2015-11-09 23:00:23 +01:00
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/*
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* Copyright 2015 Andrey Gusev
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __D3DX10_H__
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#define __D3DX10_H__
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#include <limits.h>
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#include <float.h>
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#define D3DX10_DEFAULT (0xffffffffu)
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#define D3DX10_FROM_FILE (0xfffffffdu)
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#define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT)0xfffffffdu)
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#include "d3d10.h"
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2016-07-26 09:53:07 +02:00
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#include "d3dx10math.h"
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2015-11-09 23:00:23 +01:00
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#include "d3dx10core.h"
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2015-11-19 07:48:00 +01:00
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#include "d3dx10async.h"
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2016-03-31 11:19:43 +02:00
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#include "d3dx10tex.h"
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2015-11-09 23:00:23 +01:00
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#endif
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