wow64: Add thunks for the debug object syscalls.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2021-07-23 17:10:57 +02:00
parent 994e4fba75
commit 863fda0b0f
4 changed files with 194 additions and 0 deletions

View File

@ -37,4 +37,61 @@ typedef struct
UNICODE_STRING32 ObjectTypeName;
} DIRECTORY_BASIC_INFORMATION32;
typedef struct
{
DBG_STATE NewState;
CLIENT_ID32 AppClientId;
union
{
struct
{
EXCEPTION_RECORD32 ExceptionRecord;
ULONG FirstChance;
} Exception;
struct
{
ULONG HandleToThread;
struct
{
ULONG SubSystemKey;
ULONG StartAddress;
} NewThread;
} CreateThread;
struct
{
ULONG HandleToProcess;
ULONG HandleToThread;
struct
{
ULONG SubSystemKey;
ULONG FileHandle;
ULONG BaseOfImage;
ULONG DebugInfoFileOffset;
ULONG DebugInfoSize;
struct
{
ULONG SubSystemKey;
ULONG StartAddress;
} InitialThread;
} NewProcess;
} CreateProcessInfo;
struct
{
NTSTATUS ExitStatus;
} ExitProcess, ExitThread;
struct
{
ULONG FileHandle;
ULONG BaseOfDll;
ULONG DebugInfoFileOffset;
ULONG DebugInfoSize;
ULONG NamePointer;
} LoadDll;
struct
{
ULONG BaseAddress;
} UnloadDll;
} StateInfo;
} DBGUI_WAIT_STATE_CHANGE32;
#endif /* __WOW64_STRUCT32_H */

View File

@ -55,6 +55,27 @@ NTSTATUS WINAPI wow64_NtClearEvent( UINT *args )
}
/**********************************************************************
* wow64_NtCreateDebugObject
*/
NTSTATUS WINAPI wow64_NtCreateDebugObject( UINT *args )
{
ULONG *handle_ptr = get_ptr( &args );
ACCESS_MASK access = get_ulong( &args );
OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
ULONG flags = get_ulong( &args );
struct object_attr64 attr;
HANDLE handle = 0;
NTSTATUS status;
*handle_ptr = 0;
status = NtCreateDebugObject( &handle, access, objattr_32to64( &attr, attr32 ), flags );
put_handle( handle_ptr, handle );
return status;
}
/**********************************************************************
* wow64_NtCreateDirectoryObject
*/
@ -182,6 +203,21 @@ NTSTATUS WINAPI wow64_NtCreateTimer( UINT *args )
}
/**********************************************************************
* wow64_NtDebugContinue
*/
NTSTATUS WINAPI wow64_NtDebugContinue( UINT *args )
{
HANDLE handle = get_handle( &args );
CLIENT_ID32 *id32 = get_ptr( &args );
NTSTATUS status = get_ulong( &args );
CLIENT_ID id;
return NtDebugContinue( handle, client_id_32to64( &id, id32 ), status );
}
/**********************************************************************
* wow64_NtOpenDirectoryObject
*/
@ -474,6 +510,21 @@ NTSTATUS WINAPI wow64_NtSetEvent( UINT *args )
}
/**********************************************************************
* wow64_NtSetInformationDebugObject
*/
NTSTATUS WINAPI wow64_NtSetInformationDebugObject( UINT *args )
{
HANDLE handle = get_handle( &args );
DEBUGOBJECTINFOCLASS class = get_ulong( &args );
void *ptr = get_ptr( &args );
ULONG len = get_ulong( &args );
ULONG *retlen = get_ptr( &args );
return NtSetInformationDebugObject( handle, class, ptr, len, retlen );
}
/**********************************************************************
* wow64_NtSetTimer
*/
@ -492,6 +543,80 @@ NTSTATUS WINAPI wow64_NtSetTimer( UINT *args )
}
/**********************************************************************
* wow64_NtWaitForDebugEvent
*/
NTSTATUS WINAPI wow64_NtWaitForDebugEvent( UINT *args )
{
HANDLE handle = get_handle( &args );
BOOLEAN alertable = get_ulong( &args );
LARGE_INTEGER *timeout = get_ptr( &args );
DBGUI_WAIT_STATE_CHANGE32 *state32 = get_ptr( &args );
ULONG i;
DBGUI_WAIT_STATE_CHANGE state;
NTSTATUS status = NtWaitForDebugEvent( handle, alertable, timeout, &state );
if (!status)
{
state32->NewState = state.NewState;
state32->AppClientId.UniqueProcess = HandleToULong( state.AppClientId.UniqueProcess );
state32->AppClientId.UniqueThread = HandleToULong( state.AppClientId.UniqueThread );
switch (state.NewState)
{
#define COPY_ULONG(field) state32->StateInfo.field = state.StateInfo.field
#define COPY_PTR(field) state32->StateInfo.field = PtrToUlong( state.StateInfo.field )
case DbgCreateThreadStateChange:
COPY_PTR( CreateThread.HandleToThread );
COPY_PTR( CreateThread.NewThread.StartAddress );
COPY_ULONG( CreateThread.NewThread.SubSystemKey );
break;
case DbgCreateProcessStateChange:
COPY_PTR( CreateProcessInfo.HandleToProcess );
COPY_PTR( CreateProcessInfo.HandleToThread );
COPY_PTR( CreateProcessInfo.NewProcess.FileHandle );
COPY_PTR( CreateProcessInfo.NewProcess.BaseOfImage );
COPY_PTR( CreateProcessInfo.NewProcess.InitialThread.StartAddress );
COPY_ULONG( CreateProcessInfo.NewProcess.InitialThread.SubSystemKey );
COPY_ULONG( CreateProcessInfo.NewProcess.DebugInfoFileOffset );
COPY_ULONG( CreateProcessInfo.NewProcess.DebugInfoSize );
break;
case DbgExitThreadStateChange:
case DbgExitProcessStateChange:
COPY_ULONG( ExitThread.ExitStatus );
break;
case DbgExceptionStateChange:
case DbgBreakpointStateChange:
case DbgSingleStepStateChange:
COPY_ULONG( Exception.FirstChance );
COPY_ULONG( Exception.ExceptionRecord.ExceptionCode );
COPY_ULONG( Exception.ExceptionRecord.ExceptionFlags );
COPY_ULONG( Exception.ExceptionRecord.NumberParameters );
COPY_PTR( Exception.ExceptionRecord.ExceptionRecord );
COPY_PTR( Exception.ExceptionRecord.ExceptionAddress );
for (i = 0; i < state.StateInfo.Exception.ExceptionRecord.NumberParameters; i++)
COPY_ULONG( Exception.ExceptionRecord.ExceptionInformation[i] );
break;
case DbgLoadDllStateChange:
COPY_PTR( LoadDll.FileHandle );
COPY_PTR( LoadDll.BaseOfDll );
COPY_ULONG( LoadDll.DebugInfoFileOffset );
COPY_ULONG( LoadDll.DebugInfoSize );
COPY_PTR( LoadDll.NamePointer );
break;
case DbgUnloadDllStateChange:
COPY_PTR( UnloadDll.BaseAddress );
break;
default:
break;
}
#undef COPY_ULONG
#undef COPY_PTR
}
return status;
}
/**********************************************************************
* wow64_NtWaitForKeyedEvent
*/

View File

@ -28,12 +28,14 @@
SYSCALL_ENTRY( NtCancelTimer ) \
SYSCALL_ENTRY( NtClearEvent ) \
SYSCALL_ENTRY( NtClose ) \
SYSCALL_ENTRY( NtCreateDebugObject ) \
SYSCALL_ENTRY( NtCreateDirectoryObject ) \
SYSCALL_ENTRY( NtCreateEvent ) \
SYSCALL_ENTRY( NtCreateKeyedEvent ) \
SYSCALL_ENTRY( NtCreateMutant ) \
SYSCALL_ENTRY( NtCreateSemaphore ) \
SYSCALL_ENTRY( NtCreateTimer ) \
SYSCALL_ENTRY( NtDebugContinue ) \
SYSCALL_ENTRY( NtDeleteAtom ) \
SYSCALL_ENTRY( NtFindAtom ) \
SYSCALL_ENTRY( NtGetCurrentProcessorNumber ) \
@ -60,7 +62,9 @@
SYSCALL_ENTRY( NtSetDefaultLocale ) \
SYSCALL_ENTRY( NtSetDefaultUILanguage ) \
SYSCALL_ENTRY( NtSetEvent ) \
SYSCALL_ENTRY( NtSetInformationDebugObject ) \
SYSCALL_ENTRY( NtSetTimer ) \
SYSCALL_ENTRY( NtWaitForDebugEvent ) \
SYSCALL_ENTRY( NtWaitForKeyedEvent )
#endif /* __WOW64_SYSCALL_H */

View File

@ -83,6 +83,14 @@ static inline UNICODE_STRING *unicode_str_32to64( UNICODE_STRING *str, const UNI
return str;
}
static inline CLIENT_ID *client_id_32to64( CLIENT_ID *id, const CLIENT_ID32 *id32 )
{
if (!id32) return NULL;
id->UniqueProcess = LongToHandle( id32->UniqueProcess );
id->UniqueThread = LongToHandle( id32->UniqueThread );
return id;
}
static inline SECURITY_DESCRIPTOR *secdesc_32to64( SECURITY_DESCRIPTOR *out, const SECURITY_DESCRIPTOR *in )
{
/* relative descr has the same layout for 32 and 64 */