mirror of https://github.com/sm64pc/sm64pc.git
93 lines
2.4 KiB
C
93 lines
2.4 KiB
C
#ifndef SEGMENT_SYMBOLS_H
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#define SEGMENT_SYMBOLS_H
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#ifdef TARGET_N64
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#define DECLARE_SEGMENT(name) \
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extern u8 _##name##SegmentRomStart[]; \
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extern u8 _##name##SegmentRomEnd[];
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#else
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#define DECLARE_SEGMENT(name) \
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static u8 _##name##SegmentRomStart[1]; \
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static u8 _##name##SegmentRomEnd[1];
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#endif
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#define DECLARE_ACTOR_SEGMENT(name) \
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DECLARE_SEGMENT(name##_mio0) \
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DECLARE_SEGMENT(name##_geo)
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#define DECLARE_LEVEL_SEGMENT(name) \
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DECLARE_SEGMENT(name) \
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DECLARE_SEGMENT(name##_segment_7)
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DECLARE_ACTOR_SEGMENT(common0)
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DECLARE_ACTOR_SEGMENT(common1)
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DECLARE_ACTOR_SEGMENT(group0)
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DECLARE_ACTOR_SEGMENT(group1)
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DECLARE_ACTOR_SEGMENT(group2)
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DECLARE_ACTOR_SEGMENT(group3)
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DECLARE_ACTOR_SEGMENT(group4)
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DECLARE_ACTOR_SEGMENT(group5)
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DECLARE_ACTOR_SEGMENT(group6)
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DECLARE_ACTOR_SEGMENT(group7)
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DECLARE_ACTOR_SEGMENT(group8)
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DECLARE_ACTOR_SEGMENT(group9)
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DECLARE_ACTOR_SEGMENT(group10)
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DECLARE_ACTOR_SEGMENT(group11)
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DECLARE_ACTOR_SEGMENT(group12)
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DECLARE_ACTOR_SEGMENT(group13)
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DECLARE_ACTOR_SEGMENT(group14)
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DECLARE_ACTOR_SEGMENT(group15)
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DECLARE_ACTOR_SEGMENT(group16)
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DECLARE_ACTOR_SEGMENT(group17)
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DECLARE_SEGMENT(behavior)
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DECLARE_SEGMENT(scripts)
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DECLARE_SEGMENT(goddard)
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#ifdef TARGET_N64
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extern u8 _goddardSegmentStart[];
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#else
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static u8 _goddardSegmentStart[1];
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#endif
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DECLARE_LEVEL_SEGMENT(menu)
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DECLARE_LEVEL_SEGMENT(intro)
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DECLARE_LEVEL_SEGMENT(ending)
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#define STUB_LEVEL(_0, _1, _2, _3, _4, _5, _6, _7, _8)
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#define DEFINE_LEVEL(_0, _1, _2, folder, _4, _5, _6, _7, _8, _9, _10) DECLARE_LEVEL_SEGMENT(folder)
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#include "levels/level_defines.h"
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#undef STUB_LEVEL
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#undef DEFINE_LEVEL
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DECLARE_SEGMENT(water_skybox_mio0)
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DECLARE_SEGMENT(ccm_skybox_mio0)
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DECLARE_SEGMENT(clouds_skybox_mio0)
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DECLARE_SEGMENT(bitfs_skybox_mio0)
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DECLARE_SEGMENT(wdw_skybox_mio0)
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DECLARE_SEGMENT(cloud_floor_skybox_mio0)
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DECLARE_SEGMENT(ssl_skybox_mio0)
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DECLARE_SEGMENT(bbh_skybox_mio0)
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DECLARE_SEGMENT(bidw_skybox_mio0)
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DECLARE_SEGMENT(bits_skybox_mio0)
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DECLARE_SEGMENT(fire_mio0)
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DECLARE_SEGMENT(spooky_mio0)
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DECLARE_SEGMENT(generic_mio0)
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DECLARE_SEGMENT(water_mio0)
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DECLARE_SEGMENT(sky_mio0)
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DECLARE_SEGMENT(snow_mio0)
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DECLARE_SEGMENT(cave_mio0)
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DECLARE_SEGMENT(machine_mio0)
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DECLARE_SEGMENT(mountain_mio0)
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DECLARE_SEGMENT(grass_mio0)
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DECLARE_SEGMENT(outside_mio0)
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DECLARE_SEGMENT(inside_mio0)
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DECLARE_SEGMENT(effect_mio0)
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DECLARE_SEGMENT(title_screen_bg_mio0)
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DECLARE_SEGMENT(debug_level_select_mio0)
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#endif
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