mirror of https://github.com/sm64pc/sm64pc.git
Merge branch 'nightly_rt64alpha' of https://github.com/DarioSamo/sm64rtx into nightly_rt64alpha
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# sm64rtx
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# sm64rt
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## UNDER CONSTRUCTION
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## NOTE: The main dependency of sm64rtx, RT64, is currently private until its first public release. For now, this repository only contains the changes required to make the game compatible with it.
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## NOTE: The main dependency of sm64rt, RT64, is currently private until its first public release. For now, this repository only contains the changes required to make the game compatible with it.
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Fork of [sm64pc/sm64ex](https://github.com/sm64pc/sm64ex) that adds support for [RT64](https://github.com/DarioSamo/RT64), a hardware-accelerated real-time raytracer.
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@ -13,4 +13,4 @@ For building instructions, please refer to the [sm64ex wiki](https://github.com/
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* EXTERNAL_DATA=1 (Required for associating textures to the renderer's material properties)
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* NODRAWINGDISTANCE=1 (Optional, but gives good results and prevents pop-in, which can cause issues with objects that cast shadows or appear in reflections)
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* NODRAWINGDISTANCE=1 (Optional, but gives good results and prevents pop-in, which can cause issues with objects that cast shadows or appear in reflections)
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