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@ -20,15 +20,13 @@ Performance is the first thing that will be worked on and it has plenty of room
## Features
* Fully path-traced renderer.
* Custom level lights for all stages.
* Custom level lighting for all stages.
* Dynamic sphere lights for objects and particles.
* Classic Phong shading.
* Normal map support.
* Custom material properties based on texture names.
* Custom material properties based on geometry layouts.
* Real-time raytraced reflections.
* Real-time raytraced refractions.
* Real-time raytraced global illumination.
* Real-time raytraced shadows, reflections, refractions and global illumination.
* Real-time denoiser (experimental).
## Building