mirror of https://github.com/sm64pc/sm64pc.git
Update README.md
This commit is contained in:
parent
7c1342c803
commit
b38f928ed0
|
@ -23,9 +23,8 @@ Performance is the first thing that will be worked on and it has plenty of room
|
|||
* Custom level lighting for all stages.
|
||||
* Dynamic sphere lights for objects and particles.
|
||||
* Classic Phong shading.
|
||||
* Custom material properties based on texture names or geometry layouts.
|
||||
* Normal map support.
|
||||
* Custom material properties based on texture names.
|
||||
* Custom material properties based on geometry layouts.
|
||||
* Real-time raytraced shadows, reflections, refractions and global illumination.
|
||||
* Real-time denoiser (experimental).
|
||||
|
||||
|
|
Loading…
Reference in New Issue