Had to get a bit more advanced with this fix

This commit is contained in:
Colton G. Rushton 2021-02-12 23:21:16 -04:00 committed by GitHub
parent 1607474461
commit d3a09928ce
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 1 additions and 1 deletions

View File

@ -460,7 +460,7 @@ void spawn_objects_from_info(UNUSED s32 unused, struct SpawnInfo *spawnInfo) {
//! (Spawning Displacement) On the Japanese version, Mario's platform object
// isn't cleared when transitioning between areas. This can cause Mario to
// receive displacement after spawning.
#if !defined(VERSION_JP) || !defined(QOL_FIXES)
#if (!defined(VERSION_JP) || !defined(QOL_FIXES)) || (defined(VERSION_JP) && defined(QOL_FIXES))
clear_mario_platform();
#endif