wow64: Add thunks for the event syscalls.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2021-07-23 16:43:28 +02:00
parent 3fb4d1f779
commit 8b8b92e1ff
5 changed files with 239 additions and 1 deletions

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@ -5,4 +5,5 @@ IMPORTS = ntdll winecrt0
EXTRADLLFLAGS = -nodefaultlibs -mno-cygwin -Wl,--image-base,0x6f000000
C_SRCS = \
sync.c \
syscall.c

34
dlls/wow64/struct32.h Normal file
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@ -0,0 +1,34 @@
/*
* 32-bit version of ntdll structures
*
* Copyright 2021 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WOW64_STRUCT32_H
#define __WOW64_STRUCT32_H
typedef struct
{
ULONG Length;
ULONG RootDirectory;
ULONG ObjectName;
ULONG Attributes;
ULONG SecurityDescriptor;
ULONG SecurityQualityOfService;
} OBJECT_ATTRIBUTES32;
#endif /* __WOW64_STRUCT32_H */

133
dlls/wow64/sync.c Normal file
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@ -0,0 +1,133 @@
/*
* WoW64 synchronization objects and functions
*
* Copyright 2021 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winbase.h"
#include "winnt.h"
#include "winternl.h"
#include "wow64_private.h"
/**********************************************************************
* wow64_NtClearEvent
*/
NTSTATUS WINAPI wow64_NtClearEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
return NtClearEvent( handle );
}
/**********************************************************************
* wow64_NtCreateEvent
*/
NTSTATUS WINAPI wow64_NtCreateEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
EVENT_TYPE type = get_ulong( &args );
BOOLEAN state = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateEvent( &handle, access, objattr_32to64( &attr, attr32 ), type, state );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtOpenEvent
*/
NTSTATUS WINAPI wow64_NtOpenEvent( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtOpenEvent( &handle, access, objattr_32to64( &attr, attr32 ));
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtPulseEvent
*/
NTSTATUS WINAPI wow64_NtPulseEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtPulseEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtQueryEvent
*/
NTSTATUS WINAPI wow64_NtQueryEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
EVENT_INFORMATION_CLASS class = get_ulong( &args );
void *info = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtQueryEvent( handle, class, info, len, retlen );
}
/**********************************************************************
* wow64_NtResetEvent
*/
NTSTATUS WINAPI wow64_NtResetEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtResetEvent( handle, prev_state );
}
/**********************************************************************
* wow64_NtSetEvent
*/
NTSTATUS WINAPI wow64_NtSetEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
LONG *prev_state = get_ptr( &args );
return NtSetEvent( handle, prev_state );
}

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@ -25,15 +25,22 @@
SYSCALL_ENTRY( NtAddAtom ) \
SYSCALL_ENTRY( NtAllocateLocallyUniqueId ) \
SYSCALL_ENTRY( NtAllocateUuids ) \
SYSCALL_ENTRY( NtClearEvent ) \
SYSCALL_ENTRY( NtClose ) \
SYSCALL_ENTRY( NtCreateEvent ) \
SYSCALL_ENTRY( NtDeleteAtom ) \
SYSCALL_ENTRY( NtFindAtom ) \
SYSCALL_ENTRY( NtGetCurrentProcessorNumber ) \
SYSCALL_ENTRY( NtOpenEvent ) \
SYSCALL_ENTRY( NtPulseEvent ) \
SYSCALL_ENTRY( NtQueryDefaultLocale ) \
SYSCALL_ENTRY( NtQueryDefaultUILanguage ) \
SYSCALL_ENTRY( NtQueryEvent ) \
SYSCALL_ENTRY( NtQueryInformationAtom ) \
SYSCALL_ENTRY( NtQueryInstallUILanguage ) \
SYSCALL_ENTRY( NtResetEvent ) \
SYSCALL_ENTRY( NtSetDefaultLocale ) \
SYSCALL_ENTRY( NtSetDefaultUILanguage )
SYSCALL_ENTRY( NtSetDefaultUILanguage ) \
SYSCALL_ENTRY( NtSetEvent )
#endif /* __WOW64_SYSCALL_H */

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@ -22,6 +22,7 @@
#define __WOW64_PRIVATE_H
#include "syscall.h"
#include "struct32.h"
#define SYSCALL_ENTRY(func) extern NTSTATUS WINAPI wow64_ ## func( UINT *args ) DECLSPEC_HIDDEN;
ALL_SYSCALLS
@ -30,6 +31,13 @@ ALL_SYSCALLS
extern USHORT native_machine DECLSPEC_HIDDEN;
extern USHORT current_machine DECLSPEC_HIDDEN;
struct object_attr64
{
OBJECT_ATTRIBUTES attr;
UNICODE_STRING str;
SECURITY_DESCRIPTOR sd;
};
static inline void *get_rva( HMODULE module, DWORD va )
{
return (void *)((char *)module + va);
@ -53,4 +61,59 @@ static inline ULONG get_ulong( UINT **args ) { return *(*args)++; }
static inline HANDLE get_handle( UINT **args ) { return LongToHandle( *(*args)++ ); }
static inline void *get_ptr( UINT **args ) { return ULongToPtr( *(*args)++ ); }
static inline UNICODE_STRING *unicode_str_32to64( UNICODE_STRING *str, const UNICODE_STRING32 *str32 )
{
if (!str32) return NULL;
str->Length = str32->Length;
str->MaximumLength = str32->MaximumLength;
str->Buffer = ULongToPtr( str32->Buffer );
return str;
}
static inline SECURITY_DESCRIPTOR *secdesc_32to64( SECURITY_DESCRIPTOR *out, const SECURITY_DESCRIPTOR *in )
{
/* relative descr has the same layout for 32 and 64 */
const SECURITY_DESCRIPTOR_RELATIVE *sd = (const SECURITY_DESCRIPTOR_RELATIVE *)in;
if (!in) return NULL;
out->Revision = sd->Revision;
out->Sbz1 = sd->Sbz1;
out->Control = sd->Control & ~SE_SELF_RELATIVE;
if (sd->Control & SE_SELF_RELATIVE)
{
if (sd->Owner) out->Owner = (PSID)((BYTE *)sd + sd->Owner);
if (sd->Group) out->Group = (PSID)((BYTE *)sd + sd->Group);
if ((sd->Control & SE_SACL_PRESENT) && sd->Sacl) out->Sacl = (PSID)((BYTE *)sd + sd->Sacl);
if ((sd->Control & SE_DACL_PRESENT) && sd->Dacl) out->Dacl = (PSID)((BYTE *)sd + sd->Dacl);
}
else
{
out->Owner = ULongToPtr( sd->Owner );
out->Group = ULongToPtr( sd->Group );
if (sd->Control & SE_SACL_PRESENT) out->Sacl = ULongToPtr( sd->Sacl );
if (sd->Control & SE_DACL_PRESENT) out->Dacl = ULongToPtr( sd->Dacl );
}
return out;
}
static inline OBJECT_ATTRIBUTES *objattr_32to64( struct object_attr64 *out, const OBJECT_ATTRIBUTES32 *in )
{
memset( out, 0, sizeof(*out) );
if (!in) return NULL;
if (in->Length != sizeof(*in)) return &out->attr;
out->attr.Length = sizeof(out->attr);
out->attr.RootDirectory = LongToHandle( in->RootDirectory );
out->attr.Attributes = in->Attributes;
out->attr.ObjectName = unicode_str_32to64( &out->str, ULongToPtr( in->ObjectName ));
out->attr.SecurityQualityOfService = ULongToPtr( in->SecurityQualityOfService );
out->attr.SecurityDescriptor = secdesc_32to64( &out->sd, ULongToPtr( in->SecurityDescriptor ));
return &out->attr;
}
static inline void put_handle( ULONG *handle32, HANDLE handle )
{
*handle32 = HandleToULong( handle );
}
#endif /* __WOW64_PRIVATE_H */