mirror of https://github.com/sm64pc/sm64pc.git
Made a booboo with the last commit
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@ -2617,7 +2617,7 @@ s32 cur_obj_update_dialog(s32 actionArg, s32 dialogFlags, s32 dialogID, UNUSED s
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UNUSED s32 doneTurning = TRUE;
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switch (o->oDialogState) {
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#if defined(VERSION_JP) && !defined(QOL_FIXES)
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#if (defined(VERSION_JP) && !defined(QOL_FIXES))
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case DIALOG_UNK1_ENABLE_TIME_STOP:
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//! We enable time stop even if Mario is not ready to speak. This
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// allows us to move during time stop as long as Mario never enters
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@ -2694,7 +2694,7 @@ s32 cur_obj_update_dialog_with_cutscene(s32 actionArg, s32 dialogFlags, s32 cuts
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s32 doneTurning = TRUE;
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switch (o->oDialogState) {
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#if defined(VERSION_JP) && !defined(QOL_FIXES)
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#if (defined(VERSION_JP) && !defined(QOL_FIXES))
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case DIALOG_UNK2_ENABLE_TIME_STOP:
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//! We enable time stop even if Mario is not ready to speak. This
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// allows us to move during time stop as long as Mario never enters
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