xinput1_3/tests: Improve vibration tests.
Specially the part to disable the vibration after the test. Manually tested on Windows 8. Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
24dbd9de93
commit
4989d8727f
|
@ -54,22 +54,35 @@ static void test_set_state(void)
|
|||
{
|
||||
ZeroMemory(&vibrator, sizeof(XINPUT_VIBRATION));
|
||||
|
||||
vibrator.wLeftMotorSpeed = 32767;
|
||||
vibrator.wRightMotorSpeed = 32767;
|
||||
result = pXInputSetState(controllerNum, &vibrator);
|
||||
if (result == ERROR_DEVICE_NOT_CONNECTED) continue;
|
||||
|
||||
Sleep(250);
|
||||
vibrator.wLeftMotorSpeed = 0;
|
||||
vibrator.wRightMotorSpeed = 0;
|
||||
result = pXInputSetState(controllerNum, &vibrator);
|
||||
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputSetState failed with (%d)\n", result);
|
||||
ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result);
|
||||
|
||||
/* Disabling XInput here, queueing a vibration and then re-enabling XInput
|
||||
* is used to prove that vibrations are auto enabled when resuming XInput.
|
||||
* If XInputEnable is removed the vibration will never play. */
|
||||
* If XInputEnable(1) is removed below the vibration will never play. */
|
||||
if (pXInputEnable) pXInputEnable(0);
|
||||
|
||||
Sleep(250);
|
||||
vibrator.wLeftMotorSpeed = 65535;
|
||||
vibrator.wRightMotorSpeed = 65535;
|
||||
result = pXInputSetState(controllerNum, &vibrator);
|
||||
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputSetState failed with (%d)\n", result);
|
||||
ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result);
|
||||
|
||||
if (pXInputEnable) pXInputEnable(1);
|
||||
Sleep(250);
|
||||
|
||||
vibrator.wLeftMotorSpeed = 0;
|
||||
vibrator.wRightMotorSpeed = 0;
|
||||
result = pXInputSetState(controllerNum, &vibrator);
|
||||
ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result);
|
||||
}
|
||||
|
||||
result = pXInputSetState(XUSER_MAX_COUNT+1, &vibrator);
|
||||
|
|
Loading…
Reference in New Issue