Sweden-Number/dlls/xinput1_3/tests/xinput.c

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/*
* The Wine project - Xinput Joystick Library
* Copyright 2008 Andrew Fenn
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <windows.h>
#include <stdio.h>
#include "winioctl.h"
#include "xinput.h"
#include "shlwapi.h"
#include "setupapi.h"
#include "ddk/hidsdi.h"
#include "ddk/hidclass.h"
#include "wine/test.h"
static DWORD (WINAPI *pXInputGetState)(DWORD, XINPUT_STATE*);
static DWORD (WINAPI *pXInputGetStateEx)(DWORD, XINPUT_STATE*);
static DWORD (WINAPI *pXInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
static DWORD (WINAPI *pXInputSetState)(DWORD, XINPUT_VIBRATION*);
static void (WINAPI *pXInputEnable)(BOOL);
static DWORD (WINAPI *pXInputGetKeystroke)(DWORD, DWORD, PXINPUT_KEYSTROKE);
static DWORD (WINAPI *pXInputGetDSoundAudioDeviceGuids)(DWORD, GUID*, GUID*);
static DWORD (WINAPI *pXInputGetBatteryInformation)(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*);
static void dump_gamepad(XINPUT_GAMEPAD *data)
{
trace("-- Gamepad Variables --\n");
trace("Gamepad.wButtons: %#x\n", data->wButtons);
trace("Gamepad.bLeftTrigger: %d\n", data->bLeftTrigger);
trace("Gamepad.bRightTrigger: %d\n", data->bRightTrigger);
trace("Gamepad.sThumbLX: %d\n", data->sThumbLX);
trace("Gamepad.sThumbLY: %d\n", data->sThumbLY);
trace("Gamepad.sThumbRX: %d\n", data->sThumbRX);
trace("Gamepad.sThumbRY: %d\n\n", data->sThumbRY);
}
static void test_set_state(void)
{
XINPUT_VIBRATION vibrator;
DWORD controllerNum;
DWORD result;
for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
{
ZeroMemory(&vibrator, sizeof(XINPUT_VIBRATION));
vibrator.wLeftMotorSpeed = 32767;
vibrator.wRightMotorSpeed = 32767;
result = pXInputSetState(controllerNum, &vibrator);
if (result == ERROR_DEVICE_NOT_CONNECTED) continue;
Sleep(250);
vibrator.wLeftMotorSpeed = 0;
vibrator.wRightMotorSpeed = 0;
result = pXInputSetState(controllerNum, &vibrator);
ok(result == ERROR_SUCCESS, "XInputSetState returned %lu\n", result);
/* Disabling XInput here, queueing a vibration and then re-enabling XInput
* is used to prove that vibrations are auto enabled when resuming XInput.
* If XInputEnable(1) is removed below the vibration will never play. */
if (pXInputEnable) pXInputEnable(0);
Sleep(250);
vibrator.wLeftMotorSpeed = 65535;
vibrator.wRightMotorSpeed = 65535;
result = pXInputSetState(controllerNum, &vibrator);
ok(result == ERROR_SUCCESS, "XInputSetState returned %lu\n", result);
if (pXInputEnable) pXInputEnable(1);
Sleep(250);
vibrator.wLeftMotorSpeed = 0;
vibrator.wRightMotorSpeed = 0;
result = pXInputSetState(controllerNum, &vibrator);
ok(result == ERROR_SUCCESS, "XInputSetState returned %lu\n", result);
}
result = pXInputSetState(XUSER_MAX_COUNT+1, &vibrator);
ok(result == ERROR_BAD_ARGUMENTS, "XInputSetState returned %lu\n", result);
}
static void test_get_state(void)
{
XINPUT_STATE state;
DWORD controllerNum, i, result, good = XUSER_MAX_COUNT;
for (i = 0; i < (pXInputGetStateEx ? 2 : 1); i++)
{
for (controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
{
ZeroMemory(&state, sizeof(state));
if (i == 0)
result = pXInputGetState(controllerNum, &state);
else
result = pXInputGetStateEx(controllerNum, &state);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED,
"%s returned %lu\n", i == 0 ? "XInputGetState" : "XInputGetStateEx", result);
if (ERROR_DEVICE_NOT_CONNECTED == result)
{
skip("Controller %lu is not connected\n", controllerNum);
continue;
}
trace("-- Results for controller %lu --\n", controllerNum);
if (i == 0)
{
good = controllerNum;
trace("XInputGetState: %lu\n", result);
}
else
trace("XInputGetStateEx: %lu\n", result);
trace("State->dwPacketNumber: %lu\n", state.dwPacketNumber);
dump_gamepad(&state.Gamepad);
}
}
result = pXInputGetState(0, NULL);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
result = pXInputGetState(XUSER_MAX_COUNT, &state);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
result = pXInputGetState(XUSER_MAX_COUNT+1, &state);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
if (pXInputGetStateEx)
{
result = pXInputGetStateEx(XUSER_MAX_COUNT, &state);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
result = pXInputGetStateEx(XUSER_MAX_COUNT+1, &state);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned %lu\n", result);
}
if (winetest_interactive && good < XUSER_MAX_COUNT)
{
DWORD now = GetTickCount(), packet = 0;
XINPUT_GAMEPAD *game = &state.Gamepad;
trace("You have 20 seconds to test the joystick freely\n");
do
{
Sleep(100);
pXInputGetState(good, &state);
if (state.dwPacketNumber == packet)
continue;
packet = state.dwPacketNumber;
trace("Buttons 0x%04X Triggers %3d/%3d LT %6d/%6d RT %6d/%6d\n",
game->wButtons, game->bLeftTrigger, game->bRightTrigger,
game->sThumbLX, game->sThumbLY, game->sThumbRX, game->sThumbRY);
}
while(GetTickCount() - now < 20000);
trace("Test over...\n");
}
}
static void test_get_keystroke(void)
{
XINPUT_KEYSTROKE keystroke;
DWORD controllerNum;
DWORD result;
for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
{
ZeroMemory(&keystroke, sizeof(XINPUT_KEYSTROKE));
result = pXInputGetKeystroke(controllerNum, XINPUT_FLAG_GAMEPAD, &keystroke);
ok(result == ERROR_EMPTY || result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED,
"XInputGetKeystroke returned %lu\n", result);
if (ERROR_DEVICE_NOT_CONNECTED == result)
{
skip("Controller %lu is not connected\n", controllerNum);
}
}
ZeroMemory(&keystroke, sizeof(XINPUT_KEYSTROKE));
result = pXInputGetKeystroke(XUSER_MAX_COUNT+1, XINPUT_FLAG_GAMEPAD, &keystroke);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetKeystroke returned %lu\n", result);
}
static void test_get_capabilities(void)
{
XINPUT_CAPABILITIES capabilities;
DWORD controllerNum;
DWORD result;
for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
{
ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES));
result = pXInputGetCapabilities(controllerNum, XINPUT_FLAG_GAMEPAD, &capabilities);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetCapabilities returned %lu\n", result);
if (ERROR_DEVICE_NOT_CONNECTED == result)
{
skip("Controller %lu is not connected\n", controllerNum);
continue;
}
/* Important to show that the results changed between 1.3 and 1.4 XInput version */
dump_gamepad(&capabilities.Gamepad);
}
ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES));
result = pXInputGetCapabilities(XUSER_MAX_COUNT+1, XINPUT_FLAG_GAMEPAD, &capabilities);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetCapabilities returned %lu\n", result);
}
static void test_get_dsoundaudiodevice(void)
{
DWORD controllerNum;
DWORD result;
GUID soundRender, soundCapture;
GUID testGuid = {0xFFFFFFFF, 0xFFFF, 0xFFFF, {0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF}};
GUID emptyGuid = {0x0, 0x0, 0x0, {0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0}};
for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
{
soundRender = soundCapture = testGuid;
result = pXInputGetDSoundAudioDeviceGuids(controllerNum, &soundRender, &soundCapture);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetDSoundAudioDeviceGuids returned %lu\n", result);
if (ERROR_DEVICE_NOT_CONNECTED == result)
{
skip("Controller %lu is not connected\n", controllerNum);
continue;
}
if (!IsEqualGUID(&soundRender, &emptyGuid))
ok(!IsEqualGUID(&soundRender, &testGuid), "Broken GUID returned for sound render device\n");
else
trace("Headset phone not attached\n");
if (!IsEqualGUID(&soundCapture, &emptyGuid))
ok(!IsEqualGUID(&soundCapture, &testGuid), "Broken GUID returned for sound capture device\n");
else
trace("Headset microphone not attached\n");
}
result = pXInputGetDSoundAudioDeviceGuids(XUSER_MAX_COUNT+1, &soundRender, &soundCapture);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetDSoundAudioDeviceGuids returned %lu\n", result);
}
static void test_get_batteryinformation(void)
{
DWORD controllerNum;
DWORD result;
XINPUT_BATTERY_INFORMATION batteryInfo;
for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
{
ZeroMemory(&batteryInfo, sizeof(XINPUT_BATTERY_INFORMATION));
result = pXInputGetBatteryInformation(controllerNum, BATTERY_DEVTYPE_GAMEPAD, &batteryInfo);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetBatteryInformation returned %lu\n", result);
if (ERROR_DEVICE_NOT_CONNECTED == result)
{
ok(batteryInfo.BatteryLevel == BATTERY_TYPE_DISCONNECTED, "Failed to report device as being disconnected.\n");
skip("Controller %lu is not connected\n", controllerNum);
}
}
result = pXInputGetBatteryInformation(XUSER_MAX_COUNT+1, BATTERY_DEVTYPE_GAMEPAD, &batteryInfo);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetBatteryInformation returned %lu\n", result);
}
#define check_member_(file, line, val, exp, fmt, member) \
ok_(file, line)((val).member == (exp).member, \
"got " #member " " fmt ", expected " fmt "\n", \
(val).member, (exp).member)
#define check_member(val, exp, fmt, member) check_member_(__FILE__, __LINE__, val, exp, fmt, member)
static void check_hid_caps(DWORD index, HANDLE device, PHIDP_PREPARSED_DATA preparsed,
HIDD_ATTRIBUTES *attrs, HIDP_CAPS *hid_caps)
{
const HIDP_CAPS expect_hid_caps =
{
.Usage = HID_USAGE_GENERIC_GAMEPAD,
.UsagePage = HID_USAGE_PAGE_GENERIC,
.InputReportByteLength =
attrs->VendorID == 0x045e && attrs->ProductID == 0x02ff ? 16 :
15,
.OutputReportByteLength = 0,
.FeatureReportByteLength = 0,
.NumberLinkCollectionNodes = 4,
.NumberInputButtonCaps = 1,
.NumberInputValueCaps = 6,
.NumberInputDataIndices =
attrs->VendorID == 0x045e && attrs->ProductID == 0x02ff ? 22 :
16,
.NumberFeatureButtonCaps = 0,
.NumberFeatureValueCaps = 0,
.NumberFeatureDataIndices = 0,
};
const HIDP_BUTTON_CAPS expect_button_caps[] =
{
{
.UsagePage = HID_USAGE_PAGE_BUTTON,
.BitField = 2,
.LinkUsage = HID_USAGE_GENERIC_GAMEPAD,
.LinkUsagePage = HID_USAGE_PAGE_GENERIC,
.IsRange = TRUE,
.IsAbsolute = TRUE,
.Range.UsageMin = 0x01,
.Range.UsageMax =
attrs->VendorID == 0x045e && attrs->ProductID == 0x02ff ? 0x10 :
0x0a,
.Range.DataIndexMin = 5,
.Range.DataIndexMax =
attrs->VendorID == 0x045e && attrs->ProductID == 0x02ff ? 20 :
14,
},
};
const HIDP_VALUE_CAPS expect_value_caps[] =
{
{
.UsagePage = HID_USAGE_PAGE_GENERIC,
.BitField = 2,
.LinkUsagePage = HID_USAGE_PAGE_GENERIC,
.LinkCollection = 1,
.IsAbsolute = TRUE,
.BitSize = 16,
.ReportCount = 1,
.LogicalMax = -1,
.PhysicalMax = -1,
.NotRange.Usage = HID_USAGE_GENERIC_Y,
.NotRange.DataIndex = 0,
},
{
.UsagePage = HID_USAGE_PAGE_GENERIC,
.BitField = 2,
.LinkUsagePage = HID_USAGE_PAGE_GENERIC,
.LinkCollection = 1,
.IsAbsolute = TRUE,
.BitSize = 16,
.ReportCount = 1,
.LogicalMax = -1,
.PhysicalMax = -1,
.NotRange.Usage = HID_USAGE_GENERIC_X,
.NotRange.DataIndex = 1,
},
{
.UsagePage = HID_USAGE_PAGE_GENERIC,
.BitField = 2,
.LinkUsagePage = HID_USAGE_PAGE_GENERIC,
.LinkCollection = 2,
.IsAbsolute = TRUE,
.BitSize = 16,
.ReportCount = 1,
.LogicalMax = -1,
.PhysicalMax = -1,
.NotRange.Usage = HID_USAGE_GENERIC_RY,
.NotRange.DataIndex = 2,
},
{
.UsagePage = HID_USAGE_PAGE_GENERIC,
.BitField = 2,
.LinkUsagePage = HID_USAGE_PAGE_GENERIC,
.LinkCollection = 2,
.IsAbsolute = TRUE,
.BitSize = 16,
.ReportCount = 1,
.LogicalMax = -1,
.PhysicalMax = -1,
.NotRange.Usage = HID_USAGE_GENERIC_RX,
.NotRange.DataIndex = 3,
},
{
.UsagePage = HID_USAGE_PAGE_GENERIC,
.BitField = 2,
.LinkUsagePage = HID_USAGE_PAGE_GENERIC,
.LinkCollection = 3,
.IsAbsolute = TRUE,
.BitSize = 16,
.ReportCount = 1,
.LogicalMax = -1,
.PhysicalMax = -1,
.NotRange.Usage = HID_USAGE_GENERIC_Z,
.NotRange.DataIndex = 4,
},
{
.UsagePage = HID_USAGE_PAGE_GENERIC,
.BitField = 66,
.LinkUsagePage = HID_USAGE_PAGE_GENERIC,
.LinkUsage = HID_USAGE_GENERIC_GAMEPAD,
.IsAbsolute = TRUE,
.HasNull = TRUE,
.BitSize = 4,
.Units = 14,
.ReportCount = 1,
.LogicalMin = 1,
.LogicalMax = 8,
.PhysicalMin = 0x0000,
.PhysicalMax = 0x103b,
.NotRange.Usage = HID_USAGE_GENERIC_HATSWITCH,
.NotRange.DataIndex =
attrs->VendorID == 0x045e && attrs->ProductID == 0x02ff ? 21 :
15,
},
};
static const HIDP_LINK_COLLECTION_NODE expect_collections[] =
{
{
.LinkUsage = HID_USAGE_GENERIC_GAMEPAD,
.LinkUsagePage = HID_USAGE_PAGE_GENERIC,
.CollectionType = 1,
.NumberOfChildren = 3,
.FirstChild = 3,
},
{ .LinkUsagePage = HID_USAGE_PAGE_GENERIC, .NextSibling = 0, },
{ .LinkUsagePage = HID_USAGE_PAGE_GENERIC, .NextSibling = 1, },
{ .LinkUsagePage = HID_USAGE_PAGE_GENERIC, .NextSibling = 2, },
};
HIDP_LINK_COLLECTION_NODE collections[16];
HIDP_BUTTON_CAPS button_caps[16];
HIDP_VALUE_CAPS value_caps[16];
XINPUT_STATE last_state, state;
XINPUT_CAPABILITIES xi_caps;
char buffer[200] = {0};
ULONG length, value;
USAGE usages[15];
NTSTATUS status;
USHORT count;
DWORD res;
BOOL ret;
int i;
res = pXInputGetCapabilities(index, 0, &xi_caps);
ok(res == ERROR_SUCCESS, "XInputGetCapabilities %lu returned %lu\n", index, res);
res = pXInputGetState(index, &state);
ok(res == ERROR_SUCCESS, "XInputGetState %lu returned %lu\n", index, res);
ok(hid_caps->UsagePage == HID_USAGE_PAGE_GENERIC, "unexpected usage page %04x\n", hid_caps->UsagePage);
ok(hid_caps->Usage == HID_USAGE_GENERIC_GAMEPAD, "unexpected usage %04x\n", hid_caps->Usage);
check_member(*hid_caps, expect_hid_caps, "%04x", Usage);
check_member(*hid_caps, expect_hid_caps, "%04x", UsagePage);
check_member(*hid_caps, expect_hid_caps, "%d", InputReportByteLength);
check_member(*hid_caps, expect_hid_caps, "%d", OutputReportByteLength);
check_member(*hid_caps, expect_hid_caps, "%d", FeatureReportByteLength);
check_member(*hid_caps, expect_hid_caps, "%d", NumberLinkCollectionNodes);
check_member(*hid_caps, expect_hid_caps, "%d", NumberInputButtonCaps);
check_member(*hid_caps, expect_hid_caps, "%d", NumberInputValueCaps);
check_member(*hid_caps, expect_hid_caps, "%d", NumberInputDataIndices);
check_member(*hid_caps, expect_hid_caps, "%d", NumberOutputButtonCaps);
check_member(*hid_caps, expect_hid_caps, "%d", NumberOutputValueCaps);
check_member(*hid_caps, expect_hid_caps, "%d", NumberOutputDataIndices);
check_member(*hid_caps, expect_hid_caps, "%d", NumberFeatureButtonCaps);
check_member(*hid_caps, expect_hid_caps, "%d", NumberFeatureValueCaps);
check_member(*hid_caps, expect_hid_caps, "%d", NumberFeatureDataIndices);
length = hid_caps->NumberLinkCollectionNodes;
status = HidP_GetLinkCollectionNodes(collections, &length, preparsed);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetLinkCollectionNodes returned %#lx\n", status);
ok(length == ARRAY_SIZE(expect_collections), "got %lu collections\n", length);
for (i = 0; i < min(length, ARRAY_SIZE(expect_collections)); ++i)
{
winetest_push_context("collections[%d]", i);
check_member(collections[i], expect_collections[i], "%04x", LinkUsage);
check_member(collections[i], expect_collections[i], "%04x", LinkUsagePage);
check_member(collections[i], expect_collections[i], "%d", Parent);
check_member(collections[i], expect_collections[i], "%d", NumberOfChildren);
check_member(collections[i], expect_collections[i], "%d", NextSibling);
check_member(collections[i], expect_collections[i], "%d", FirstChild);
check_member(collections[i], expect_collections[i], "%d", CollectionType);
check_member(collections[i], expect_collections[i], "%d", IsAlias);
winetest_pop_context();
}
count = hid_caps->NumberInputButtonCaps;
status = HidP_GetButtonCaps(HidP_Input, button_caps, &count, preparsed);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetButtonCaps returned %#lx\n", status);
ok(count == ARRAY_SIZE(expect_button_caps), "got %d button caps\n", count);
for (i = 0; i < ARRAY_SIZE(expect_button_caps); ++i)
{
winetest_push_context("button_caps[%d]", i);
check_member(button_caps[i], expect_button_caps[i], "%04x", UsagePage);
check_member(button_caps[i], expect_button_caps[i], "%d", ReportID);
check_member(button_caps[i], expect_button_caps[i], "%d", IsAlias);
check_member(button_caps[i], expect_button_caps[i], "%d", BitField);
check_member(button_caps[i], expect_button_caps[i], "%d", LinkCollection);
check_member(button_caps[i], expect_button_caps[i], "%04x", LinkUsage);
check_member(button_caps[i], expect_button_caps[i], "%04x", LinkUsagePage);
check_member(button_caps[i], expect_button_caps[i], "%d", IsRange);
check_member(button_caps[i], expect_button_caps[i], "%d", IsStringRange);
check_member(button_caps[i], expect_button_caps[i], "%d", IsDesignatorRange);
check_member(button_caps[i], expect_button_caps[i], "%d", IsAbsolute);
if (!button_caps[i].IsRange && !expect_button_caps[i].IsRange)
{
check_member(button_caps[i], expect_button_caps[i], "%04x", NotRange.Usage);
check_member(button_caps[i], expect_button_caps[i], "%d", NotRange.DataIndex);
}
else if (button_caps[i].IsRange && expect_button_caps[i].IsRange)
{
check_member(button_caps[i], expect_button_caps[i], "%04x", Range.UsageMin);
check_member(button_caps[i], expect_button_caps[i], "%04x", Range.UsageMax);
check_member(button_caps[i], expect_button_caps[i], "%d", Range.DataIndexMin);
check_member(button_caps[i], expect_button_caps[i], "%d", Range.DataIndexMax);
}
if (!button_caps[i].IsRange && !expect_button_caps[i].IsRange)
check_member(button_caps[i], expect_button_caps[i], "%d", NotRange.StringIndex);
else if (button_caps[i].IsStringRange && expect_button_caps[i].IsStringRange)
{
check_member(button_caps[i], expect_button_caps[i], "%d", Range.StringMin);
check_member(button_caps[i], expect_button_caps[i], "%d", Range.StringMax);
}
if (!button_caps[i].IsDesignatorRange && !expect_button_caps[i].IsDesignatorRange)
check_member(button_caps[i], expect_button_caps[i], "%d", NotRange.DesignatorIndex);
else if (button_caps[i].IsDesignatorRange && expect_button_caps[i].IsDesignatorRange)
{
check_member(button_caps[i], expect_button_caps[i], "%d", Range.DesignatorMin);
check_member(button_caps[i], expect_button_caps[i], "%d", Range.DesignatorMax);
}
winetest_pop_context();
}
count = hid_caps->NumberInputValueCaps;
status = HidP_GetValueCaps(HidP_Input, value_caps, &count, preparsed);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetValueCaps returned %#lx\n", status);
ok(count == ARRAY_SIZE(expect_value_caps), "got %d value caps\n", count);
for (i = 0; i < min(count, ARRAY_SIZE(expect_value_caps)); ++i)
{
winetest_push_context("value_caps[%d]", i);
check_member(value_caps[i], expect_value_caps[i], "%04x", UsagePage);
check_member(value_caps[i], expect_value_caps[i], "%d", ReportID);
check_member(value_caps[i], expect_value_caps[i], "%d", IsAlias);
check_member(value_caps[i], expect_value_caps[i], "%d", BitField);
check_member(value_caps[i], expect_value_caps[i], "%d", LinkCollection);
check_member(value_caps[i], expect_value_caps[i], "%d", LinkUsage);
check_member(value_caps[i], expect_value_caps[i], "%d", LinkUsagePage);
check_member(value_caps[i], expect_value_caps[i], "%d", IsRange);
check_member(value_caps[i], expect_value_caps[i], "%d", IsStringRange);
check_member(value_caps[i], expect_value_caps[i], "%d", IsDesignatorRange);
check_member(value_caps[i], expect_value_caps[i], "%d", IsAbsolute);
check_member(value_caps[i], expect_value_caps[i], "%d", HasNull);
check_member(value_caps[i], expect_value_caps[i], "%d", BitSize);
check_member(value_caps[i], expect_value_caps[i], "%d", ReportCount);
check_member(value_caps[i], expect_value_caps[i], "%#lx", UnitsExp);
check_member(value_caps[i], expect_value_caps[i], "%#lx", Units);
check_member(value_caps[i], expect_value_caps[i], "%+ld", LogicalMin);
check_member(value_caps[i], expect_value_caps[i], "%+ld", LogicalMax);
check_member(value_caps[i], expect_value_caps[i], "%+ld", PhysicalMin);
check_member(value_caps[i], expect_value_caps[i], "%+ld", PhysicalMax);
if (!value_caps[i].IsRange && !expect_value_caps[i].IsRange)
{
check_member(value_caps[i], expect_value_caps[i], "%04x", NotRange.Usage);
check_member(value_caps[i], expect_value_caps[i], "%d", NotRange.DataIndex);
}
else if (value_caps[i].IsRange && expect_value_caps[i].IsRange)
{
check_member(value_caps[i], expect_value_caps[i], "%04x", Range.UsageMin);
check_member(value_caps[i], expect_value_caps[i], "%04x", Range.UsageMax);
check_member(value_caps[i], expect_value_caps[i], "%d", Range.DataIndexMin);
check_member(value_caps[i], expect_value_caps[i], "%d", Range.DataIndexMax);
}
if (!value_caps[i].IsRange && !expect_value_caps[i].IsRange)
check_member(value_caps[i], expect_value_caps[i], "%d", NotRange.StringIndex);
else if (value_caps[i].IsStringRange && expect_value_caps[i].IsStringRange)
{
check_member(value_caps[i], expect_value_caps[i], "%d", Range.StringMin);
check_member(value_caps[i], expect_value_caps[i], "%d", Range.StringMax);
}
if (!value_caps[i].IsDesignatorRange && !expect_value_caps[i].IsDesignatorRange)
check_member(value_caps[i], expect_value_caps[i], "%d", NotRange.DesignatorIndex);
else if (value_caps[i].IsDesignatorRange && expect_value_caps[i].IsDesignatorRange)
{
check_member(value_caps[i], expect_value_caps[i], "%d", Range.DesignatorMin);
check_member(value_caps[i], expect_value_caps[i], "%d", Range.DesignatorMax);
}
winetest_pop_context();
}
status = HidP_InitializeReportForID(HidP_Input, 0, preparsed, buffer, hid_caps->InputReportByteLength);
ok(status == HIDP_STATUS_SUCCESS, "HidP_InitializeReportForID returned %#lx\n", status);
SetLastError(0xdeadbeef);
memset(buffer, 0, sizeof(buffer));
ret = HidD_GetInputReport(device, buffer, hid_caps->InputReportByteLength);
ok(!ret, "HidD_GetInputReport succeeded\n");
ok(GetLastError() == ERROR_INVALID_PARAMETER, "HidD_GetInputReport returned error %lu\n", GetLastError());
if (!winetest_interactive) skip("skipping interactive tests\n");
/* ReadFile on Xbox One For Windows controller seems to never succeed */
else if (attrs->VendorID == 0x045e && attrs->ProductID == 0x02ff) skip("skipping interactive tests (Xbox One For Windows)\n");
else
{
res = pXInputGetState(index, &last_state);
ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res);
trace("press A button on gamepad %lu\n", index);
do
{
Sleep(5);
res = pXInputGetState(index, &state);
ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res);
} while (res == ERROR_SUCCESS && state.dwPacketNumber == last_state.dwPacketNumber);
ok(state.Gamepad.wButtons & XINPUT_GAMEPAD_A, "unexpected button state %#x\n", state.Gamepad.wButtons);
/* now read as many reports from the device to get a consistent final state */
for (i = 0; i < (state.dwPacketNumber - last_state.dwPacketNumber); ++i)
{
SetLastError(0xdeadbeef);
memset(buffer, 0, sizeof(buffer));
length = hid_caps->InputReportByteLength;
ret = ReadFile(device, buffer, hid_caps->InputReportByteLength, &length, NULL);
ok(ret, "ReadFile failed, last error %lu\n", GetLastError());
ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %lu\n", length);
}
last_state = state;
length = ARRAY_SIZE(usages);
status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, usages, &length, preparsed, buffer, hid_caps->InputReportByteLength);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#lx\n", status);
ok(length == 1, "got length %lu\n", length);
ok(usages[0] == 1, "got usages[0] %u\n", usages[0]);
trace("release A on gamepad %lu\n", index);
do
{
Sleep(5);
res = pXInputGetState(index, &state);
ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res);
} while (res == ERROR_SUCCESS && state.dwPacketNumber == last_state.dwPacketNumber);
ok(!state.Gamepad.wButtons, "unexpected button state %#x\n", state.Gamepad.wButtons);
/* now read as many reports from the device to get a consistent final state */
for (i = 0; i < (state.dwPacketNumber - last_state.dwPacketNumber); ++i)
{
SetLastError(0xdeadbeef);
memset(buffer, 0, sizeof(buffer));
length = hid_caps->InputReportByteLength;
ret = ReadFile(device, buffer, hid_caps->InputReportByteLength, &length, NULL);
ok(ret, "ReadFile failed, last error %lu\n", GetLastError());
ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %lu\n", length);
}
last_state = state;
length = ARRAY_SIZE(usages);
status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, usages, &length, preparsed, buffer, hid_caps->InputReportByteLength);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsages returned %#lx\n", status);
ok(length == 0, "got length %lu\n", length);
trace("press both LT and RT on gamepad %lu\n", index);
do
{
do
{
Sleep(5);
res = pXInputGetState(index, &state);
ok(res == ERROR_SUCCESS, "XInputGetState returned %#lx\n", res);
} while (res == ERROR_SUCCESS && state.dwPacketNumber == last_state.dwPacketNumber);
/* now read as many reports from the device to get a consistent final state */
for (i = 0; i < (state.dwPacketNumber - last_state.dwPacketNumber); ++i)
{
SetLastError(0xdeadbeef);
memset(buffer, 0, sizeof(buffer));
length = hid_caps->InputReportByteLength;
ret = ReadFile(device, buffer, hid_caps->InputReportByteLength, &length, NULL);
ok(ret, "ReadFile failed, last error %lu\n", GetLastError());
ok(length == hid_caps->InputReportByteLength, "ReadFile returned length %lu\n", length);
}
last_state = state;
value = 0;
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, preparsed, buffer, hid_caps->InputReportByteLength);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
ok(value == state.Gamepad.sThumbLX + 32768, "got LX value %lu\n", value);
value = 0;
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, preparsed, buffer, hid_caps->InputReportByteLength);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
ok(value == 32767 - state.Gamepad.sThumbLY, "got LY value %lu\n", value);
value = 0;
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, preparsed, buffer, hid_caps->InputReportByteLength);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
ok(value == state.Gamepad.sThumbRX + 32768, "got LX value %lu\n", value);
value = 0;
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, preparsed, buffer, hid_caps->InputReportByteLength);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
ok(value == 32767 - state.Gamepad.sThumbRY, "got LY value %lu\n", value);
value = 0;
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, preparsed, buffer, hid_caps->InputReportByteLength);
ok(status == HIDP_STATUS_SUCCESS, "HidP_GetUsageValue returned %#lx\n", status);
ok(value == 32768 + (state.Gamepad.bLeftTrigger - state.Gamepad.bRightTrigger) * 128, "got Z value %lu (RT %d, LT %d)\n",
value, state.Gamepad.bRightTrigger, state.Gamepad.bLeftTrigger);
value = 0;
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, preparsed, buffer, hid_caps->InputReportByteLength);
ok(status == HIDP_STATUS_USAGE_NOT_FOUND, "HidP_GetUsageValue returned %#lx\n", status);
} while (ret && (state.Gamepad.bRightTrigger != 255 || state.Gamepad.bLeftTrigger != 255));
}
}
static BOOL try_open_hid_device(const WCHAR *path, HANDLE *device, PHIDP_PREPARSED_DATA *preparsed,
HIDD_ATTRIBUTES *attrs, HIDP_CAPS *caps)
{
PHIDP_PREPARSED_DATA preparsed_data = NULL;
HANDLE device_file;
device_file = CreateFileW(path, FILE_READ_ACCESS | FILE_WRITE_ACCESS, FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, 0, NULL);
if (device_file == INVALID_HANDLE_VALUE) return FALSE;
if (!HidD_GetPreparsedData(device_file, &preparsed_data)) goto failed;
if (!HidD_GetAttributes(device_file, attrs)) goto failed;
if (HidP_GetCaps(preparsed_data, caps) != HIDP_STATUS_SUCCESS) goto failed;
*device = device_file;
*preparsed = preparsed_data;
return TRUE;
failed:
CloseHandle(device_file);
HidD_FreePreparsedData(preparsed_data);
return FALSE;
}
static void test_hid_reports(void)
{
static const WCHAR prefix[] = L"\\\\?\\HID#VID_0000&PID_0000";
char buffer[sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA_W) + MAX_PATH * sizeof(WCHAR)];
SP_DEVICE_INTERFACE_DETAIL_DATA_W *detail = (void *)buffer;
SP_DEVICE_INTERFACE_DATA iface = {sizeof(iface)};
SP_DEVINFO_DATA devinfo = {sizeof(devinfo)};
PHIDP_PREPARSED_DATA preparsed;
HIDD_ATTRIBUTES attrs;
HIDP_CAPS caps;
HDEVINFO set;
HANDLE device;
UINT32 i = 0, cnt = 0;
GUID hid;
HidD_GetHidGuid(&hid);
set = SetupDiGetClassDevsW(&hid, NULL, NULL, DIGCF_DEVICEINTERFACE);
ok(set != INVALID_HANDLE_VALUE, "SetupDiGetClassDevsW failed, error %lu\n", GetLastError());
while (SetupDiEnumDeviceInterfaces(set, NULL, &hid, i++, &iface))
{
detail->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA_W);
if (!SetupDiGetDeviceInterfaceDetailW(set, &iface, detail, sizeof(buffer), NULL, &devinfo))
continue;
if (!try_open_hid_device(detail->DevicePath, &device, &preparsed, &attrs, &caps))
continue;
if (wcslen(detail->DevicePath) <= wcslen(prefix) ||
wcsnicmp(detail->DevicePath + wcslen(prefix), L"&IG_", 4 ))
continue;
trace("found xinput HID device %s\n", wine_dbgstr_w(detail->DevicePath));
check_hid_caps(cnt++, device, preparsed, &attrs, &caps);
CloseHandle(device);
HidD_FreePreparsedData(preparsed);
}
SetupDiDestroyDeviceInfoList(set);
}
START_TEST(xinput)
{
struct
{
const char *name;
int version;
} libs[] = {
{ "xinput1_1.dll", 1 },
{ "xinput1_2.dll", 2 },
{ "xinput1_3.dll", 3 },
{ "xinput1_4.dll", 4 },
{ "xinput9_1_0.dll", 0 } /* legacy for XP/Vista */
};
HMODULE hXinput;
void *pXInputGetStateEx_Ordinal;
int i;
for (i = 0; i < ARRAY_SIZE(libs); i++)
{
hXinput = LoadLibraryA( libs[i].name );
if (!hXinput)
{
win_skip("Could not load %s\n", libs[i].name);
continue;
}
trace("Testing %s\n", libs[i].name);
pXInputEnable = (void*)GetProcAddress(hXinput, "XInputEnable");
pXInputSetState = (void*)GetProcAddress(hXinput, "XInputSetState");
pXInputGetState = (void*)GetProcAddress(hXinput, "XInputGetState");
pXInputGetStateEx = (void*)GetProcAddress(hXinput, "XInputGetStateEx"); /* Win >= 8 */
pXInputGetStateEx_Ordinal = (void*)GetProcAddress(hXinput, (LPCSTR) 100);
pXInputGetKeystroke = (void*)GetProcAddress(hXinput, "XInputGetKeystroke");
pXInputGetCapabilities = (void*)GetProcAddress(hXinput, "XInputGetCapabilities");
pXInputGetDSoundAudioDeviceGuids = (void*)GetProcAddress(hXinput, "XInputGetDSoundAudioDeviceGuids");
pXInputGetBatteryInformation = (void*)GetProcAddress(hXinput, "XInputGetBatteryInformation");
/* XInputGetStateEx may not be present by name, use ordinal in this case */
if (!pXInputGetStateEx)
pXInputGetStateEx = pXInputGetStateEx_Ordinal;
test_hid_reports();
test_set_state();
test_get_state();
test_get_capabilities();
if (libs[i].version != 4)
test_get_dsoundaudiodevice();
else
ok(!pXInputGetDSoundAudioDeviceGuids, "XInputGetDSoundAudioDeviceGuids exists in %s\n", libs[i].name);
if (libs[i].version > 2)
{
test_get_keystroke();
test_get_batteryinformation();
ok(pXInputGetStateEx != NULL, "XInputGetStateEx not found in %s\n", libs[i].name);
}
else
{
ok(!pXInputGetKeystroke, "XInputGetKeystroke exists in %s\n", libs[i].name);
ok(!pXInputGetStateEx, "XInputGetStateEx exists in %s\n", libs[i].name);
ok(!pXInputGetBatteryInformation, "XInputGetBatteryInformation exists in %s\n", libs[i].name);
if (libs[i].version == 0)
ok(!pXInputEnable, "XInputEnable exists in %s\n", libs[i].name);
}
FreeLibrary(hXinput);
}
}