[nTokens].Stream = stream;
|
|
|
|
convToW[nTokens].Method = D3DDECLMETHOD_DEFAULT;
|
|
|
|
convToW[nTokens].Usage = decl8to9Lookup[reg].usage;
|
|
|
|
convToW[nTokens].UsageIndex = decl8to9Lookup[reg].usageIndex;
|
|
|
|
convToW[nTokens].Type = type;
|
|
|
|
convToW[nTokens].Offset = offset;
|
|
|
|
convToW[nTokens].Reg = reg;
|
2006-10-01 05:20:10 +02:00
|
|
|
TRACE("Adding element %d:\n", nTokens);
|
2006-08-07 19:21:54 +02:00
|
|
|
dump_wined3dvertexelement(&convToW[nTokens]);
|
2006-03-22 20:46:59 +01:00
|
|
|
offset += glTypeLookup[type].size * glTypeLookup[type].typesize;
|
2005-07-07 22:45:39 +02:00
|
|
|
++nTokens;
|
2005-12-09 11:23:52 +01:00
|
|
|
} else if (D3DVSD_TOKEN_STREAMDATA == tokentype && 0x10000000 & tokentype ) {
|
2006-10-01 05:20:10 +02:00
|
|
|
TRACE(" 0x%08x SKIP(%u)\n", tokentype, ((tokentype & D3DVSD_SKIPCOUNTMASK) >> D3DVSD_SKIPCOUNTSHIFT));
|
2005-12-09 11:23:52 +01:00
|
|
|
offset += sizeof(DWORD) * ((tokentype & D3DVSD_SKIPCOUNTMASK) >> D3DVSD_SKIPCOUNTSHIFT);
|
|
|
|
}
|
|
|
|
|
2005-07-07 22:45:39 +02:00
|
|
|
len += tokenlen;
|
|
|
|
pToken += tokenlen;
|
2005-01-26 21:54:00 +01:00
|
|
|
}
|
2005-07-07 22:45:39 +02:00
|
|
|
|
2005-01-26 21:54:00 +01:00
|
|
|
/* here D3DVSD_END() */
|
|
|
|
len += IWineD3DVertexDeclarationImpl_ParseToken8(pToken);
|
2005-07-07 22:45:39 +02:00
|
|
|
|
2005-12-09 11:23:52 +01:00
|
|
|
convToW[nTokens].Stream = 0xFF;
|
|
|
|
convToW[nTokens].Type = D3DDECLTYPE_UNUSED;
|
2005-11-28 10:59:22 +01:00
|
|
|
++nTokens;
|
2005-01-26 21:54:00 +01:00
|
|
|
|
|
|
|
/* compute size */
|
2005-07-07 22:45:39 +02:00
|
|
|
This->declaration8Length = len * sizeof(DWORD);
|
2005-01-26 21:54:00 +01:00
|
|
|
/* copy the declaration */
|
2005-07-07 22:45:39 +02:00
|
|
|
This->pDeclaration8 = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->declaration8Length);
|
|
|
|
memcpy(This->pDeclaration8, pDecl, This->declaration8Length);
|
2005-01-28 12:30:13 +01:00
|
|
|
|
2005-12-09 11:23:52 +01:00
|
|
|
/* compute convToW size */
|
|
|
|
This->declarationWNumElements = nTokens;
|
2005-01-28 12:30:13 +01:00
|
|
|
/* copy the convTo9 declaration */
|
2005-12-09 11:23:52 +01:00
|
|
|
This->pDeclarationWine = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, nTokens * sizeof(WINED3DVERTEXELEMENT));
|
|
|
|
memcpy(This->pDeclarationWine, convToW, nTokens * sizeof(WINED3DVERTEXELEMENT));
|
|
|
|
|
2005-01-26 21:54:00 +01:00
|
|
|
/* returns */
|
2006-04-07 12:51:12 +02:00
|
|
|
return WINED3D_OK;
|
2005-01-26 21:54:00 +01:00
|
|
|
}
|
|
|
|
|
2005-01-19 20:34:49 +01:00
|
|
|
/* *******************************************
|
|
|
|
IWineD3DVertexDeclaration IUnknown parts follow
|
|
|
|
******************************************* */
|
2006-06-10 13:15:32 +02:00
|
|
|
static HRESULT WINAPI IWineD3DVertexDeclarationImpl_QueryInterface(IWineD3DVertexDeclaration *iface, REFIID riid, LPVOID *ppobj)
|
2005-01-19 20:34:49 +01:00
|
|
|
{
|
|
|
|
IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
|
2005-03-02 14:44:58 +01:00
|
|
|
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj);
|
|
|
|
if (IsEqualGUID(riid, &IID_IUnknown)
|
2006-02-06 11:32:41 +01:00
|
|
|
|| IsEqualGUID(riid, &IID_IWineD3DBase)
|
2005-03-02 14:44:58 +01:00
|
|
|
|| IsEqualGUID(riid, &IID_IWineD3DVertexDeclaration)){
|
|
|
|
IUnknown_AddRef(iface);
|
|
|
|
*ppobj = This;
|
2006-04-25 23:59:12 +02:00
|
|
|
return S_OK;
|
2005-03-02 14:44:58 +01:00
|
|
|
}
|
2006-04-25 23:59:12 +02:00
|
|
|
*ppobj = NULL;
|
2005-01-19 20:34:49 +01:00
|
|
|
return E_NOINTERFACE;
|
|
|
|
}
|
|
|
|
|
2006-06-10 13:15:32 +02:00
|
|
|
static ULONG WINAPI IWineD3DVertexDeclarationImpl_AddRef(IWineD3DVertexDeclaration *iface) {
|
2005-01-19 20:34:49 +01:00
|
|
|
IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
|
2006-10-01 05:20:10 +02:00
|
|
|
TRACE("(%p) : AddRef increasing from %d\n", This, This->ref);
|
2005-01-19 20:34:49 +01:00
|
|
|
return InterlockedIncrement(&This->ref);
|
|
|
|
}
|
|
|
|
|
2006-06-10 13:15:32 +02:00
|
|
|
static ULONG WINAPI IWineD3DVertexDeclarationImpl_Release(IWineD3DVertexDeclaration *iface) {
|
2005-01-19 20:34:49 +01:00
|
|
|
IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
|
|
|
|
ULONG ref;
|
2006-10-01 05:20:10 +02:00
|
|
|
TRACE("(%p) : Releasing from %d\n", This, This->ref);
|
2005-01-19 20:34:49 +01:00
|
|
|
ref = InterlockedDecrement(&This->ref);
|
|
|
|
if (ref == 0) {
|
2005-12-16 12:49:38 +01:00
|
|
|
HeapFree(GetProcessHeap(), 0, This->pDeclaration8);
|
|
|
|
HeapFree(GetProcessHeap(), 0, This->pDeclarationWine);
|
|
|
|
HeapFree(GetProcessHeap(), 0, This);
|
2005-01-19 20:34:49 +01:00
|
|
|
}
|
|
|
|
return ref;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* *******************************************
|
|
|
|
IWineD3DVertexDeclaration parts follow
|
|
|
|
******************************************* */
|
|
|
|
|
2006-06-10 13:15:32 +02:00
|
|
|
static HRESULT WINAPI IWineD3DVertexDeclarationImpl_GetParent(IWineD3DVertexDeclaration *iface, IUnknown** parent){
|
2005-07-07 22:45:39 +02:00
|
|
|
IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
|
|
|
|
|
2005-12-14 11:29:17 +01:00
|
|
|
*parent= This->parent;
|
2005-07-07 22:45:39 +02:00
|
|
|
IUnknown_AddRef(*parent);
|
|
|
|
TRACE("(%p) : returning %p\n", This, *parent);
|
2006-04-07 12:51:12 +02:00
|
|
|
return WINED3D_OK;
|
2005-07-07 22:45:39 +02:00
|
|
|
}
|
|
|
|
|
2006-06-10 13:15:32 +02:00
|
|
|
static HRESULT WINAPI IWineD3DVertexDeclarationImpl_GetDevice(IWineD3DVertexDeclaration *iface, IWineD3DDevice** ppDevice) {
|
2005-01-19 20:34:49 +01:00
|
|
|
IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
|
|
|
|
TRACE("(%p) : returning %p\n", This, This->wineD3DDevice);
|
2005-07-13 16:15:54 +02:00
|
|
|
|
2005-01-19 20:34:49 +01:00
|
|
|
*ppDevice = (IWineD3DDevice *) This->wineD3DDevice;
|
|
|
|
IWineD3DDevice_AddRef(*ppDevice);
|
|
|
|
|
2006-04-07 12:51:12 +02:00
|
|
|
return WINED3D_OK;
|
2005-01-19 20:34:49 +01:00
|
|
|
}
|
|
|
|
|
2005-01-26 21:54:00 +01:00
|
|
|
static HRESULT WINAPI IWineD3DVertexDeclarationImpl_GetDeclaration8(IWineD3DVertexDeclaration* iface, DWORD* pData, DWORD* pSizeOfData) {
|
2005-07-28 12:15:35 +02:00
|
|
|
IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
|
|
|
|
if (NULL == pData) {
|
|
|
|
*pSizeOfData = This->declaration8Length;
|
2006-04-07 12:51:12 +02:00
|
|
|
return WINED3D_OK;
|
2005-07-28 12:15:35 +02:00
|
|
|
}
|
|
|
|
|
2005-08-12 20:22:06 +02:00
|
|
|
/* The Incredibles and Teenage Mutant Ninja Turtles require this in d3d9 for NumElements == 0,
|
2005-07-28 12:15:35 +02:00
|
|
|
TODO: this needs to be tested against windows */
|
|
|
|
if(*pSizeOfData == 0) {
|
2006-04-12 01:25:42 +02:00
|
|
|
TRACE("(%p) : Requested the vertex declaration without specifying the size of the return buffer\n", This);
|
2005-07-28 12:15:35 +02:00
|
|
|
*pSizeOfData = This->declaration8Length;
|
|
|
|
memcpy(pData, This->pDeclaration8, This->declaration8Length);
|
2006-04-07 12:51:12 +02:00
|
|
|
return WINED3D_OK;
|
2005-07-28 12:15:35 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
if (*pSizeOfData < This->declaration8Length) {
|
2006-10-01 05:20:10 +02:00
|
|
|
FIXME("(%p) : Returning WINED3DERR_MOREDATA numElements %d expected %d\n", iface, *pSizeOfData, This->declaration8Length);
|
2005-07-28 12:15:35 +02:00
|
|
|
*pSizeOfData = This->declaration8Length;
|
2006-04-07 12:51:12 +02:00
|
|
|
return WINED3DERR_MOREDATA;
|
2005-07-28 12:15:35 +02:00
|
|
|
}
|
|
|
|
TRACE("(%p) : GetVertexDeclaration8 copying to %p\n", This, pData);
|
|
|
|
memcpy(pData, This->pDeclaration8, This->declaration8Length);
|
2006-04-07 12:51:12 +02:00
|
|
|
return WINED3D_OK;
|
2005-01-19 20:34:49 +01:00
|
|
|
}
|
|
|
|
|
2007-02-13 23:12:36 +01:00
|
|
|
static HRESULT WINAPI IWineD3DVertexDeclarationImpl_GetDeclaration(IWineD3DVertexDeclaration *iface,
|
|
|
|
WINED3DVERTEXELEMENT *elements, size_t *element_count) {
|
2005-07-28 12:15:35 +02:00
|
|
|
IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
|
2007-02-13 23:12:36 +01:00
|
|
|
HRESULT hr = WINED3D_OK;
|
2005-07-28 12:15:35 +02:00
|
|
|
|
2007-02-13 23:12:36 +01:00
|
|
|
TRACE("(%p) : d3d version %d, elements %p, element_count %p\n",
|
|
|
|
This, ((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion, elements, element_count);
|
2006-02-07 12:26:34 +01:00
|
|
|
|
2007-02-13 23:12:36 +01:00
|
|
|
if (((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion == 8) {
|
|
|
|
/* FIXME: This is an ugly hack of course... */
|
|
|
|
hr = IWineD3DVertexDeclarationImpl_GetDeclaration8(iface, (DWORD *)elements, element_count);
|
|
|
|
} else {
|
|
|
|
*element_count = This->declarationWNumElements;
|
|
|
|
if (elements) {
|
|
|
|
CopyMemory(elements, This->pDeclarationWine, This->declarationWNumElements * sizeof(WINED3DVERTEXELEMENT));
|
|
|
|
}
|
2005-07-28 12:15:35 +02:00
|
|
|
}
|
|
|
|
|
2005-07-07 22:45:39 +02:00
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
2007-02-13 23:12:36 +01:00
|
|
|
static HRESULT WINAPI IWineD3DVertexDeclarationImpl_SetDeclaration(IWineD3DVertexDeclaration *iface,
|
|
|
|
const WINED3DVERTEXELEMENT *elements, size_t element_count) {
|
2005-07-07 22:45:39 +02:00
|
|
|
IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface;
|
2006-04-07 12:51:12 +02:00
|
|
|
HRESULT hr = WINED3D_OK;
|
2005-07-07 22:45:39 +02:00
|
|
|
|
|
|
|
TRACE("(%p) : d3d version %d\n", This, ((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion);
|
2007-02-13 23:12:36 +01:00
|
|
|
|
|
|
|
if (((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion == 8) {
|
2006-04-12 01:25:42 +02:00
|
|
|
TRACE("Parsing declaration 8\n");
|
2007-02-13 23:12:36 +01:00
|
|
|
/* FIXME: This is an ugly hack of course... */
|
|
|
|
hr = IWineD3DVertexDeclarationImpl_ParseDeclaration8(iface, (CONST DWORD *)elements);
|
|
|
|
} else {
|
|
|
|
This->declarationWNumElements = element_count;
|
|
|
|
This->pDeclarationWine = HeapAlloc(GetProcessHeap(), 0, sizeof(WINED3DVERTEXELEMENT) * element_count);
|
|
|
|
if (!This->pDeclarationWine) {
|
|
|
|
ERR("Memory allocation failed\n");
|
|
|
|
hr = WINED3DERR_OUTOFVIDEOMEMORY;
|
|
|
|
} else {
|
|
|
|
CopyMemory(This->pDeclarationWine, elements, sizeof(WINED3DVERTEXELEMENT) * element_count);
|
|
|
|
}
|
2005-07-07 22:45:39 +02:00
|
|
|
}
|
|
|
|
TRACE("Returning\n");
|
|
|
|
return hr;
|
2005-01-26 21:54:00 +01:00
|
|
|
}
|
|
|
|
|
2005-06-06 21:50:35 +02:00
|
|
|
const IWineD3DVertexDeclarationVtbl IWineD3DVertexDeclaration_Vtbl =
|
2005-01-19 20:34:49 +01:00
|
|
|
{
|
2005-07-07 22:45:39 +02:00
|
|
|
/* IUnknown */
|
2005-01-19 20:34:49 +01:00
|
|
|
IWineD3DVertexDeclarationImpl_QueryInterface,
|
|
|
|
IWineD3DVertexDeclarationImpl_AddRef,
|
|
|
|
IWineD3DVertexDeclarationImpl_Release,
|
2005-07-07 22:45:39 +02:00
|
|
|
/* IWineD3DVertexDeclaration */
|
|
|
|
IWineD3DVertexDeclarationImpl_GetParent,
|
2005-01-19 20:34:49 +01:00
|
|
|
IWineD3DVertexDeclarationImpl_GetDevice,
|
2005-01-26 21:54:00 +01:00
|
|
|
IWineD3DVertexDeclarationImpl_GetDeclaration,
|
2005-07-07 22:45:39 +02:00
|
|
|
IWineD3DVertexDeclarationImpl_SetDeclaration
|
2005-01-19 20:34:49 +01:00
|
|
|
};
|