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Fixed previous bug fix
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@ -23,22 +23,22 @@ void fish_act_spawn(void) {
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// Blue fish with a quanitiy of twenty.
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case 0:
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model = MODEL_FISH; schoolQuantity = 20; minDistToMario = 15; fishAnimation = blue_fish_seg3_anims_0301C2B0;
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model = MODEL_FISH; schoolQuantity = 20; minDistToMario = 1500.0f; fishAnimation = blue_fish_seg3_anims_0301C2B0;
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break;
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// Blue fish with a quanitiy of five.
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case 1:
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model = MODEL_FISH; schoolQuantity = 5; minDistToMario = 15; fishAnimation = blue_fish_seg3_anims_0301C2B0;
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model = MODEL_FISH; schoolQuantity = 5; minDistToMario = 1500.0f; fishAnimation = blue_fish_seg3_anims_0301C2B0;
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break;
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// Cyan fish with a quanitiy of twenty.
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case 2:
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model = MODEL_CYAN_FISH; schoolQuantity = 20; minDistToMario = 15; fishAnimation = cyan_fish_seg6_anims_0600E264;
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model = MODEL_CYAN_FISH; schoolQuantity = 20; minDistToMario = 1500.0f; fishAnimation = cyan_fish_seg6_anims_0600E264;
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break;
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// Cyan fish with a quanitiy of five.
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case 3:
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model = MODEL_CYAN_FISH; schoolQuantity = 5; minDistToMario = 15; fishAnimation = cyan_fish_seg6_anims_0600E264;
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model = MODEL_CYAN_FISH; schoolQuantity = 5; minDistToMario = 1500.0f; fishAnimation = cyan_fish_seg6_anims_0600E264;
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break;
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}
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/**
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