Sweden-Number/dlls/wow64/sync.c

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/*
* WoW64 synchronization objects and functions
*
* Copyright 2021 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winbase.h"
#include "winnt.h"
#include "winternl.h"
#include "wow64_private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(wow);
/**********************************************************************
* wow64_NtCancelTimer
*/
NTSTATUS WINAPI wow64_NtCancelTimer( UINT *args )
{
HANDLE handle = get_handle( &args );
BOOLEAN *state = get_ptr( &args );
return NtCancelTimer( handle, state );
}
/**********************************************************************
* wow64_NtClearEvent
*/
NTSTATUS WINAPI wow64_NtClearEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
return NtClearEvent( handle );
}
/**********************************************************************
* wow64_NtCreateDebugObject
*/
NTSTATUS WINAPI wow64_NtCreateDebugObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
ULONG flags = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateDebugObject( &handle, access, objattr_32to64( &attr, attr32 ), flags );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateDirectoryObject
*/
NTSTATUS WINAPI wow64_NtCreateDirectoryObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateDirectoryObject( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateEvent
*/
NTSTATUS WINAPI wow64_NtCreateEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
EVENT_TYPE type = get_ulong( &args );
BOOLEAN state = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateEvent( &handle, access, objattr_32to64( &attr, attr32 ), type, state );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateKeyedEvent
*/
NTSTATUS WINAPI wow64_NtCreateKeyedEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
ULONG flags = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateKeyedEvent( &handle, access, objattr_32to64( &attr, attr32 ), flags );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateMutant
*/
NTSTATUS WINAPI wow64_NtCreateMutant( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
BOOLEAN owned = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateMutant( &handle, access, objattr_32to64( &attr, attr32 ), owned );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateSemaphore
*/
NTSTATUS WINAPI wow64_NtCreateSemaphore( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
LONG initial = get_ulong( &args );
LONG max = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateSemaphore( &handle, access, objattr_32to64( &attr, attr32 ), initial, max );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateTimer
*/
NTSTATUS WINAPI wow64_NtCreateTimer( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
TIMER_TYPE type = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateTimer( &handle, access, objattr_32to64( &attr, attr32 ), type );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtDebugContinue
*/
NTSTATUS WINAPI wow64_NtDebugContinue( UINT *args )
{
HANDLE handle = get_handle( &args );
CLIENT_ID32 *id32 = get_ptr( &args );
NTSTATUS status = get_ulong( &args );
CLIENT_ID id;
return NtDebugContinue( handle, client_id_32to64( &id, id32 ), status );
}
/**********************************************************************
* wow64_NtOpenDirectoryObject
*/
NTSTATUS WINAPI wow64_NtOpenDirectoryObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenDirectoryObject( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenEvent
*/
NTSTATUS WINAPI wow64_NtOpenEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenEvent( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenKeyedEvent
*/
NTSTATUS WINAPI wow64_NtOpenKeyedEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenKeyedEvent( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenMutant
*/
NTSTATUS WINAPI wow64_NtOpenMutant( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenMutant( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenSemaphore
*/
NTSTATUS WINAPI wow64_NtOpenSemaphore( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenSemaphore( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenTimer
*/
NTSTATUS WINAPI wow64_NtOpenTimer( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenTimer( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtPulseEvent
*/
NTSTATUS WINAPI wow64_NtPulseEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtPulseEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtQueryDirectoryObject
*/
NTSTATUS WINAPI wow64_NtQueryDirectoryObject( UINT *args )
{
HANDLE handle = get_handle( &args );
DIRECTORY_BASIC_INFORMATION32 *info32 = get_ptr( &args );
ULONG size32 = get_ulong( &args );
BOOLEAN single_entry = get_ulong( &args );
BOOLEAN restart = get_ulong( &args );
ULONG *context = get_ptr( &args );
ULONG *retlen = get_ptr( &args );
NTSTATUS status;
DIRECTORY_BASIC_INFORMATION *info;
ULONG size = size32 + sizeof(*info) - sizeof(*info32);
if (!single_entry) FIXME( "not implemented\n" );
info = RtlAllocateHeap( GetProcessHeap(), 0, size );
status = NtQueryDirectoryObject( handle, info, size, single_entry, restart, context, NULL );
if (!status)
{
info32->ObjectName.Buffer = PtrToUlong( info32 + 1 );
info32->ObjectName.Length = info->ObjectName.Length;
info32->ObjectName.MaximumLength = info->ObjectName.MaximumLength;
info32->ObjectTypeName.Buffer = info32->ObjectName.Buffer + info->ObjectName.MaximumLength;
info32->ObjectTypeName.Length = info->ObjectTypeName.Length;
info32->ObjectTypeName.MaximumLength = info->ObjectTypeName.MaximumLength;
size = info->ObjectName.MaximumLength + info->ObjectTypeName.MaximumLength;
memcpy( info32 + 1, info + 1, size );
if (retlen) *retlen = sizeof(*info32) + size;
}
RtlFreeHeap( GetProcessHeap(), 0, info );
return status;
}
/**********************************************************************
* wow64_NtQueryEvent
*/
NTSTATUS WINAPI wow64_NtQueryEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
EVENT_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryEvent( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtQueryMutant
*/
NTSTATUS WINAPI wow64_NtQueryMutant( UINT *args )
{
HANDLE handle = get_handle( &args );
MUTANT_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryMutant( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtQuerySemaphore
*/
NTSTATUS WINAPI wow64_NtQuerySemaphore( UINT *args )
{
HANDLE handle = get_handle( &args );
SEMAPHORE_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQuerySemaphore( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtQueryTimer
*/
NTSTATUS WINAPI wow64_NtQueryTimer( UINT *args )
{
HANDLE handle = get_handle( &args );
TIMER_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryTimer( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtReleaseKeyedEvent
*/
NTSTATUS WINAPI wow64_NtReleaseKeyedEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
void *key = get_ptr( &args );
BOOLEAN alertable = get_ulong( &args );
const LARGE_INTEGER *timeout = get_ptr( &args );
return NtReleaseKeyedEvent( handle, key, alertable, timeout );
}
/**********************************************************************
* wow64_NtReleaseMutant
*/
NTSTATUS WINAPI wow64_NtReleaseMutant( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_count = get_ptr( &args );
return NtReleaseMutant( handle, prev_count );
}
/**********************************************************************
* wow64_NtReleaseSemaphore
*/
NTSTATUS WINAPI wow64_NtReleaseSemaphore( UINT *args )
{
HANDLE handle = get_handle( &args );
ULONG count = get_ulong( &args );
ULONG *previous = get_ptr( &args );
return NtReleaseSemaphore( handle, count, previous );
}
/**********************************************************************
* wow64_NtResetEvent
*/
NTSTATUS WINAPI wow64_NtResetEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtResetEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtSetEvent
*/
NTSTATUS WINAPI wow64_NtSetEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtSetEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtSetInformationDebugObject
*/
NTSTATUS WINAPI wow64_NtSetInformationDebugObject( UINT *args )
{
HANDLE handle = get_handle( &args );
DEBUGOBJECTINFOCLASS class = get_ulong( &args );
void *ptr = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtSetInformationDebugObject( handle, class, ptr, len, retlen );
}
/**********************************************************************
* wow64_NtSetTimer
*/
NTSTATUS WINAPI wow64_NtSetTimer( UINT *args )
{
HANDLE handle = get_handle( &args );
LARGE_INTEGER *when = get_ptr( &args );
ULONG apc = get_ulong( &args );
ULONG apc_param = get_ulong( &args );
BOOLEAN resume = get_ulong( &args );
ULONG period = get_ulong( &args );
BOOLEAN *state = get_ptr( &args );
return NtSetTimer( handle, when, apc_32to64( apc ), apc_param_32to64( apc, apc_param ),
resume, period, state );
}
/**********************************************************************
* wow64_NtWaitForDebugEvent
*/
NTSTATUS WINAPI wow64_NtWaitForDebugEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
BOOLEAN alertable = get_ulong( &args );
LARGE_INTEGER *timeout = get_ptr( &args );
DBGUI_WAIT_STATE_CHANGE32 *state32 = get_ptr( &args );
ULONG i;
DBGUI_WAIT_STATE_CHANGE state;
NTSTATUS status = NtWaitForDebugEvent( handle, alertable, timeout, &state );
if (!status)
{
state32->NewState = state.NewState;
state32->AppClientId.UniqueProcess = HandleToULong( state.AppClientId.UniqueProcess );
state32->AppClientId.UniqueThread = HandleToULong( state.AppClientId.UniqueThread );
switch (state.NewState)
{
#define COPY_ULONG(field) state32->StateInfo.field = state.StateInfo.field
#define COPY_PTR(field) state32->StateInfo.field = PtrToUlong( state.StateInfo.field )
case DbgCreateThreadStateChange:
COPY_PTR( CreateThread.HandleToThread );
COPY_PTR( CreateThread.NewThread.StartAddress );
COPY_ULONG( CreateThread.NewThread.SubSystemKey );
break;
case DbgCreateProcessStateChange:
COPY_PTR( CreateProcessInfo.HandleToProcess );
COPY_PTR( CreateProcessInfo.HandleToThread );
COPY_PTR( CreateProcessInfo.NewProcess.FileHandle );
COPY_PTR( CreateProcessInfo.NewProcess.BaseOfImage );
COPY_PTR( CreateProcessInfo.NewProcess.InitialThread.StartAddress );
COPY_ULONG( CreateProcessInfo.NewProcess.InitialThread.SubSystemKey );
COPY_ULONG( CreateProcessInfo.NewProcess.DebugInfoFileOffset );
COPY_ULONG( CreateProcessInfo.NewProcess.DebugInfoSize );
break;
case DbgExitThreadStateChange:
case DbgExitProcessStateChange:
COPY_ULONG( ExitThread.ExitStatus );
break;
case DbgExceptionStateChange:
case DbgBreakpointStateChange:
case DbgSingleStepStateChange:
COPY_ULONG( Exception.FirstChance );
COPY_ULONG( Exception.ExceptionRecord.ExceptionCode );
COPY_ULONG( Exception.ExceptionRecord.ExceptionFlags );
COPY_ULONG( Exception.ExceptionRecord.NumberParameters );
COPY_PTR( Exception.ExceptionRecord.ExceptionRecord );
COPY_PTR( Exception.ExceptionRecord.ExceptionAddress );
for (i = 0; i < state.StateInfo.Exception.ExceptionRecord.NumberParameters; i++)
COPY_ULONG( Exception.ExceptionRecord.ExceptionInformation[i] );
break;
case DbgLoadDllStateChange:
COPY_PTR( LoadDll.FileHandle );
COPY_PTR( LoadDll.BaseOfDll );
COPY_ULONG( LoadDll.DebugInfoFileOffset );
COPY_ULONG( LoadDll.DebugInfoSize );
COPY_PTR( LoadDll.NamePointer );
break;
case DbgUnloadDllStateChange:
COPY_PTR( UnloadDll.BaseAddress );
break;
default:
break;
}
#undef COPY_ULONG
#undef COPY_PTR
}
return status;
}
/**********************************************************************
* wow64_NtWaitForKeyedEvent
*/
NTSTATUS WINAPI wow64_NtWaitForKeyedEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
const void *key = get_ptr( &args );
BOOLEAN alertable = get_ulong( &args );
const LARGE_INTEGER *timeout = get_ptr( &args );
return NtWaitForKeyedEvent( handle, key, alertable, timeout );
}