diff --git a/src/game/behaviors/fish.inc.c b/src/game/behaviors/fish.inc.c index 0ac2d34b..f9572725 100644 --- a/src/game/behaviors/fish.inc.c +++ b/src/game/behaviors/fish.inc.c @@ -23,22 +23,22 @@ void fish_act_spawn(void) { // Blue fish with a quanitiy of twenty. case 0: - model = MODEL_FISH; schoolQuantity = 20; minDistToMario = 15; fishAnimation = blue_fish_seg3_anims_0301C2B0; + model = MODEL_FISH; schoolQuantity = 20; minDistToMario = 1500.0f; fishAnimation = blue_fish_seg3_anims_0301C2B0; break; // Blue fish with a quanitiy of five. case 1: - model = MODEL_FISH; schoolQuantity = 5; minDistToMario = 15; fishAnimation = blue_fish_seg3_anims_0301C2B0; + model = MODEL_FISH; schoolQuantity = 5; minDistToMario = 1500.0f; fishAnimation = blue_fish_seg3_anims_0301C2B0; break; // Cyan fish with a quanitiy of twenty. case 2: - model = MODEL_CYAN_FISH; schoolQuantity = 20; minDistToMario = 15; fishAnimation = cyan_fish_seg6_anims_0600E264; + model = MODEL_CYAN_FISH; schoolQuantity = 20; minDistToMario = 1500.0f; fishAnimation = cyan_fish_seg6_anims_0600E264; break; // Cyan fish with a quanitiy of five. case 3: - model = MODEL_CYAN_FISH; schoolQuantity = 5; minDistToMario = 15; fishAnimation = cyan_fish_seg6_anims_0600E264; + model = MODEL_CYAN_FISH; schoolQuantity = 5; minDistToMario = 1500.0f; fishAnimation = cyan_fish_seg6_anims_0600E264; break; } /**