d3d8: Remove dependencies on OpenGL headers and libraries.
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3862f8e3d7
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558fbb8af8
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@ -5,8 +5,7 @@ VPATH = @srcdir@
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MODULE = d3d8.dll
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IMPORTLIB = libd3d8.$(IMPLIBEXT)
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IMPORTS = wined3d user32 gdi32 advapi32 kernel32
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EXTRAINCL = @X_CFLAGS@
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EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
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EXTRALIBS = -ldxguid -luuid
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C_SRCS = \
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basetexture.c \
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@ -23,19 +23,6 @@
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#ifndef __WINE_D3D8_PRIVATE_H
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#define __WINE_D3D8_PRIVATE_H
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#ifndef __WINE_CONFIG_H
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# error You must include config.h to use this header
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#endif
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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/* Redefines the constants */
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#define CALLBACK __stdcall
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#define WINAPI __stdcall
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#define APIENTRY WINAPI
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#include <stdarg.h>
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#define NONAMELESSUNION
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