sm64pc/src
fgsfds 655c381d6f add texture preloading
when EXTERNAL_TEXTURES is defined, the texture hashmap in gfx_pc.c uses texture names as keys

all textures are precached on startup if EXTERNAL_TEXTURES is defined and 'precache' is true in the config
2020-05-26 00:54:51 +03:00
..
audio unfuck BSWAP16 macro, replace it with BE_TO_HOST16() in audio 2020-05-22 01:36:49 +03:00
buffers Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00
engine clean up some toolchain compatibility fixes 2020-05-19 22:22:52 +03:00
game game now uses non-working directory paths by default 2020-05-25 07:19:35 +03:00
goddard Added info that sparkle texture 5 was fixed 2020-05-20 20:59:16 -03:00
menu merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
pc add texture preloading 2020-05-26 00:54:51 +03:00