Make castle light and JRB fog not be affected by lights.

This commit is contained in:
Dario 2021-04-21 22:22:07 -03:00
parent 102c4b4596
commit 6c44c29fa8
1 changed files with 16 additions and 4 deletions

View File

@ -421,7 +421,14 @@
"name": "levels/castle_inside/6.rgba16"
},
{
"materialMod": null,
"materialMod": {
"lightGroupMaskBits": 0,
"selfLight": [
0.5,
0.5,
0.5
]
},
"name": "levels/castle_inside/castle_light.ia16"
},
{
@ -738,6 +745,10 @@
"materialMod": null,
"name": "textures/inside/inside_castle_textures.00000.rgba16"
},
{
"materialMod": null,
"name": "textures/inside/inside_castle_textures.01000.rgba16"
},
{
"materialMod": null,
"name": "textures/inside/inside_castle_textures.03000.rgba16"
@ -866,10 +877,11 @@
},
{
"materialMod": {
"lightGroupMaskBits": 0,
"selfLight": [
0.10000000149011612,
0.10000000149011612,
0.10000000149011612
0.5,
0.5,
0.5
]
},
"name": "textures/segment2/segment2.13458.ia16"