Loops with unsigned decrement can be reliably stopped when the counter
wraps around after reaching zero.
* src/cff/cffload.c (cff_charset_compute_cids): Use unsigned counter.
* src/pshinter/pshalgo.c (psh_hint_table_activate_mask): Ditto.
* src/pshinter/pshrec.c (ps_mask_table_merge): Ditto.
* src/base/ftdbgmem.c (FT_DumpMemory): Check for active debugger.
(ft_mem_table_destroy): Move `FT_DumpMemory` call from here...
(ft_mem_debug_done): ... to here.
These changes are neccessary to properly recover `memory->user` that
holds the Windows heap handle now.
* src/base/ftdbgmem.c (ft_mem_debug_init): Handle all table allocations,
initializations, and sizing instead of...
(ft_mem_table_new): ... this function removed.
(ft_mem_debug_done): Better check for the active debugger and free the
debugger table here instead of...
(ft_mem_table_destroy): ... here.
* src/base/ftstream.c (FT_Stream_ReadUShort, FT_Stream_ReadUOffset,
FT_Stream_ReadULong and their LE variants): Remove unnecessary
initialization and slightly refactor.
(FT_Stream_GetByte, FT_Stream_ReadByte): Rename to return unsigned
value and align with sister functions.
* include/freetype/internal/ftstream.h (FT_Stream_GetByte,
FT_Stream_ReadByte): Update prototypes and caller macros.
* src/smooth/ftgrays.c (FT_UDIVPREP, FT_UDIV): Reduce shift.
Smaller shifts that keep the division operands of FT_UDIVPREP within
32 bits result in slightly faster divisions, which is noticeable in
the overall performance. The loss of precision is tolerable until the
divisors (the components dx and dy) approach 32 - PIXEL_BITS. With
PIXEL_BITS = 8, this corresponds to 65,000 pixels or the bitmap size
that we refuse to render anyway.
Using `ftbench -p -s60 -t5 -bc timesi.ttf`,
Before: 8.52 us/op
After: 8.32 us/op
MSVC does not set `__SSE2__`. Instead one must check whether `_M_IX86_FP` is
defined and greater than or equal to 2.
* src/smooth/ftgrays.c (FT_SSE2): New macro.
Use it where appropriate.
* src/truetype/ttobjs.c (tt_check_trickyness_family): For the case
that the beginning part of a long tricky family name is already
registered as another tricky family name, no need to double-check
the longer one. Such long tricky family names are removed from
the `trick_names'.
* src/truetype/ttobjs.c (tt_skip_pdffont_random_tag):
New function to skip the randomization tag in the names of the
fonts embedded in a PDF. It is used by tt_check_trickyness_family(),
to keep from mistaking "DLC" in the randomization tag as a
tricky font name. See discussion in:
https://lists.nongnu.org/archive/html/freetype-devel/2021-02/msg00002.html
For technical detail about the randomization tag, please find
PDF Reference 5.5.3 "Font Subsets". Thanks to Justyna Wawrzynska
for pointing out the issue caused by the randomization tag.
Thanks to Ting717 for providing sample PDF. Fixes#1087.
* src/truetype/ttobjs.c (tt_check_trickyness_sfnt_ids): Add
checksums for 2 tricky fonts `DFHei-Bd-WIN-HK-BF' and
`DFMing-Md-WIN-HK-BF'.
Put the null cell at the end of the pool and store it explicitly so that
we can use it as both the limit and the dumpster.
* src/smooth/ftgrays.c (gray_TWorker): Store the last `cell_null` and
remove unnecesary fields.
(NULL_CELL_PTR, CELL_IS_NULL): Remove in favor of explicit `cell_null`.
(gray_dump_cells, gray_set_cell, gray_sweep{,_direct}): Update callers.
(gray_convert_glyph_inner): Trace remaining cells (oh well).
(gray_convert_glyph): Set up `cell_null` and slightly improve the pool
management.
MSVC, for example, used `long long` even without full C99 support.
* include/freetype/config/ftstdlib.h: Check if `long long` limits are
defined in <limits.h>.
* include/freetype/config/integer-types.h: Check `long long` size and
use it to typedef FT_Int64.