include: Add d3dx10.h file.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -245,6 +245,7 @@ HEADER_SRCS = \
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d3drmwin.h \
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d3dtypes.h \
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d3dvec.inl \
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d3dx10.h \
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d3dx9.h \
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d3dx9anim.h \
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d3dx9core.h \
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@ -0,0 +1,32 @@
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/*
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* Copyright 2015 Andrey Gusev
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __D3DX10_H__
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#define __D3DX10_H__
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#include <limits.h>
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#include <float.h>
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#define D3DX10_DEFAULT (0xffffffffu)
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#define D3DX10_FROM_FILE (0xfffffffdu)
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#define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT)0xfffffffdu)
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#include "d3d10.h"
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#include "d3dx10core.h"
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#endif
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