Commit Graph

12 Commits

Author SHA1 Message Date
fgsfds 29e915e4df fix JP build 2020-06-17 05:18:05 +03:00
NoHomoBoi b15bd727c2 Added sfx and env volume settings 2020-06-13 02:16:00 -05:00
NoHomoBoi 2fa7e4f4ba Merge branch 'nightly' of https://github.com/KiritoDv/sm64pc into nightly 2020-06-11 22:40:55 -05:00
NoHomoBoi 49dc1e3495 Added music volume config 2020-06-11 22:39:13 -05:00
fgsfds 3557e895fe add apply button to display settings 2020-06-11 22:24:46 +03:00
fgsfds a81a8e6ef1 added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
along with options to select backends for windowing, rendering, audio and controls in the Makefile

use RENDER_API=D3D11 or D3D12 for the D3D renderers, that will also automatically enable using DXGI for windowing; SDL2 will still be used for input and audio for the time being

also adds three-point filtering to the OpenGL backend and an option for it in the menu
2020-06-11 22:24:46 +03:00
Zerocker 9917188ec8 Revert "Secret Cheat was added"
This reverts commit 19990cde38.
2020-05-31 14:18:17 +09:00
Zerocker 709a049ab6 Added rumble strength option 2020-05-30 20:50:12 +09:00
Zerocker 3f1fd3aba8 Merge remote-tracking branch 'upstream/nightly' into rumble_back 2020-05-29 23:19:09 +09:00
GateGuy 875d7a9b3c Added deadzone option 2020-05-28 18:40:36 -04:00
Zerocker 19990cde38 Secret Cheat was added 2020-05-24 23:50:55 +09:00
fgsfds 686ea5be7b separate options menu strings and add JP strings 2020-05-22 01:36:49 +03:00