mirror of https://github.com/sm64pc/sm64pc.git
28 lines
565 B
C
28 lines
565 B
C
#ifndef SCREEN_TRANSITION_H
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#define SCREEN_TRANSITION_H
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#include <PR/ultratypes.h>
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#include <PR/gbi.h>
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#include "macros.h"
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#include "types.h"
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enum TextureTransitionID
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{
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TEX_TRANS_STAR,
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TEX_TRANS_CIRCLE,
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TEX_TRANS_MARIO,
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TEX_TRANS_BOWSER
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};
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enum TextureTransitionType
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{
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TRANS_TYPE_MIRROR,
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TRANS_TYPE_CLAMP
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};
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int render_screen_transition(s8 fadeTimer, s8 transType, u8 transTime, struct WarpTransitionData *transData);
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Gfx *geo_cannon_circle_base(s32 callContext, struct GraphNode *node, UNUSED Mat4 mtx);
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#endif // SCREEN_TRANSITION_H
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