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undo naming for now
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@ -35,7 +35,7 @@ static s32 l_counter = 0;
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// How to add stuff:
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// strings: add them to include/text_strings.h.in
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// and to optMainStr[] / opts*Str[]
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// and to menuStr[] / opts*Str[]
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// options: add them to the relevant options list
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// menus: add a new submenu definition and a new
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// option to the optsMain list
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@ -52,7 +52,7 @@ static const u8 optSmallStr[][32] = {
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{ TEXT_OPT_R_HIGHLIGHT },
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};
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static const u8 optMainStr[][32] = {
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static const u8 menuStr[][32] = {
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{ TEXT_OPT_OPTIONS },
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{ TEXT_OPT_CAMERA },
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{ TEXT_OPT_CONTROLS },
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@ -107,7 +107,7 @@ static const u8 optsCheatsStr[][64] = {
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{ TEXT_OPT_CHEAT9 },
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};
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static const u8 optBindStr[][32] = {
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static const u8 bindStr[][32] = {
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{ TEXT_OPT_UNBOUND },
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{ TEXT_OPT_PRESSKEY },
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{ TEXT_BIND_A },
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@ -236,24 +236,24 @@ static struct Option optsCamera[] = {
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#endif
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static struct Option optsControls[] = {
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DEF_OPT_BIND( optBindStr[ 2], configKeyA ),
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DEF_OPT_BIND( optBindStr[ 3], configKeyB ),
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DEF_OPT_BIND( optBindStr[ 4], configKeyStart ),
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DEF_OPT_BIND( optBindStr[ 5], configKeyL ),
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DEF_OPT_BIND( optBindStr[ 6], configKeyR ),
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DEF_OPT_BIND( optBindStr[ 7], configKeyZ ),
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DEF_OPT_BIND( optBindStr[ 8], configKeyCUp ),
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DEF_OPT_BIND( optBindStr[ 9], configKeyCDown ),
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DEF_OPT_BIND( optBindStr[10], configKeyCLeft ),
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DEF_OPT_BIND( optBindStr[11], configKeyCRight ),
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DEF_OPT_BIND( optBindStr[12], configKeyStickUp ),
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DEF_OPT_BIND( optBindStr[13], configKeyStickDown ),
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DEF_OPT_BIND( optBindStr[14], configKeyStickLeft ),
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DEF_OPT_BIND( optBindStr[15], configKeyStickRight ),
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DEF_OPT_BIND( bindStr[ 2], configKeyA ),
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DEF_OPT_BIND( bindStr[ 3], configKeyB ),
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DEF_OPT_BIND( bindStr[ 4], configKeyStart ),
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DEF_OPT_BIND( bindStr[ 5], configKeyL ),
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DEF_OPT_BIND( bindStr[ 6], configKeyR ),
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DEF_OPT_BIND( bindStr[ 7], configKeyZ ),
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DEF_OPT_BIND( bindStr[ 8], configKeyCUp ),
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DEF_OPT_BIND( bindStr[ 9], configKeyCDown ),
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DEF_OPT_BIND( bindStr[10], configKeyCLeft ),
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DEF_OPT_BIND( bindStr[11], configKeyCRight ),
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DEF_OPT_BIND( bindStr[12], configKeyStickUp ),
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DEF_OPT_BIND( bindStr[13], configKeyStickDown ),
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DEF_OPT_BIND( bindStr[14], configKeyStickLeft ),
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DEF_OPT_BIND( bindStr[15], configKeyStickRight ),
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// max deadzone is 31000; this is less than the max range of ~32768, but this
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// way, the player can't accidentally lock themselves out of using the stick
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DEF_OPT_SCROLL( optBindStr[16], &configStickDeadzone, 0, 100, 1 ),
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DEF_OPT_SCROLL( optBindStr[17], &configRumbleStrength, 0, 100, 1)
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DEF_OPT_SCROLL( bindStr[16], &configStickDeadzone, 0, 100, 1 ),
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DEF_OPT_SCROLL( bindStr[17], &configRumbleStrength, 0, 100, 1)
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};
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static struct Option optsVideo[] = {
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@ -288,28 +288,28 @@ static struct Option optsCheats[] = {
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/* submenu definitions */
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#ifdef BETTERCAMERA
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static struct SubMenu menuCamera = DEF_SUBMENU( optMainStr[1], optsCamera );
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static struct SubMenu menuCamera = DEF_SUBMENU( menuStr[1], optsCamera );
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#endif
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static struct SubMenu menuControls = DEF_SUBMENU( optMainStr[2], optsControls );
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static struct SubMenu menuVideo = DEF_SUBMENU( optMainStr[3], optsVideo );
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static struct SubMenu menuAudio = DEF_SUBMENU( optMainStr[4], optsAudio );
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static struct SubMenu menuCheats = DEF_SUBMENU( optMainStr[6], optsCheats );
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static struct SubMenu menuControls = DEF_SUBMENU( menuStr[2], optsControls );
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static struct SubMenu menuVideo = DEF_SUBMENU( menuStr[3], optsVideo );
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static struct SubMenu menuAudio = DEF_SUBMENU( menuStr[4], optsAudio );
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static struct SubMenu menuCheats = DEF_SUBMENU( menuStr[6], optsCheats );
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/* main options menu definition */
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static struct Option optsMain[] = {
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#ifdef BETTERCAMERA
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DEF_OPT_SUBMENU( optMainStr[1], &menuCamera ),
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DEF_OPT_SUBMENU( menuStr[1], &menuCamera ),
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#endif
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DEF_OPT_SUBMENU( optMainStr[2], &menuControls ),
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DEF_OPT_SUBMENU( optMainStr[3], &menuVideo ),
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DEF_OPT_SUBMENU( optMainStr[4], &menuAudio ),
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DEF_OPT_BUTTON ( optMainStr[5], optmenu_act_exit ),
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DEF_OPT_SUBMENU( menuStr[2], &menuControls ),
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DEF_OPT_SUBMENU( menuStr[3], &menuVideo ),
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DEF_OPT_SUBMENU( menuStr[4], &menuAudio ),
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DEF_OPT_BUTTON ( menuStr[5], optmenu_act_exit ),
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// NOTE: always keep cheats the last option here because of the half-assed way I toggle them
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DEF_OPT_SUBMENU( optMainStr[6], &menuCheats )
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DEF_OPT_SUBMENU( menuStr[6], &menuCheats )
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};
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static struct SubMenu menuMain = DEF_SUBMENU( optMainStr[0], optsMain );
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static struct SubMenu menuMain = DEF_SUBMENU( menuStr[0], optsMain );
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/* implementation */
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@ -388,9 +388,9 @@ static void optmenu_draw_opt(const struct Option *opt, s16 x, s16 y, u8 sel) {
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// TODO: button names
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if (opt->uval[i] == VK_INVALID) {
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if (optmenu_binding && white)
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optmenu_draw_text(x, y-13, optBindStr[1], 1);
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optmenu_draw_text(x, y-13, bindStr[1], 1);
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else
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optmenu_draw_text(x, y-13, optBindStr[0], white);
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optmenu_draw_text(x, y-13, bindStr[0], white);
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} else {
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uint_to_hex(opt->uval[i], buf);
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optmenu_draw_text(x, y-13, buf, white);
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