Sweden-Number/dlls/d3dx9_36/asmutils.c

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/*
* Direct3D shader library utility routines
*
* Copyright 2008 Stefan Dösinger
* Copyright 2009 Matteo Bruni
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/debug.h"
#include "d3dx9_36_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(asmshader);
/* bwriter -> d3d9 conversion functions */
DWORD d3d9_swizzle(DWORD bwriter_swizzle) {
/* Currently a NOP, but this allows changing the internal definitions
* without side effects
*/
DWORD ret = 0;
if((bwriter_swizzle & BWRITERVS_X_X) == BWRITERVS_X_X) ret |= D3DVS_X_X;
if((bwriter_swizzle & BWRITERVS_X_Y) == BWRITERVS_X_Y) ret |= D3DVS_X_Y;
if((bwriter_swizzle & BWRITERVS_X_Z) == BWRITERVS_X_Z) ret |= D3DVS_X_Z;
if((bwriter_swizzle & BWRITERVS_X_W) == BWRITERVS_X_W) ret |= D3DVS_X_W;
if((bwriter_swizzle & BWRITERVS_Y_X) == BWRITERVS_Y_X) ret |= D3DVS_Y_X;
if((bwriter_swizzle & BWRITERVS_Y_Y) == BWRITERVS_Y_Y) ret |= D3DVS_Y_Y;
if((bwriter_swizzle & BWRITERVS_Y_Z) == BWRITERVS_Y_Z) ret |= D3DVS_Y_Z;
if((bwriter_swizzle & BWRITERVS_Y_W) == BWRITERVS_Y_W) ret |= D3DVS_Y_W;
if((bwriter_swizzle & BWRITERVS_Z_X) == BWRITERVS_Z_X) ret |= D3DVS_Z_X;
if((bwriter_swizzle & BWRITERVS_Z_Y) == BWRITERVS_Z_Y) ret |= D3DVS_Z_Y;
if((bwriter_swizzle & BWRITERVS_Z_Z) == BWRITERVS_Z_Z) ret |= D3DVS_Z_Z;
if((bwriter_swizzle & BWRITERVS_Z_W) == BWRITERVS_Z_W) ret |= D3DVS_Z_W;
if((bwriter_swizzle & BWRITERVS_W_X) == BWRITERVS_W_X) ret |= D3DVS_W_X;
if((bwriter_swizzle & BWRITERVS_W_Y) == BWRITERVS_W_Y) ret |= D3DVS_W_Y;
if((bwriter_swizzle & BWRITERVS_W_Z) == BWRITERVS_W_Z) ret |= D3DVS_W_Z;
if((bwriter_swizzle & BWRITERVS_W_W) == BWRITERVS_W_W) ret |= D3DVS_W_W;
return ret;
}
DWORD d3d9_writemask(DWORD bwriter_writemask) {
DWORD ret = 0;
if(bwriter_writemask & BWRITERSP_WRITEMASK_0) ret |= D3DSP_WRITEMASK_0;
if(bwriter_writemask & BWRITERSP_WRITEMASK_1) ret |= D3DSP_WRITEMASK_1;
if(bwriter_writemask & BWRITERSP_WRITEMASK_2) ret |= D3DSP_WRITEMASK_2;
if(bwriter_writemask & BWRITERSP_WRITEMASK_3) ret |= D3DSP_WRITEMASK_3;
return ret;
}
DWORD d3d9_srcmod(DWORD bwriter_srcmod) {
switch(bwriter_srcmod) {
case BWRITERSPSM_NONE: return D3DSPSM_NONE;
case BWRITERSPSM_NEG: return D3DSPSM_NEG;
case BWRITERSPSM_ABS: return D3DSPSM_ABS;
case BWRITERSPSM_ABSNEG: return D3DSPSM_ABSNEG;
default:
FIXME("Unhandled BWRITERSPSM token %u\n", bwriter_srcmod);
return 0;
}
}
DWORD d3d9_dstmod(DWORD bwriter_mod) {
DWORD ret = 0;
if(bwriter_mod & BWRITERSPDM_SATURATE) ret |= D3DSPDM_SATURATE;
if(bwriter_mod & BWRITERSPDM_PARTIALPRECISION) ret |= D3DSPDM_PARTIALPRECISION;
if(bwriter_mod & BWRITERSPDM_MSAMPCENTROID) ret |= D3DSPDM_MSAMPCENTROID;
return ret;
}
DWORD d3d9_register(DWORD bwriter_register) {
if(bwriter_register == BWRITERSPR_TEMP) return D3DSPR_TEMP;
if(bwriter_register == BWRITERSPR_INPUT) return D3DSPR_INPUT;
if(bwriter_register == BWRITERSPR_CONST) return D3DSPR_CONST;
if(bwriter_register == BWRITERSPR_ADDR) return D3DSPR_ADDR;
if(bwriter_register == BWRITERSPR_TEXTURE) return D3DSPR_TEXTURE;
if(bwriter_register == BWRITERSPR_RASTOUT) return D3DSPR_RASTOUT;
if(bwriter_register == BWRITERSPR_ATTROUT) return D3DSPR_ATTROUT;
if(bwriter_register == BWRITERSPR_TEXCRDOUT) return D3DSPR_TEXCRDOUT;
if(bwriter_register == BWRITERSPR_OUTPUT) return D3DSPR_OUTPUT;
if(bwriter_register == BWRITERSPR_CONSTINT) return D3DSPR_CONSTINT;
if(bwriter_register == BWRITERSPR_COLOROUT) return D3DSPR_COLOROUT;
if(bwriter_register == BWRITERSPR_DEPTHOUT) return D3DSPR_DEPTHOUT;
if(bwriter_register == BWRITERSPR_SAMPLER) return D3DSPR_SAMPLER;
if(bwriter_register == BWRITERSPR_CONSTBOOL) return D3DSPR_CONSTBOOL;
if(bwriter_register == BWRITERSPR_LOOP) return D3DSPR_LOOP;
if(bwriter_register == BWRITERSPR_MISCTYPE) return D3DSPR_MISCTYPE;
if(bwriter_register == BWRITERSPR_LABEL) return D3DSPR_LABEL;
if(bwriter_register == BWRITERSPR_PREDICATE) return D3DSPR_PREDICATE;
FIXME("Unexpected BWRITERSPR %u\n", bwriter_register);
return -1;
}
DWORD d3d9_opcode(DWORD bwriter_opcode) {
switch(bwriter_opcode) {
case BWRITERSIO_NOP: return D3DSIO_NOP;
case BWRITERSIO_MOV: return D3DSIO_MOV;
case BWRITERSIO_ADD: return D3DSIO_ADD;
case BWRITERSIO_SUB: return D3DSIO_SUB;
case BWRITERSIO_MAD: return D3DSIO_MAD;
case BWRITERSIO_MUL: return D3DSIO_MUL;
case BWRITERSIO_RCP: return D3DSIO_RCP;
case BWRITERSIO_RSQ: return D3DSIO_RSQ;
case BWRITERSIO_DP3: return D3DSIO_DP3;
case BWRITERSIO_DP4: return D3DSIO_DP4;
case BWRITERSIO_MIN: return D3DSIO_MIN;
case BWRITERSIO_MAX: return D3DSIO_MAX;
case BWRITERSIO_SLT: return D3DSIO_SLT;
case BWRITERSIO_SGE: return D3DSIO_SGE;
case BWRITERSIO_EXP: return D3DSIO_EXP;
case BWRITERSIO_LOG: return D3DSIO_LOG;
case BWRITERSIO_LIT: return D3DSIO_LIT;
case BWRITERSIO_DST: return D3DSIO_DST;
case BWRITERSIO_LRP: return D3DSIO_LRP;
case BWRITERSIO_FRC: return D3DSIO_FRC;
case BWRITERSIO_M4x4: return D3DSIO_M4x4;
case BWRITERSIO_M4x3: return D3DSIO_M4x3;
case BWRITERSIO_M3x4: return D3DSIO_M3x4;
case BWRITERSIO_M3x3: return D3DSIO_M3x3;
case BWRITERSIO_M3x2: return D3DSIO_M3x2;
case BWRITERSIO_POW: return D3DSIO_POW;
case BWRITERSIO_CRS: return D3DSIO_CRS;
case BWRITERSIO_SGN: return D3DSIO_SGN;
case BWRITERSIO_ABS: return D3DSIO_ABS;
case BWRITERSIO_NRM: return D3DSIO_NRM;
case BWRITERSIO_SINCOS: return D3DSIO_SINCOS;
case BWRITERSIO_MOVA: return D3DSIO_MOVA;
case BWRITERSIO_EXPP: return D3DSIO_EXPP;
case BWRITERSIO_LOGP: return D3DSIO_LOGP;
case BWRITERSIO_TEXLDL: return D3DSIO_TEXLDL;
case BWRITERSIO_COMMENT: return D3DSIO_COMMENT;
case BWRITERSIO_END: return D3DSIO_END;
default:
FIXME("Unhandled BWRITERSIO token %u\n", bwriter_opcode);
return -1;
}
}
/* Debug print functions */
const char *debug_print_srcmod(DWORD mod) {
switch(mod) {
case BWRITERSPSM_NEG: return "D3DSPSM_NEG";
case BWRITERSPSM_ABS: return "D3DSPSM_ABS";
case BWRITERSPSM_ABSNEG: return "D3DSPSM_ABSNEG";
default: return "Unknown source modifier\n";
}
}
const char *debug_print_dstmod(DWORD mod) {
switch(mod) {
case 0:
return "";
case BWRITERSPDM_SATURATE:
return "_sat";
case BWRITERSPDM_PARTIALPRECISION:
return "_pp";
case BWRITERSPDM_MSAMPCENTROID:
return "_centroid";
case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION:
return "_sat_pp";
case BWRITERSPDM_SATURATE | BWRITERSPDM_MSAMPCENTROID:
return "_sat_centroid";
case BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
return "_pp_centroid";
case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
return "_sat_pp_centroid";
default:
return "Unexpected modifier\n";
}
}
static const char *get_regname(const struct shader_reg *reg, shader_type st) {
switch(reg->type) {
case BWRITERSPR_TEMP:
return wine_dbg_sprintf("r%u", reg->regnum);
case BWRITERSPR_INPUT:
return wine_dbg_sprintf("v%u", reg->regnum);
case BWRITERSPR_CONST:
return wine_dbg_sprintf("c%u", reg->regnum);
/* case BWRITERSPR_ADDR: */
case BWRITERSPR_TEXTURE:
if(st == ST_VERTEX) {
return wine_dbg_sprintf("a%u", reg->regnum);
} else {
return wine_dbg_sprintf("t%u", reg->regnum);
}
case BWRITERSPR_RASTOUT:
switch(reg->regnum) {
case BWRITERSRO_POSITION: return "oPos";
case BWRITERSRO_FOG: return "oFog";
case BWRITERSRO_POINT_SIZE: return "oPts";
default: return "Unexpected RASTOUT";
}
case BWRITERSPR_ATTROUT:
return wine_dbg_sprintf("oD%u", reg->regnum);
/* case BWRITERSPR_TEXCRDOUT: */
case BWRITERSPR_OUTPUT:
return wine_dbg_sprintf("o[T]%u", reg->regnum);
case BWRITERSPR_CONSTINT:
return wine_dbg_sprintf("i%u", reg->regnum);
case BWRITERSPR_COLOROUT:
return wine_dbg_sprintf("oC%u", reg->regnum);
case BWRITERSPR_DEPTHOUT:
return "oDepth";
case BWRITERSPR_SAMPLER:
return wine_dbg_sprintf("s%u", reg->regnum);
case BWRITERSPR_CONSTBOOL:
return wine_dbg_sprintf("b%u", reg->regnum);
case BWRITERSPR_LOOP:
return "aL";
case BWRITERSPR_MISCTYPE:
switch(reg->regnum) {
case 0: return "vPos";
case 1: return "vFace";
case 2: return "unexpected misctype";
}
case BWRITERSPR_LABEL:
return wine_dbg_sprintf("l%u", reg->regnum);
case BWRITERSPR_PREDICATE:
return wine_dbg_sprintf("p%u", reg->regnum);
default: return "unknown regname";
}
}
const char *debug_print_writemask(DWORD mask) {
char ret[6];
unsigned char pos = 1;
if(mask == BWRITERSP_WRITEMASK_ALL) return "";
ret[0] = '.';
if(mask & BWRITERSP_WRITEMASK_0) ret[pos++] = 'x';
if(mask & BWRITERSP_WRITEMASK_1) ret[pos++] = 'y';
if(mask & BWRITERSP_WRITEMASK_2) ret[pos++] = 'z';
if(mask & BWRITERSP_WRITEMASK_3) ret[pos++] = 'w';
ret[pos] = 0;
return wine_dbg_sprintf("%s", ret);
}
const char *debug_print_relarg(const struct shader_reg *reg) {
const char *short_swizzle;
if(!reg->rel_reg) return "";
short_swizzle = debug_print_swizzle(reg->rel_reg->swizzle);
if(reg->rel_reg->type == BWRITERSPR_ADDR) {
return wine_dbg_sprintf("[a%u%s]", reg->rel_reg->regnum, short_swizzle);
} else if(reg->rel_reg->type == BWRITERSPR_LOOP && reg->rel_reg->regnum == 0) {
return wine_dbg_sprintf("[aL%s]", short_swizzle);
} else {
return "Unexpected relative addressing argument";
}
}
const char *debug_print_dstreg(const struct shader_reg *reg, shader_type st) {
return wine_dbg_sprintf("%s%s%s", get_regname(reg, st),
debug_print_relarg(reg),
debug_print_writemask(reg->writemask));
}
const char *debug_print_swizzle(DWORD arg) {
char ret[6];
unsigned int i;
DWORD swizzle[4];
switch(arg) {
case BWRITERVS_NOSWIZZLE:
return "";
case BWRITERVS_SWIZZLE_X:
return ".x";
case BWRITERVS_SWIZZLE_Y:
return ".y";
case BWRITERVS_SWIZZLE_Z:
return ".z";
case BWRITERVS_SWIZZLE_W:
return ".w";
}
swizzle[0] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 0)) & 0x03;
swizzle[1] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 2)) & 0x03;
swizzle[2] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 4)) & 0x03;
swizzle[3] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 6)) & 0x03;
ret[0] = '.';
for(i = 0; i < 4; i++) {
switch(swizzle[i]) {
case 0: ret[1 + i] = 'x'; break;
case 1: ret[1 + i] = 'y'; break;
case 2: ret[1 + i] = 'z'; break;
case 3: ret[1 + i] = 'w'; break;
}
}
ret[5] = '\0';
return wine_dbg_sprintf("%s", ret);
}
const char *debug_print_srcreg(const struct shader_reg *reg, shader_type st) {
switch(reg->srcmod) {
case BWRITERSPSM_NONE:
return wine_dbg_sprintf("%s%s%s", get_regname(reg, st),
debug_print_relarg(reg),
debug_print_swizzle(reg->swizzle));
case BWRITERSPSM_NEG:
return wine_dbg_sprintf("-%s%s%s", get_regname(reg, st),
debug_print_relarg(reg),
debug_print_swizzle(reg->swizzle));
case BWRITERSPSM_ABS:
return wine_dbg_sprintf("%s%s_abs%s", get_regname(reg, st),
debug_print_relarg(reg),
debug_print_swizzle(reg->swizzle));
case BWRITERSPSM_ABSNEG:
return wine_dbg_sprintf("-%s%s_abs%s", get_regname(reg, st),
debug_print_relarg(reg),
debug_print_swizzle(reg->swizzle));
}
return "Unknown modifier";
}
const char *debug_print_opcode(DWORD opcode) {
switch(opcode){
case BWRITERSIO_NOP: return "nop";
case BWRITERSIO_MOV: return "mov";
case BWRITERSIO_ADD: return "add";
case BWRITERSIO_SUB: return "sub";
case BWRITERSIO_MAD: return "mad";
case BWRITERSIO_MUL: return "mul";
case BWRITERSIO_RCP: return "rcp";
case BWRITERSIO_RSQ: return "rsq";
case BWRITERSIO_DP3: return "dp3";
case BWRITERSIO_DP4: return "dp4";
case BWRITERSIO_MIN: return "min";
case BWRITERSIO_MAX: return "max";
case BWRITERSIO_SLT: return "slt";
case BWRITERSIO_SGE: return "sge";
case BWRITERSIO_EXP: return "exp";
case BWRITERSIO_LOG: return "log";
case BWRITERSIO_LIT: return "lit";
case BWRITERSIO_DST: return "dst";
case BWRITERSIO_LRP: return "lrp";
case BWRITERSIO_FRC: return "frc";
case BWRITERSIO_M4x4: return "m4x4";
case BWRITERSIO_M4x3: return "m4x3";
case BWRITERSIO_M3x4: return "m3x4";
case BWRITERSIO_M3x3: return "m3x3";
case BWRITERSIO_M3x2: return "m3x2";
case BWRITERSIO_POW: return "pow";
case BWRITERSIO_CRS: return "crs";
case BWRITERSIO_SGN: return "sgn";
case BWRITERSIO_ABS: return "abs";
case BWRITERSIO_NRM: return "nrm";
case BWRITERSIO_SINCOS: return "sincos";
case BWRITERSIO_MOVA: return "mova";
case BWRITERSIO_EXPP: return "expp";
case BWRITERSIO_LOGP: return "logp";
case BWRITERSIO_TEXLDL: return "texldl";
default: return "unknown";
}
}