freetype2/docs/INSTALL_GNU.md

5.6 KiB

Compiling FreeType with GNU Make

This document contains instructions how to build the FreeType library on non-Unix systems with the help of GNU Make. Note that if you are running Cygwin or MinGW/MSYS in Windows, you should follow the instructions in the file INSTALL_UNIX.md instead.

FreeType 2 includes a powerful and flexible build system that allows you to easily compile it on a great variety of platforms from the command line. To do so, just follow these simple instructions.

1. Install GNU Make

The FreeType 2 build system relies on many features special to GNU Make.

NEARLY ALL OTHER MAKE TOOLS FAIL, INCLUDING BSD MAKE, SO REALLY INSTALL A RECENT VERSION OF GNU MAKE ON YOUR SYSTEM!

Note that make++, a make tool written in Perl, supports enough features of GNU make to compile FreeType. See

https://makepp.sourceforge.net

for more information; you need version 2.0 or newer, and you must pass option --norc-substitution.

Make sure that you are invoking GNU Make from the command line, by typing something like:

make -v

to display its version number.

VERSION 3.81 OR NEWER IS NEEDED!

2. Invoke make

Go to the root directory of FreeType 2, then simply invoke GNU Make from the command line. This will launch the FreeType 2 host platform detection routines. A summary will be displayed, for example, on Win32.

FreeType build system -- automatic system detection

The following settings are used:

  platform                     windows
  compiler                     gcc
  configuration directory      .\builds\windows
  configuration rules          .\builds\windows\w32-gcc.mk

If this does not correspond to your system or settings please
remove the file 'config.mk' from this directory then read the
INSTALL file for help.

Otherwise, simply type 'make' again to build the library
or 'make refdoc' to build the API reference (the latter needs
Python >= 3.5).

If the detected settings correspond to your platform and compiler, skip to step 5. Note that if your platform is completely alien to the build system, the detected platform will be ansi.

3. Configure the build system for a different compiler

If the build system correctly detected your platform, but you want to use a different compiler than the one specified in the summary (for most platforms, gcc is the default compiler), invoke GNU Make with

make setup <compiler>

Examples:

to use Visual C++ on Win32, type:  `make setup visualc`
to use Borland C++ on Win32, type  `make setup bcc32`
to use Watcom C++ on Win32, type   `make setup watcom`
to use Intel C++ on Win32, type    `make setup intelc`
to use LCC-Win32 on Win32, type:   `make setup lcc`
to use Watcom C++ on OS/2, type    `make setup watcom`
to use VisualAge C++ on OS/2, type `make setup visualage`

The <compiler> name to use is platform-dependent. The list of available compilers for your system is available in the file builds/<system>/detect.mk.

If you are satisfied by the new configuration summary, skip to step 5.

3a. Use clang instead of gcc

The clang compiler can use FreeType's setup for gcc; it is sufficient to set the CC variable, for example

make CC=clang

3b. Compiling with a C++ compiler

FreeType can be built with a C++ compiler, for example

make CC="g++"

If clang++ should be used it is necessary to also override the ANSIFLAGS variable:

make CC="clang++" ANSIFLAGS=""

4. Configure the build system for an unknown platform/compiler

The auto-detection/setup phase of the build system copies a file to the current directory under the name config.mk.

For example, on OS/2+gcc, it would simply copy builds/os2/os2-gcc.mk to ./config.mk.

If for some reason your platform isn't correctly detected, copy manually the configuration sub-makefile to ./config.mk and go to step 5.

Note that this file is a sub-Makefile used to specify Make variables for compiler and linker invocation during the build. You can easily create your own version from one of the existing configuration files, then copy it to the current directory under the name ./config.mk.

5. Build the library

The auto-detection/setup phase should have copied a file in the current directory, called ./config.mk. This file contains definitions of various Make variables used to invoke the compiler and linker during the build. [It has also generated a file called ftmodule.h in the objects directory (which is normally <toplevel>/objs/); please read the file docs/CUSTOMIZE for customization of FreeType.]

To launch the build, simply invoke GNU Make again: The top Makefile will detect the configuration file and run the build with it. If you have used variables in step 3, you must use the same variables here, too.

Final note

The above instructions build a statically linked library of the font engine in the objs directory. On Windows, you can build a DLL either with MinGW (within an MSYS shell, following the instructions in INSTALL.UNIX), or you use one of the Visual C++ project files; see the subdirectories of builds/windows. For everything else, you are on your own, and you might follow the instructions in INSTALL.ANY to create your own Makefiles.


Copyright (C) 2003-2023 by
David Turner, Robert Wilhelm, and Werner Lemberg.

This file is part of the FreeType project, and may only be used,
modified, and distributed under the terms of the FreeType project
license, LICENSE.TXT. By continuing to use, modify, or distribute
this file you indicate that you have read the license and understand
and accept it fully.