1999-01-03 18:00:19 +01:00
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/* Direct3D ExecuteBuffer
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2004-08-02 20:26:53 +02:00
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* Copyright (c) 1998-2004 Lionel ULMER
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* Copyright (c) 2002-2004 Christian Costa
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2006-06-09 19:36:12 +02:00
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* Copyright (c) 2006 Stefan D<EFBFBD>singer
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2002-03-10 00:29:33 +01:00
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*
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2006-06-09 19:36:12 +02:00
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* This file contains the implementation of IDirect3DExecuteBuffer.
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2002-03-10 00:29:33 +01:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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2006-05-18 14:49:52 +02:00
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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2002-03-10 00:29:33 +01:00
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*/
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1999-01-03 18:00:19 +01:00
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#include "config.h"
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2006-06-09 19:36:12 +02:00
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#include "wine/port.h"
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2001-10-14 18:18:52 +02:00
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2006-06-09 19:36:12 +02:00
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#include <assert.h>
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2003-09-06 01:08:26 +02:00
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#include <stdarg.h>
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2001-10-14 18:18:52 +02:00
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#include <string.h>
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2006-06-09 19:36:12 +02:00
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#include <stdlib.h>
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2001-10-14 18:18:52 +02:00
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2006-06-09 19:36:12 +02:00
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#define COBJMACROS
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2003-01-07 21:36:20 +01:00
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#define NONAMELESSUNION
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2005-05-27 22:17:35 +02:00
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1999-03-14 17:35:05 +01:00
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#include "windef.h"
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2003-09-06 01:08:26 +02:00
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#include "winbase.h"
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1999-01-03 18:00:19 +01:00
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#include "winerror.h"
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2003-09-06 01:08:26 +02:00
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#include "wingdi.h"
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2006-06-09 19:36:12 +02:00
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#include "wine/exception.h"
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1999-01-03 18:00:19 +01:00
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#include "ddraw.h"
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#include "d3d.h"
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2006-06-09 19:36:12 +02:00
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#include "ddraw_private.h"
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#include "wine/debug.h"
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1999-01-03 18:00:19 +01:00
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2006-06-09 19:36:12 +02:00
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WINE_DEFAULT_DEBUG_CHANNEL(d3d7);
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1999-01-03 18:00:19 +01:00
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2006-06-09 19:36:12 +02:00
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/*****************************************************************************
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* _dump_executedata
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* _dump_D3DEXECUTEBUFFERDESC
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*
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* Debug functions which write the executebuffer data to the console
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*
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*****************************************************************************/
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2002-06-01 01:06:46 +02:00
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2007-04-21 23:16:34 +02:00
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static void _dump_executedata(const D3DEXECUTEDATA *lpData) {
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2006-10-10 19:23:27 +02:00
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DPRINTF("dwSize : %d\n", lpData->dwSize);
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DPRINTF("Vertex Offset : %d Count : %d\n", lpData->dwVertexOffset, lpData->dwVertexCount);
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DPRINTF("Instruction Offset : %d Length : %d\n", lpData->dwInstructionOffset, lpData->dwInstructionLength);
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DPRINTF("HVertex Offset : %d\n", lpData->dwHVertexOffset);
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1999-01-03 18:00:19 +01:00
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}
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2007-04-21 23:16:34 +02:00
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static void _dump_D3DEXECUTEBUFFERDESC(const D3DEXECUTEBUFFERDESC *lpDesc) {
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2006-10-10 19:23:27 +02:00
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DPRINTF("dwSize : %d\n", lpDesc->dwSize);
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DPRINTF("dwFlags : %x\n", lpDesc->dwFlags);
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DPRINTF("dwCaps : %x\n", lpDesc->dwCaps);
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DPRINTF("dwBufferSize : %d\n", lpDesc->dwBufferSize);
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2004-08-02 20:26:53 +02:00
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DPRINTF("lpData : %p\n", lpDesc->lpData);
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1999-01-03 18:00:19 +01:00
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}
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2006-06-09 19:36:12 +02:00
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/*****************************************************************************
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* IDirect3DExecuteBufferImpl_Execute
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*
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* The main functionality of the execute buffer
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* It transforms the vertices if necessary, and calls IDirect3DDevice7
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* for drawing the vertices. It is called from
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* IDirect3DDevice::Execute
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*
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2006-06-23 18:18:02 +02:00
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* TODO: Perhaps some comments about the various opcodes wouldn't hurt
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2006-06-09 19:36:12 +02:00
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*
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* Don't declare this static, as it's called from device.c,
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* IDirect3DDevice::Execute
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*
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* Params:
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* Device: 3D Device associated to use for drawing
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* Viewport: Viewport for this operation
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*
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*****************************************************************************/
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void
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IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
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IDirect3DDeviceImpl *lpDevice,
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IDirect3DViewportImpl *lpViewport)
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2002-11-24 23:14:40 +01:00
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{
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/* DWORD bs = This->desc.dwBufferSize; */
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DWORD vs = This->data.dwVertexOffset;
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/* DWORD vc = This->data.dwVertexCount; */
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DWORD is = This->data.dwInstructionOffset;
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/* DWORD il = This->data.dwInstructionLength; */
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2003-01-23 22:32:35 +01:00
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char *instr = (char *)This->desc.lpData + is;
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2002-11-21 22:04:16 +01:00
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/* Should check if the viewport was added or not to the device */
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/* Activate the viewport */
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2002-11-24 23:14:40 +01:00
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lpViewport->active_device = lpDevice;
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lpViewport->activate(lpViewport);
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2002-11-21 22:04:16 +01:00
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2005-11-10 13:14:56 +01:00
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TRACE("ExecuteData :\n");
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2006-06-09 19:36:12 +02:00
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if (TRACE_ON(d3d7))
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2002-11-24 23:14:40 +01:00
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_dump_executedata(&(This->data));
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2002-11-21 22:04:16 +01:00
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while (1) {
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LPD3DINSTRUCTION current = (LPD3DINSTRUCTION) instr;
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BYTE size;
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WORD count;
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count = current->wCount;
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size = current->bSize;
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instr += sizeof(D3DINSTRUCTION);
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switch (current->bOpcode) {
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case D3DOP_POINT: {
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2003-01-02 20:59:49 +01:00
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WARN("POINT-s (%d)\n", count);
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2002-11-21 22:04:16 +01:00
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instr += count * size;
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} break;
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case D3DOP_LINE: {
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2003-01-02 20:59:49 +01:00
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WARN("LINE-s (%d)\n", count);
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2002-11-21 22:04:16 +01:00
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instr += count * size;
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} break;
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case D3DOP_TRIANGLE: {
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int i;
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2002-11-24 23:14:40 +01:00
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D3DTLVERTEX *tl_vx = (D3DTLVERTEX *) This->vertex_data;
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2002-11-21 22:04:16 +01:00
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TRACE("TRIANGLE (%d)\n", count);
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2003-05-20 19:49:40 +02:00
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if (count*3>This->nb_indices) {
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This->nb_indices = count * 3;
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2004-12-23 18:06:43 +01:00
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HeapFree(GetProcessHeap(),0,This->indices);
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2003-05-20 19:49:40 +02:00
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This->indices = HeapAlloc(GetProcessHeap(),0,sizeof(WORD)*This->nb_indices);
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2002-11-21 22:04:16 +01:00
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}
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2003-05-20 19:49:40 +02:00
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for (i = 0; i < count; i++) {
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LPD3DTRIANGLE ci = (LPD3DTRIANGLE) instr;
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2006-06-09 19:36:12 +02:00
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TRACE_(d3d7)(" v1: %d v2: %d v3: %d\n",ci->u1.v1, ci->u2.v2, ci->u3.v3);
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TRACE_(d3d7)(" Flags : ");
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if (TRACE_ON(d3d7)) {
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2003-05-20 19:49:40 +02:00
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/* Wireframe */
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if (ci->wFlags & D3DTRIFLAG_EDGEENABLE1)
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2006-06-09 19:36:12 +02:00
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TRACE_(d3d7)("EDGEENABLE1 ");
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2003-05-20 19:49:40 +02:00
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if (ci->wFlags & D3DTRIFLAG_EDGEENABLE2)
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2006-06-09 19:36:12 +02:00
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TRACE_(d3d7)("EDGEENABLE2 ");
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2003-05-20 19:49:40 +02:00
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if (ci->wFlags & D3DTRIFLAG_EDGEENABLE1)
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2006-06-09 19:36:12 +02:00
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TRACE_(d3d7)("EDGEENABLE3 ");
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2003-05-20 19:49:40 +02:00
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/* Strips / Fans */
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if (ci->wFlags == D3DTRIFLAG_EVEN)
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2006-06-09 19:36:12 +02:00
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TRACE_(d3d7)("EVEN ");
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2003-05-20 19:49:40 +02:00
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if (ci->wFlags == D3DTRIFLAG_ODD)
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2006-06-09 19:36:12 +02:00
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TRACE_(d3d7)("ODD ");
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2003-05-20 19:49:40 +02:00
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if (ci->wFlags == D3DTRIFLAG_START)
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2006-06-09 19:36:12 +02:00
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TRACE_(d3d7)("START ");
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2003-05-20 19:49:40 +02:00
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if ((ci->wFlags > 0) && (ci->wFlags < 30))
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2006-06-09 19:36:12 +02:00
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TRACE_(d3d7)("STARTFLAT(%d) ", ci->wFlags);
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TRACE_(d3d7)("\n");
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2003-05-20 19:49:40 +02:00
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}
|
2003-09-15 21:59:19 +02:00
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This->indices[(i * 3) ] = ci->u1.v1;
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This->indices[(i * 3) + 1] = ci->u2.v2;
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This->indices[(i * 3) + 2] = ci->u3.v3;
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2003-05-20 19:49:40 +02:00
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instr += size;
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2002-11-21 22:04:16 +01:00
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}
|
2006-06-09 19:36:12 +02:00
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/* IDirect3DDevices have color keying always enabled -
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* enable it before drawing. This overwrites any ALPHA*
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* render state
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*/
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IWineD3DDevice_SetRenderState(lpDevice->wineD3DDevice,
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WINED3DRS_COLORKEYENABLE,
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1);
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2003-05-20 19:49:40 +02:00
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IDirect3DDevice7_DrawIndexedPrimitive(ICOM_INTERFACE(lpDevice,IDirect3DDevice7),
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D3DPT_TRIANGLELIST,D3DFVF_TLVERTEX,tl_vx,0,This->indices,count*3,0);
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2002-11-21 22:04:16 +01:00
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} break;
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case D3DOP_MATRIXLOAD:
|
2003-01-02 20:59:49 +01:00
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WARN("MATRIXLOAD-s (%d)\n", count);
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2002-11-21 22:04:16 +01:00
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instr += count * size;
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break;
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case D3DOP_MATRIXMULTIPLY: {
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int i;
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TRACE("MATRIXMULTIPLY (%d)\n", count);
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for (i = 0; i < count; i++) {
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LPD3DMATRIXMULTIPLY ci = (LPD3DMATRIXMULTIPLY) instr;
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2006-06-29 14:15:03 +02:00
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LPD3DMATRIX a, b, c;
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if(!ci->hDestMatrix || ci->hDestMatrix > lpDevice->numHandles ||
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!ci->hSrcMatrix1 || ci->hSrcMatrix1 > lpDevice->numHandles ||
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!ci->hSrcMatrix2 || ci->hSrcMatrix2 > lpDevice->numHandles) {
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ERR("Handles out of bounds\n");
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} else if (lpDevice->Handles[ci->hDestMatrix - 1].type != DDrawHandle_Matrix ||
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lpDevice->Handles[ci->hSrcMatrix1 - 1].type != DDrawHandle_Matrix ||
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lpDevice->Handles[ci->hSrcMatrix2 - 1].type != DDrawHandle_Matrix) {
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ERR("Handle types invalid\n");
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} else {
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a = (LPD3DMATRIX) lpDevice->Handles[ci->hDestMatrix - 1].ptr;
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b = (LPD3DMATRIX) lpDevice->Handles[ci->hSrcMatrix1 - 1].ptr;
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c = (LPD3DMATRIX) lpDevice->Handles[ci->hSrcMatrix2 - 1].ptr;
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TRACE(" Dest : %p Src1 : %p Src2 : %p\n",
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a, b, c);
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multiply_matrix(a,c,b);
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}
|
2003-05-20 19:49:40 +02:00
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2006-06-29 14:15:03 +02:00
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instr += size;
|
2002-11-21 22:04:16 +01:00
|
|
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|
}
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|
|
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} break;
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case D3DOP_STATETRANSFORM: {
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int i;
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TRACE("STATETRANSFORM (%d)\n", count);
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|
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for (i = 0; i < count; i++) {
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LPD3DSTATE ci = (LPD3DSTATE) instr;
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|
2006-06-29 14:15:03 +02:00
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if(!ci->u2.dwArg[0]) {
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ERR("Setting a NULL matrix handle, what should I do?\n");
|
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|
|
|
} else if(ci->u2.dwArg[0] > lpDevice->numHandles) {
|
2006-10-10 19:23:27 +02:00
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ERR("Handle %d is out of bounds\n", ci->u2.dwArg[0]);
|
2006-06-29 14:15:03 +02:00
|
|
|
|
} else if(lpDevice->Handles[ci->u2.dwArg[0] - 1].type != DDrawHandle_Matrix) {
|
2006-10-10 19:23:27 +02:00
|
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|
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ERR("Handle %d is not a matrix handle\n", ci->u2.dwArg[0]);
|
2006-06-29 14:15:03 +02:00
|
|
|
|
} else {
|
2007-07-01 23:28:21 +02:00
|
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|
|
if(ci->u1.drstRenderStateType == D3DTRANSFORMSTATE_WORLD)
|
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|
|
|
lpDevice->world = ci->u2.dwArg[0];
|
|
|
|
|
if(ci->u1.drstRenderStateType == D3DTRANSFORMSTATE_VIEW)
|
|
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|
|
lpDevice->view = ci->u2.dwArg[0];
|
|
|
|
|
if(ci->u1.drstRenderStateType == D3DTRANSFORMSTATE_PROJECTION)
|
|
|
|
|
lpDevice->proj = ci->u2.dwArg[0];
|
2006-06-29 14:15:03 +02:00
|
|
|
|
IDirect3DDevice7_SetTransform(ICOM_INTERFACE(lpDevice, IDirect3DDevice7),
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|
|
|
|
ci->u1.drstRenderStateType, (LPD3DMATRIX) lpDevice->Handles[ci->u2.dwArg[0] - 1].ptr);
|
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|
|
|
}
|
2002-11-21 22:04:16 +01:00
|
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|
|
instr += size;
|
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|
|
|
}
|
|
|
|
|
} break;
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|
|
case D3DOP_STATELIGHT: {
|
|
|
|
|
int i;
|
|
|
|
|
TRACE("STATELIGHT (%d)\n", count);
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < count; i++) {
|
|
|
|
|
LPD3DSTATE ci = (LPD3DSTATE) instr;
|
2003-05-20 19:49:40 +02:00
|
|
|
|
|
2006-10-10 19:23:27 +02:00
|
|
|
|
TRACE("(%08x,%08x)\n",ci->u1.dlstLightStateType, ci->u2.dwArg[0]);
|
2003-05-20 19:49:40 +02:00
|
|
|
|
|
|
|
|
|
if (!ci->u1.dlstLightStateType && (ci->u1.dlstLightStateType > D3DLIGHTSTATE_COLORVERTEX))
|
|
|
|
|
ERR("Unexpected Light State Type\n");
|
|
|
|
|
else if (ci->u1.dlstLightStateType == D3DLIGHTSTATE_MATERIAL /* 1 */) {
|
2007-07-01 01:01:50 +02:00
|
|
|
|
DWORD matHandle = ci->u2.dwArg[0];
|
2003-05-20 19:49:40 +02:00
|
|
|
|
|
2007-07-01 01:01:50 +02:00
|
|
|
|
if(!matHandle) {
|
|
|
|
|
FIXME(" D3DLIGHTSTATE_MATERIAL called with NULL material !!!\n");
|
|
|
|
|
} else if(matHandle >= lpDevice->numHandles) {
|
|
|
|
|
WARN("Material handle %d is invalid\n", matHandle);
|
|
|
|
|
} else if(lpDevice->Handles[matHandle - 1].type != DDrawHandle_Material) {
|
|
|
|
|
WARN("Handle %d is not a material handle\n", matHandle);
|
|
|
|
|
} else {
|
|
|
|
|
IDirect3DMaterialImpl *mat = (IDirect3DMaterialImpl *) lpDevice->Handles[matHandle - 1].ptr;
|
|
|
|
|
mat->activate(mat);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
}
|
2007-07-01 01:01:50 +02:00
|
|
|
|
}
|
2003-05-20 19:49:40 +02:00
|
|
|
|
else if (ci->u1.dlstLightStateType == D3DLIGHTSTATE_COLORMODEL /* 3 */) {
|
|
|
|
|
switch (ci->u2.dwArg[0]) {
|
|
|
|
|
case D3DCOLOR_MONO:
|
|
|
|
|
ERR("DDCOLOR_MONO should not happen!\n");
|
|
|
|
|
break;
|
|
|
|
|
case D3DCOLOR_RGB:
|
|
|
|
|
/* We are already in this mode */
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
ERR("Unknown color model!\n");
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
D3DRENDERSTATETYPE rs = 0;
|
|
|
|
|
switch (ci->u1.dlstLightStateType) {
|
|
|
|
|
|
|
|
|
|
case D3DLIGHTSTATE_AMBIENT: /* 2 */
|
|
|
|
|
rs = D3DRENDERSTATE_AMBIENT;
|
|
|
|
|
break;
|
|
|
|
|
case D3DLIGHTSTATE_FOGMODE: /* 4 */
|
|
|
|
|
rs = D3DRENDERSTATE_FOGVERTEXMODE;
|
|
|
|
|
break;
|
|
|
|
|
case D3DLIGHTSTATE_FOGSTART: /* 5 */
|
|
|
|
|
rs = D3DRENDERSTATE_FOGSTART;
|
|
|
|
|
break;
|
|
|
|
|
case D3DLIGHTSTATE_FOGEND: /* 6 */
|
|
|
|
|
rs = D3DRENDERSTATE_FOGEND;
|
|
|
|
|
break;
|
|
|
|
|
case D3DLIGHTSTATE_FOGDENSITY: /* 7 */
|
|
|
|
|
rs = D3DRENDERSTATE_FOGDENSITY;
|
|
|
|
|
break;
|
|
|
|
|
case D3DLIGHTSTATE_COLORVERTEX: /* 8 */
|
|
|
|
|
rs = D3DRENDERSTATE_COLORVERTEX;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
IDirect3DDevice7_SetRenderState(ICOM_INTERFACE(lpDevice, IDirect3DDevice7),
|
|
|
|
|
rs,ci->u2.dwArg[0]);
|
|
|
|
|
}
|
|
|
|
|
|
2004-08-02 20:26:53 +02:00
|
|
|
|
instr += size;
|
2003-05-20 19:49:40 +02:00
|
|
|
|
}
|
2002-11-21 22:04:16 +01:00
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case D3DOP_STATERENDER: {
|
|
|
|
|
int i;
|
|
|
|
|
TRACE("STATERENDER (%d)\n", count);
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < count; i++) {
|
|
|
|
|
LPD3DSTATE ci = (LPD3DSTATE) instr;
|
|
|
|
|
|
2003-01-08 00:08:31 +01:00
|
|
|
|
IDirect3DDevice7_SetRenderState(ICOM_INTERFACE(lpDevice, IDirect3DDevice7),
|
|
|
|
|
ci->u1.drstRenderStateType, ci->u2.dwArg[0]);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
|
|
|
|
instr += size;
|
|
|
|
|
}
|
|
|
|
|
} break;
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
case D3DOP_PROCESSVERTICES:
|
|
|
|
|
{
|
|
|
|
|
/* TODO: Share code with IDirect3DVertexBuffer::ProcessVertices and / or
|
|
|
|
|
* IWineD3DDevice::ProcessVertices
|
|
|
|
|
*/
|
|
|
|
|
int i;
|
|
|
|
|
D3DMATRIX view_mat, world_mat, proj_mat;
|
|
|
|
|
TRACE("PROCESSVERTICES (%d)\n", count);
|
|
|
|
|
|
|
|
|
|
/* Get the transform and world matrix */
|
2006-10-12 08:21:39 +02:00
|
|
|
|
/* Note: D3DMATRIX is compatible with WINED3DMATRIX */
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
IWineD3DDevice_GetTransform(lpDevice->wineD3DDevice,
|
|
|
|
|
D3DTRANSFORMSTATE_VIEW,
|
2006-10-12 08:21:39 +02:00
|
|
|
|
(WINED3DMATRIX*) &view_mat);
|
2006-06-09 19:36:12 +02:00
|
|
|
|
|
|
|
|
|
IWineD3DDevice_GetTransform(lpDevice->wineD3DDevice,
|
|
|
|
|
D3DTRANSFORMSTATE_PROJECTION,
|
2006-10-12 08:21:39 +02:00
|
|
|
|
(WINED3DMATRIX*) &proj_mat);
|
2006-06-09 19:36:12 +02:00
|
|
|
|
|
|
|
|
|
IWineD3DDevice_GetTransform(lpDevice->wineD3DDevice,
|
2007-07-01 20:22:15 +02:00
|
|
|
|
WINED3DTS_WORLDMATRIX(0),
|
2006-10-12 08:21:39 +02:00
|
|
|
|
(WINED3DMATRIX*) &world_mat);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
|
|
|
|
for (i = 0; i < count; i++) {
|
|
|
|
|
LPD3DPROCESSVERTICES ci = (LPD3DPROCESSVERTICES) instr;
|
|
|
|
|
|
2006-10-10 19:23:27 +02:00
|
|
|
|
TRACE(" Start : %d Dest : %d Count : %d\n",
|
2002-11-21 22:04:16 +01:00
|
|
|
|
ci->wStart, ci->wDest, ci->dwCount);
|
|
|
|
|
TRACE(" Flags : ");
|
2006-06-09 19:36:12 +02:00
|
|
|
|
if (TRACE_ON(d3d7)) {
|
2002-11-21 22:04:16 +01:00
|
|
|
|
if (ci->dwFlags & D3DPROCESSVERTICES_COPY)
|
2003-03-15 01:12:42 +01:00
|
|
|
|
TRACE("COPY ");
|
2002-11-21 22:04:16 +01:00
|
|
|
|
if (ci->dwFlags & D3DPROCESSVERTICES_NOCOLOR)
|
2003-03-15 01:12:42 +01:00
|
|
|
|
TRACE("NOCOLOR ");
|
2002-11-21 22:04:16 +01:00
|
|
|
|
if (ci->dwFlags == D3DPROCESSVERTICES_OPMASK)
|
2003-03-15 01:12:42 +01:00
|
|
|
|
TRACE("OPMASK ");
|
2002-11-21 22:04:16 +01:00
|
|
|
|
if (ci->dwFlags & D3DPROCESSVERTICES_TRANSFORM)
|
2003-03-15 01:12:42 +01:00
|
|
|
|
TRACE("TRANSFORM ");
|
2002-11-21 22:04:16 +01:00
|
|
|
|
if (ci->dwFlags == D3DPROCESSVERTICES_TRANSFORMLIGHT)
|
2003-03-15 01:12:42 +01:00
|
|
|
|
TRACE("TRANSFORMLIGHT ");
|
2002-11-21 22:04:16 +01:00
|
|
|
|
if (ci->dwFlags & D3DPROCESSVERTICES_UPDATEEXTENTS)
|
2003-03-15 01:12:42 +01:00
|
|
|
|
TRACE("UPDATEEXTENTS ");
|
|
|
|
|
TRACE("\n");
|
2002-11-21 22:04:16 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* This is where doing Direct3D on top on OpenGL is quite difficult.
|
|
|
|
|
This method transforms a set of vertices using the CURRENT state
|
|
|
|
|
(lighting, projection, ...) but does not rasterize them.
|
|
|
|
|
They will only be put on screen later (with the POINT / LINE and
|
|
|
|
|
TRIANGLE op-codes). The problem is that you can have a triangle
|
|
|
|
|
with each point having been transformed using another state...
|
|
|
|
|
|
|
|
|
|
In this implementation, I will emulate only ONE thing : each
|
|
|
|
|
vertex can have its own "WORLD" transformation (this is used in the
|
|
|
|
|
TWIST.EXE demo of the 5.2 SDK). I suppose that all vertices of the
|
|
|
|
|
execute buffer use the same state.
|
|
|
|
|
|
|
|
|
|
If I find applications that change other states, I will try to do a
|
|
|
|
|
more 'fine-tuned' state emulation (but I may become quite tricky if
|
|
|
|
|
it changes a light position in the middle of a triangle).
|
|
|
|
|
|
|
|
|
|
In this case, a 'direct' approach (i.e. without using OpenGL, but
|
|
|
|
|
writing our own 3D rasterizer) would be easier. */
|
|
|
|
|
|
|
|
|
|
/* The current method (with the hypothesis that only the WORLD matrix
|
|
|
|
|
will change between two points) is like this :
|
|
|
|
|
- I transform 'manually' all the vertices with the current WORLD
|
|
|
|
|
matrix and store them in the vertex buffer
|
|
|
|
|
- during the rasterization phase, the WORLD matrix will be set to
|
|
|
|
|
the Identity matrix */
|
|
|
|
|
|
|
|
|
|
/* Enough for the moment */
|
|
|
|
|
if (ci->dwFlags == D3DPROCESSVERTICES_TRANSFORMLIGHT) {
|
2004-09-08 03:23:57 +02:00
|
|
|
|
unsigned int nb;
|
2003-01-23 22:32:35 +01:00
|
|
|
|
D3DVERTEX *src = ((LPD3DVERTEX) ((char *)This->desc.lpData + vs)) + ci->wStart;
|
2003-05-20 19:49:40 +02:00
|
|
|
|
D3DTLVERTEX *dst = ((LPD3DTLVERTEX) (This->vertex_data)) + ci->wDest;
|
2006-06-09 19:36:12 +02:00
|
|
|
|
D3DMATRIX *mat2 = &world_mat;
|
2003-05-20 19:49:40 +02:00
|
|
|
|
D3DMATRIX mat;
|
|
|
|
|
D3DVALUE nx,ny,nz;
|
|
|
|
|
D3DVIEWPORT* Viewport = &lpViewport->viewports.vp1;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
if (TRACE_ON(d3d7)) {
|
|
|
|
|
TRACE(" Projection Matrix : (%p)\n", &proj_mat);
|
|
|
|
|
dump_D3DMATRIX(&proj_mat);
|
|
|
|
|
TRACE(" View Matrix : (%p)\n", &view_mat);
|
|
|
|
|
dump_D3DMATRIX(&view_mat);
|
|
|
|
|
TRACE(" World Matrix : (%p)\n", &world_mat);
|
|
|
|
|
dump_D3DMATRIX(&world_mat);
|
2003-05-20 19:49:40 +02:00
|
|
|
|
}
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
multiply_matrix(&mat,&view_mat,&world_mat);
|
|
|
|
|
multiply_matrix(&mat,&proj_mat,&mat);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
|
|
|
|
for (nb = 0; nb < ci->dwCount; nb++) {
|
2003-05-20 19:49:40 +02:00
|
|
|
|
/* Normals transformation */
|
|
|
|
|
nx = (src->u4.nx * mat2->_11) + (src->u5.ny * mat2->_21) + (src->u6.nz * mat2->_31);
|
|
|
|
|
ny = (src->u4.nx * mat2->_12) + (src->u5.ny * mat2->_22) + (src->u6.nz * mat2->_32);
|
|
|
|
|
nz = (src->u4.nx * mat2->_13) + (src->u5.ny * mat2->_23) + (src->u6.nz * mat2->_33);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
2003-05-20 19:49:40 +02:00
|
|
|
|
/* No lighting yet */
|
|
|
|
|
dst->u5.color = 0xFFFFFFFF; /* Opaque white */
|
|
|
|
|
dst->u6.specular = 0xFF000000; /* No specular and no fog factor */
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
2003-05-20 19:49:40 +02:00
|
|
|
|
dst->u7.tu = src->u7.tu;
|
|
|
|
|
dst->u8.tv = src->u8.tv;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
2003-05-20 19:49:40 +02:00
|
|
|
|
/* Now, the matrix multiplication */
|
|
|
|
|
dst->u1.sx = (src->u1.x * mat._11) + (src->u2.y * mat._21) + (src->u3.z * mat._31) + (1.0 * mat._41);
|
|
|
|
|
dst->u2.sy = (src->u1.x * mat._12) + (src->u2.y * mat._22) + (src->u3.z * mat._32) + (1.0 * mat._42);
|
|
|
|
|
dst->u3.sz = (src->u1.x * mat._13) + (src->u2.y * mat._23) + (src->u3.z * mat._33) + (1.0 * mat._43);
|
|
|
|
|
dst->u4.rhw = (src->u1.x * mat._14) + (src->u2.y * mat._24) + (src->u3.z * mat._34) + (1.0 * mat._44);
|
|
|
|
|
|
|
|
|
|
dst->u1.sx = dst->u1.sx / dst->u4.rhw * Viewport->dwWidth / 2
|
|
|
|
|
+ Viewport->dwX + Viewport->dwWidth / 2;
|
2007-07-01 23:31:41 +02:00
|
|
|
|
dst->u2.sy = (-dst->u2.sy) / dst->u4.rhw * Viewport->dwHeight / 2
|
2003-05-20 19:49:40 +02:00
|
|
|
|
+ Viewport->dwY + Viewport->dwHeight / 2;
|
|
|
|
|
dst->u3.sz /= dst->u4.rhw;
|
|
|
|
|
dst->u4.rhw = 1 / dst->u4.rhw;
|
|
|
|
|
|
2002-11-21 22:04:16 +01:00
|
|
|
|
src++;
|
|
|
|
|
dst++;
|
2003-05-20 19:49:40 +02:00
|
|
|
|
|
2002-11-21 22:04:16 +01:00
|
|
|
|
}
|
|
|
|
|
} else if (ci->dwFlags == D3DPROCESSVERTICES_TRANSFORM) {
|
2004-09-08 03:23:57 +02:00
|
|
|
|
unsigned int nb;
|
2003-01-23 22:32:35 +01:00
|
|
|
|
D3DLVERTEX *src = ((LPD3DLVERTEX) ((char *)This->desc.lpData + vs)) + ci->wStart;
|
2003-05-20 19:49:40 +02:00
|
|
|
|
D3DTLVERTEX *dst = ((LPD3DTLVERTEX) (This->vertex_data)) + ci->wDest;
|
|
|
|
|
D3DMATRIX mat;
|
|
|
|
|
D3DVIEWPORT* Viewport = &lpViewport->viewports.vp1;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
if (TRACE_ON(d3d7)) {
|
|
|
|
|
TRACE(" Projection Matrix : (%p)\n", &proj_mat);
|
|
|
|
|
dump_D3DMATRIX(&proj_mat);
|
|
|
|
|
TRACE(" View Matrix : (%p)\n",&view_mat);
|
|
|
|
|
dump_D3DMATRIX(&view_mat);
|
2003-05-20 19:49:40 +02:00
|
|
|
|
TRACE(" World Matrix : (%p)\n", &mat);
|
|
|
|
|
dump_D3DMATRIX(&mat);
|
|
|
|
|
}
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
multiply_matrix(&mat,&view_mat,&world_mat);
|
|
|
|
|
multiply_matrix(&mat,&proj_mat,&mat);
|
2003-05-20 19:49:40 +02:00
|
|
|
|
|
2002-11-21 22:04:16 +01:00
|
|
|
|
for (nb = 0; nb < ci->dwCount; nb++) {
|
2003-05-20 19:49:40 +02:00
|
|
|
|
dst->u5.color = src->u4.color;
|
|
|
|
|
dst->u6.specular = src->u5.specular;
|
|
|
|
|
dst->u7.tu = src->u6.tu;
|
|
|
|
|
dst->u8.tv = src->u7.tv;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
|
|
|
|
/* Now, the matrix multiplication */
|
2003-05-20 19:49:40 +02:00
|
|
|
|
dst->u1.sx = (src->u1.x * mat._11) + (src->u2.y * mat._21) + (src->u3.z * mat._31) + (1.0 * mat._41);
|
|
|
|
|
dst->u2.sy = (src->u1.x * mat._12) + (src->u2.y * mat._22) + (src->u3.z * mat._32) + (1.0 * mat._42);
|
|
|
|
|
dst->u3.sz = (src->u1.x * mat._13) + (src->u2.y * mat._23) + (src->u3.z * mat._33) + (1.0 * mat._43);
|
|
|
|
|
dst->u4.rhw = (src->u1.x * mat._14) + (src->u2.y * mat._24) + (src->u3.z * mat._34) + (1.0 * mat._44);
|
|
|
|
|
|
|
|
|
|
dst->u1.sx /= dst->u4.rhw * Viewport->dvScaleX * Viewport->dwWidth / 2 + Viewport->dwX;
|
|
|
|
|
dst->u2.sy /= dst->u4.rhw * Viewport->dvScaleY * Viewport->dwHeight / 2 + Viewport->dwY;
|
|
|
|
|
dst->u3.sz /= dst->u4.rhw;
|
|
|
|
|
dst->u4.rhw = 1 / dst->u4.rhw;
|
|
|
|
|
|
2002-11-21 22:04:16 +01:00
|
|
|
|
src++;
|
|
|
|
|
dst++;
|
|
|
|
|
}
|
|
|
|
|
} else if (ci->dwFlags == D3DPROCESSVERTICES_COPY) {
|
2003-01-23 22:32:35 +01:00
|
|
|
|
D3DTLVERTEX *src = ((LPD3DTLVERTEX) ((char *)This->desc.lpData + vs)) + ci->wStart;
|
2002-11-24 23:14:40 +01:00
|
|
|
|
D3DTLVERTEX *dst = ((LPD3DTLVERTEX) (This->vertex_data)) + ci->wDest;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
|
|
|
|
memcpy(dst, src, ci->dwCount * sizeof(D3DTLVERTEX));
|
|
|
|
|
} else {
|
|
|
|
|
ERR("Unhandled vertex processing !\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
instr += size;
|
|
|
|
|
}
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case D3DOP_TEXTURELOAD: {
|
2003-01-02 20:59:49 +01:00
|
|
|
|
WARN("TEXTURELOAD-s (%d)\n", count);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
|
|
|
|
instr += count * size;
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case D3DOP_EXIT: {
|
|
|
|
|
TRACE("EXIT (%d)\n", count);
|
|
|
|
|
/* We did this instruction */
|
|
|
|
|
instr += size;
|
|
|
|
|
/* Exit this loop */
|
|
|
|
|
goto end_of_buffer;
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case D3DOP_BRANCHFORWARD: {
|
|
|
|
|
int i;
|
|
|
|
|
TRACE("BRANCHFORWARD (%d)\n", count);
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < count; i++) {
|
|
|
|
|
LPD3DBRANCH ci = (LPD3DBRANCH) instr;
|
|
|
|
|
|
2002-11-24 23:14:40 +01:00
|
|
|
|
if ((This->data.dsStatus.dwStatus & ci->dwMask) == ci->dwValue) {
|
2002-11-21 22:04:16 +01:00
|
|
|
|
if (!ci->bNegate) {
|
2006-10-10 19:23:27 +02:00
|
|
|
|
TRACE(" Branch to %d\n", ci->dwOffset);
|
2003-05-11 05:28:53 +02:00
|
|
|
|
instr = (char*)current + ci->dwOffset;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
if (ci->bNegate) {
|
2006-10-10 19:23:27 +02:00
|
|
|
|
TRACE(" Branch to %d\n", ci->dwOffset);
|
2003-05-11 05:28:53 +02:00
|
|
|
|
instr = (char*)current + ci->dwOffset;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
instr += size;
|
|
|
|
|
}
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case D3DOP_SPAN: {
|
2003-01-02 20:59:49 +01:00
|
|
|
|
WARN("SPAN-s (%d)\n", count);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
|
|
|
|
instr += count * size;
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case D3DOP_SETSTATUS: {
|
|
|
|
|
int i;
|
|
|
|
|
TRACE("SETSTATUS (%d)\n", count);
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < count; i++) {
|
|
|
|
|
LPD3DSTATUS ci = (LPD3DSTATUS) instr;
|
|
|
|
|
|
2002-11-24 23:14:40 +01:00
|
|
|
|
This->data.dsStatus = *ci;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
|
|
|
|
instr += size;
|
|
|
|
|
}
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
default:
|
2003-05-11 05:28:53 +02:00
|
|
|
|
ERR("Unhandled OpCode %d !!!\n",current->bOpcode);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
/* Try to save ... */
|
|
|
|
|
instr += count * size;
|
|
|
|
|
break;
|
1999-01-03 18:00:19 +01:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2002-11-24 23:14:40 +01:00
|
|
|
|
end_of_buffer:
|
2003-05-20 19:49:40 +02:00
|
|
|
|
;
|
1999-01-03 18:00:19 +01:00
|
|
|
|
}
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::QueryInterface
|
|
|
|
|
*
|
|
|
|
|
* Well, a usual QueryInterface function. Don't know fur sure which
|
|
|
|
|
* interfaces it can Query.
|
|
|
|
|
*
|
|
|
|
|
* Params:
|
|
|
|
|
* riid: The interface ID queried for
|
|
|
|
|
* obj: Address to return the interface pointer at
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* D3D_OK in case of a success (S_OK? Think it's the same)
|
|
|
|
|
* OLE_E_ENUM_NOMORE if the interface wasn't found.
|
|
|
|
|
* (E_NOINTERFACE?? Don't know what I really need)
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static HRESULT WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_QueryInterface(IDirect3DExecuteBuffer *iface,
|
|
|
|
|
REFIID riid,
|
|
|
|
|
void **obj)
|
1999-01-03 18:00:19 +01:00
|
|
|
|
{
|
2002-11-21 22:04:16 +01:00
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
2006-06-09 19:36:12 +02:00
|
|
|
|
TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_guid(riid), obj);
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
*obj = NULL;
|
2002-06-01 01:06:46 +02:00
|
|
|
|
|
2002-11-21 22:04:16 +01:00
|
|
|
|
if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
|
|
|
|
|
IDirect3DExecuteBuffer_AddRef(ICOM_INTERFACE(This, IDirect3DExecuteBuffer));
|
2006-06-09 19:36:12 +02:00
|
|
|
|
*obj = iface;
|
|
|
|
|
TRACE(" Creating IUnknown interface at %p.\n", *obj);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
return S_OK;
|
|
|
|
|
}
|
|
|
|
|
if ( IsEqualGUID( &IID_IDirect3DMaterial, riid ) ) {
|
|
|
|
|
IDirect3DExecuteBuffer_AddRef(ICOM_INTERFACE(This, IDirect3DExecuteBuffer));
|
2006-06-09 19:36:12 +02:00
|
|
|
|
*obj = ICOM_INTERFACE(This, IDirect3DExecuteBuffer);
|
|
|
|
|
TRACE(" Creating IDirect3DExecuteBuffer interface %p\n", *obj);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
return S_OK;
|
|
|
|
|
}
|
|
|
|
|
FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
|
2006-06-09 19:36:12 +02:00
|
|
|
|
return E_NOINTERFACE;
|
1999-01-03 18:00:19 +01:00
|
|
|
|
}
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::AddRef
|
|
|
|
|
*
|
|
|
|
|
* A normal AddRef method, nothing special
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* The new refcount
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static ULONG WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_AddRef(IDirect3DExecuteBuffer *iface)
|
1999-01-03 18:00:19 +01:00
|
|
|
|
{
|
2002-11-21 22:04:16 +01:00
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
2005-01-09 18:29:21 +01:00
|
|
|
|
ULONG ref = InterlockedIncrement(&This->ref);
|
|
|
|
|
|
2006-10-10 19:23:27 +02:00
|
|
|
|
FIXME("(%p)->()incrementing from %u.\n", This, ref - 1);
|
2005-01-09 18:29:21 +01:00
|
|
|
|
|
|
|
|
|
return ref;
|
1999-01-03 18:00:19 +01:00
|
|
|
|
}
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::Release
|
|
|
|
|
*
|
|
|
|
|
* A normal Release method, nothing special
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* The new refcount
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static ULONG WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_Release(IDirect3DExecuteBuffer *iface)
|
2002-11-21 22:04:16 +01:00
|
|
|
|
{
|
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
2005-01-09 18:29:21 +01:00
|
|
|
|
ULONG ref = InterlockedDecrement(&This->ref);
|
|
|
|
|
|
2006-10-10 19:23:27 +02:00
|
|
|
|
TRACE("(%p)->()decrementing from %u.\n", This, ref + 1);
|
2005-01-09 18:29:21 +01:00
|
|
|
|
|
|
|
|
|
if (!ref) {
|
2006-06-12 00:11:36 +02:00
|
|
|
|
if (This->need_free)
|
2002-11-21 22:04:16 +01:00
|
|
|
|
HeapFree(GetProcessHeap(),0,This->desc.lpData);
|
2004-12-23 18:06:43 +01:00
|
|
|
|
HeapFree(GetProcessHeap(),0,This->vertex_data);
|
|
|
|
|
HeapFree(GetProcessHeap(),0,This->indices);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
HeapFree(GetProcessHeap(),0,This);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2005-01-09 18:29:21 +01:00
|
|
|
|
return ref;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
}
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::Initialize
|
|
|
|
|
*
|
|
|
|
|
* Initializes the Execute Buffer. This method exists for COM compliance
|
|
|
|
|
* Nothing to do here.
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* D3D_OK
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static HRESULT WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_Initialize(IDirect3DExecuteBuffer *iface,
|
|
|
|
|
IDirect3DDevice *lpDirect3DDevice,
|
|
|
|
|
D3DEXECUTEBUFFERDESC *lpDesc)
|
1999-01-03 18:00:19 +01:00
|
|
|
|
{
|
2002-11-21 22:04:16 +01:00
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
2006-06-09 19:36:12 +02:00
|
|
|
|
TRACE("(%p)->(%p,%p) no-op....\n", This, lpDirect3DDevice, lpDesc);
|
|
|
|
|
return D3D_OK;
|
1999-01-03 18:00:19 +01:00
|
|
|
|
}
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::Lock
|
|
|
|
|
*
|
|
|
|
|
* Locks the buffer, so the app can write into it.
|
|
|
|
|
*
|
|
|
|
|
* Params:
|
|
|
|
|
* Desc: Pointer to return the buffer description. This Description contains
|
|
|
|
|
* a pointer to the buffer data.
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* This implementation always returns D3D_OK
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static HRESULT WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_Lock(IDirect3DExecuteBuffer *iface,
|
|
|
|
|
D3DEXECUTEBUFFERDESC *lpDesc)
|
2002-11-21 22:04:16 +01:00
|
|
|
|
{
|
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
|
|
|
|
DWORD dwSize;
|
2006-06-09 19:36:12 +02:00
|
|
|
|
TRACE("(%p)->(%p)\n", This, lpDesc);
|
2002-11-21 22:04:16 +01:00
|
|
|
|
|
|
|
|
|
dwSize = lpDesc->dwSize;
|
|
|
|
|
memset(lpDesc, 0, dwSize);
|
|
|
|
|
memcpy(lpDesc, &This->desc, dwSize);
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
if (TRACE_ON(d3d7)) {
|
2005-11-10 13:14:56 +01:00
|
|
|
|
TRACE(" Returning description :\n");
|
2002-11-21 22:04:16 +01:00
|
|
|
|
_dump_D3DEXECUTEBUFFERDESC(lpDesc);
|
|
|
|
|
}
|
2006-06-09 19:36:12 +02:00
|
|
|
|
return D3D_OK;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
}
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::Unlock
|
|
|
|
|
*
|
|
|
|
|
* Unlocks the buffer. We don't have anything to do here
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* This implementation always returns D3D_OK
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static HRESULT WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_Unlock(IDirect3DExecuteBuffer *iface)
|
2002-11-21 22:04:16 +01:00
|
|
|
|
{
|
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
2006-06-09 19:36:12 +02:00
|
|
|
|
TRACE("(%p)->() no-op...\n", This);
|
|
|
|
|
return D3D_OK;
|
2002-11-21 22:04:16 +01:00
|
|
|
|
}
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::SetExecuteData
|
|
|
|
|
*
|
|
|
|
|
* Sets the execute data. This data is used to describe the buffer's content
|
|
|
|
|
*
|
|
|
|
|
* Params:
|
|
|
|
|
* Data: Pointer to a D3DEXECUTEDATA structure containing the data to
|
|
|
|
|
* assign
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* D3D_OK on success
|
|
|
|
|
* DDERR_OUTOFMEMORY if the vertex buffer allocation failed
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static HRESULT WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_SetExecuteData(IDirect3DExecuteBuffer *iface,
|
|
|
|
|
D3DEXECUTEDATA *lpData)
|
1999-01-03 18:00:19 +01:00
|
|
|
|
{
|
2002-11-21 22:04:16 +01:00
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
|
|
|
|
DWORD nbvert;
|
2006-06-09 19:36:12 +02:00
|
|
|
|
TRACE("(%p)->(%p)\n", This, lpData);
|
2002-06-01 01:06:46 +02:00
|
|
|
|
|
2002-11-21 22:04:16 +01:00
|
|
|
|
memcpy(&This->data, lpData, lpData->dwSize);
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2002-11-21 22:04:16 +01:00
|
|
|
|
/* Get the number of vertices in the execute buffer */
|
|
|
|
|
nbvert = This->data.dwVertexCount;
|
|
|
|
|
|
|
|
|
|
/* Prepares the transformed vertex buffer */
|
2004-12-23 18:06:43 +01:00
|
|
|
|
HeapFree(GetProcessHeap(), 0, This->vertex_data);
|
2003-05-20 19:49:40 +02:00
|
|
|
|
This->vertex_data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, nbvert * sizeof(D3DTLVERTEX));
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
if (TRACE_ON(d3d7)) {
|
2002-11-21 22:04:16 +01:00
|
|
|
|
_dump_executedata(lpData);
|
|
|
|
|
}
|
2002-06-01 01:06:46 +02:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
return D3D_OK;
|
1999-01-03 18:00:19 +01:00
|
|
|
|
}
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::GetExecuteData
|
|
|
|
|
*
|
|
|
|
|
* Returns the data in the execute buffer
|
|
|
|
|
*
|
|
|
|
|
* Params:
|
|
|
|
|
* Data: Pointer to a D3DEXECUTEDATA structure used to return data
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* D3D_OK on success
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static HRESULT WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_GetExecuteData(IDirect3DExecuteBuffer *iface,
|
|
|
|
|
D3DEXECUTEDATA *lpData)
|
1999-01-03 18:00:19 +01:00
|
|
|
|
{
|
2002-11-21 22:04:16 +01:00
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
|
|
|
|
DWORD dwSize;
|
2006-06-09 19:36:12 +02:00
|
|
|
|
TRACE("(%p)->(%p): stub!\n", This, lpData);
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2002-11-21 22:04:16 +01:00
|
|
|
|
dwSize = lpData->dwSize;
|
|
|
|
|
memset(lpData, 0, dwSize);
|
|
|
|
|
memcpy(lpData, &This->data, dwSize);
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
if (TRACE_ON(d3d7)) {
|
2005-11-10 13:14:56 +01:00
|
|
|
|
TRACE("Returning data :\n");
|
2002-11-21 22:04:16 +01:00
|
|
|
|
_dump_executedata(lpData);
|
|
|
|
|
}
|
2002-06-01 01:06:46 +02:00
|
|
|
|
|
2002-11-21 22:04:16 +01:00
|
|
|
|
return DD_OK;
|
1999-01-03 18:00:19 +01:00
|
|
|
|
}
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::Validate
|
|
|
|
|
*
|
|
|
|
|
* DirectX 5 SDK: "The IDirect3DExecuteBuffer::Validate method is not
|
|
|
|
|
* currently implemented"
|
|
|
|
|
*
|
|
|
|
|
* Params:
|
|
|
|
|
* ?
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* DDERR_UNSUPPORTED, because it's not implemented in Windows.
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static HRESULT WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_Validate(IDirect3DExecuteBuffer *iface,
|
|
|
|
|
DWORD *Offset,
|
|
|
|
|
LPD3DVALIDATECALLBACK Func,
|
|
|
|
|
void *UserArg,
|
|
|
|
|
DWORD Reserved)
|
1999-01-03 18:00:19 +01:00
|
|
|
|
{
|
2002-11-21 22:04:16 +01:00
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
2006-10-10 19:23:27 +02:00
|
|
|
|
TRACE("(%p)->(%p,%p,%p,%08x): Unimplemented!\n", This, Offset, Func, UserArg, Reserved);
|
2006-06-09 19:36:12 +02:00
|
|
|
|
return DDERR_UNSUPPORTED; /* Unchecked */
|
1999-01-03 18:00:19 +01:00
|
|
|
|
}
|
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
/*****************************************************************************
|
|
|
|
|
* IDirect3DExecuteBuffer::Optimize
|
|
|
|
|
*
|
|
|
|
|
* DirectX5 SDK: "The IDirect3DExecuteBuffer::Optimize method is not
|
|
|
|
|
* currently supported"
|
|
|
|
|
*
|
|
|
|
|
* Params:
|
|
|
|
|
* Dummy: Seems to be an unused dummy ;)
|
|
|
|
|
*
|
|
|
|
|
* Returns:
|
|
|
|
|
* DDERR_UNSUPPORTED, because it's not implemented in Windows.
|
|
|
|
|
*
|
|
|
|
|
*****************************************************************************/
|
|
|
|
|
static HRESULT WINAPI
|
|
|
|
|
IDirect3DExecuteBufferImpl_Optimize(IDirect3DExecuteBuffer *iface,
|
|
|
|
|
DWORD Dummy)
|
1999-01-03 18:00:19 +01:00
|
|
|
|
{
|
2002-11-21 22:04:16 +01:00
|
|
|
|
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
|
2006-10-10 19:23:27 +02:00
|
|
|
|
TRACE("(%p)->(%08x): Unimplemented\n", This, Dummy);
|
2006-06-09 19:36:12 +02:00
|
|
|
|
return DDERR_UNSUPPORTED; /* Unchecked */
|
2002-11-21 22:04:16 +01:00
|
|
|
|
}
|
1999-01-03 18:00:19 +01:00
|
|
|
|
|
2006-06-09 19:36:12 +02:00
|
|
|
|
const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl =
|
2002-11-21 22:04:16 +01:00
|
|
|
|
{
|
2006-06-09 19:36:12 +02:00
|
|
|
|
IDirect3DExecuteBufferImpl_QueryInterface,
|
|
|
|
|
IDirect3DExecuteBufferImpl_AddRef,
|
|
|
|
|
IDirect3DExecuteBufferImpl_Release,
|
|
|
|
|
IDirect3DExecuteBufferImpl_Initialize,
|
|
|
|
|
IDirect3DExecuteBufferImpl_Lock,
|
|
|
|
|
IDirect3DExecuteBufferImpl_Unlock,
|
|
|
|
|
IDirect3DExecuteBufferImpl_SetExecuteData,
|
|
|
|
|
IDirect3DExecuteBufferImpl_GetExecuteData,
|
|
|
|
|
IDirect3DExecuteBufferImpl_Validate,
|
|
|
|
|
IDirect3DExecuteBufferImpl_Optimize,
|
2002-11-21 22:04:16 +01:00
|
|
|
|
};
|