[smooth] Reduce shift in multiply-shift optimization.
* src/smooth/ftgrays.c (FT_UDIVPREP, FT_UDIV): Reduce shift. Smaller shifts that keep the division operands of FT_UDIVPREP within 32 bits result in slightly faster divisions, which is noticeable in the overall performance. The loss of precision is tolerable until the divisors (the components dx and dy) approach 32 - PIXEL_BITS. With PIXEL_BITS = 8, this corresponds to 65,000 pixels or the bitmap size that we refuse to render anyway. Using `ftbench -p -s60 -t5 -bc timesi.ttf`, Before: 8.52 us/op After: 8.32 us/op
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@ -386,12 +386,10 @@ typedef ptrdiff_t FT_PtrDist;
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/* divisors to provide sufficient accuracy of the multiply-shift. */
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/* It should not exceed (64 - PIXEL_BITS) to prevent overflowing and */
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/* leave enough room for 64-bit unsigned multiplication however. */
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#define FT_UDIVPREP( c, b ) \
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FT_Int64 b ## _r = c ? (FT_Int64)( ~(FT_UInt64)0 >> PIXEL_BITS ) / ( b ) \
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: 0
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#define FT_UDIV( a, b ) \
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(TCoord)( ( (FT_UInt64)( a ) * (FT_UInt64)( b ## _r ) ) >> \
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( sizeof( FT_UInt64 ) * FT_CHAR_BIT - PIXEL_BITS ) )
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#define FT_UDIVPREP( c, b ) \
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FT_Int64 b ## _r = c ? (FT_Int64)0xFFFFFFFF / ( b ) : 0
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#define FT_UDIV( a, b ) \
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(TCoord)( ( (FT_UInt64)( a ) * (FT_UInt64)( b ## _r ) ) >> 32 )
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/* Scale area and apply fill rule to calculate the coverage byte. */
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