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This variable wrapped my brain around a tree too much
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@ -386,12 +386,7 @@ void render_multi_text_string(s16 *xPos, s16 *yPos, s8 multiTextID)
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* In JP/EU a IA1 texture is used but in US a IA4 texture is used.
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*/
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void print_generic_string(s16 x, s16 y, const u8 *str) {
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// get rid of this unused variable when both VERSION_EU and QOL_FIXES
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#ifdef QOL_FIXES
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#ifndef VERSION_EU
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UNUSED s8 mark = DIALOG_MARK_NONE; // unused in EU
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#endif
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#endif
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s32 strPos = 0;
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u8 lineNum = 1;
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#ifdef VERSION_EU
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