2002-06-26 01:23:03 +02:00
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3d8.dll
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2005-05-09 16:42:30 +02:00
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IMPORTLIB = libd3d8.$(IMPLIBEXT)
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2004-09-28 04:12:12 +02:00
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IMPORTS = wined3d user32 gdi32 advapi32 kernel32
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2006-06-15 16:51:57 +02:00
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EXTRALIBS = -ldxguid -luuid
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2002-06-26 01:23:03 +02:00
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C_SRCS = \
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2002-09-28 00:46:16 +02:00
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basetexture.c \
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cubetexture.c \
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d3d8_main.c \
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device.c \
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directx.c \
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indexbuffer.c \
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2006-02-25 13:15:08 +01:00
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pixelshader.c \
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2002-09-28 00:46:16 +02:00
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resource.c \
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2003-01-28 02:12:23 +01:00
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stateblock.c \
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2002-09-28 00:46:16 +02:00
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surface.c \
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swapchain.c \
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texture.c \
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vertexbuffer.c \
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2006-02-25 13:15:08 +01:00
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vertexshader.c \
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2002-09-28 00:46:16 +02:00
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volume.c \
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2006-02-25 13:15:08 +01:00
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volumetexture.c
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2002-06-26 01:23:03 +02:00
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2003-04-04 01:55:27 +02:00
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RC_SRCS = version.rc
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2002-06-26 01:23:03 +02:00
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@MAKE_DLL_RULES@
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### Dependencies:
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