mirror of https://github.com/sm64pc/sm64pc.git
655c381d6f
when EXTERNAL_TEXTURES is defined, the texture hashmap in gfx_pc.c uses texture names as keys all textures are precached on startup if EXTERNAL_TEXTURES is defined and 'precache' is true in the config |
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.. | ||
audio | ||
buffers | ||
engine | ||
game | ||
goddard | ||
menu | ||
pc |