* src/psaux/psintrp.c (cf2_interpT2CharString) <c2f_cmdCLOSEPATH>:
Use the right builder function. We can use the `haveWidth' boolean
already present, instead of implementing `parse_state'.
The following Type 1 specific ops have been added (copied from
`t1decode'):
closepath
vstem3
hstem3
seac
sbw
callothersubr
pop
setcurrentpoint
hsbw
The following require a Type 1 mode, because of differences in
specification:
hstem
vstem
vmoveto
callsubr
div
rmoveto
hmoveto
Numbers
The subsequent commits will implement these changes and adapt
accesses of data and objects to the new interpreter.
NOTE: Will not compile in the meantime!
* src/psaux/psintrp.c: Add opcodes to enum.
(cf2_interpT2CharString): Copy relevant code over from
`t1_decoder_parse_charstrings' (in `t1decode.c').
The Type 1 advance width calculation passes null for glyph slot,
etc, which can cause null pointer access in the new interpreter.
Fall back to the old one for now.
Fix the large glyph retry code and ensure hinting and scaling flags
are set properly.
* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Add a
check for metrics_only.
Set the `force_scaling' flag.
(T1_Parse_Glyph): Updated.
(T1_Load_Glyph): Add `hinting' and `scaled' flags.
Synthesize a `SubFont' object for Type 1 fonts. This is used in the
interpreter to access Private dict data, which are stored in
different places for Type 1 and CFF. This allows the same data to
be used in either mode.
* src/psaux/psobjs.c (t1_make_subfont): New procedure to copy
required values to a dummy `CFF_SubFont' object. This is similar to
`cff_make_private_dict'.
* src/psaux/psobjs.h: Add the new declaration.
* include/freetype/internal/psaux.h, src/psaux/psauxmod.c: Ditto.
Add this to the PSAux Service for future use with CID fonts.
* src/type1/t1gload.c: Include FT_INTERNAL_CFF_TYPES_H.
(T1_Parse_Glyph_And_Get_Char_String): Add the call.
Move `CF2_Font' instance to `PS_Decoder'. This is the context for
the interpreter and since it is currently stored in `CFF_Font', is
unavailable in Type 1 mode.
* include/freetype/internal/psaux.h (T1_Decoder, PS_Decoder): New
`cf2_instance' field.
* src/psaux/psdecode.c (ps_decoder_init): Copy `cf2_instance' to
`PS_Decoder'.
* src/psaux/t1decode.c (t1_decoder_done): Add finalization code.
* src/psaux/psft.c (cf2_decoder_parse_charstrings): Update accesses.
Add the callback and some conditionals to switch between the two
engines.
* include/freetype/internal/psaux.h (T1_Decoder_FuncsRec): Change
function declarations.
* src/psaux/psauxmod.c (T1_Decoder_FuncsRec): Register the
callbacks.
* src/psaux/psobjs.c (ps_builder_add_point): Add conditionals for
number conversion.
* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Add code
to choose which renderer to use.
* src/cid/cidgload.c (cid_load_glyph): Update call.
* src/base/ftobjs.c, src/psaux/psobjs.c, src/type1/t1gload.c: Update
includes.
Use the previously changed PS_Driver in type1 module to store
hinting engine configuration.
* include/freetype/ftt1drv.h: New file.
Duplicate and rename config options from CFF.
* include/freetype/config/ftheader.h (FT_TYPE1_DRIVER_H): New macro.
* src/type1/t1driver.c (t1_driver_class): Update declaration.
* src/type1/t1objs.c: Include FT_TYPE1_DRIVER_H.
(T1_Driver_Init): Update code.
This is so that we can use the same hinting engine parameters for
Type 1.
* include/freetype/internal/cffotypes.h (CFF_Driver): Rename and
move to...
* include/freetype/internal/psaux.h (PS_Driver): ...here.
* src/cff/cffdrivr.c, src/cff/cffgload.c, src/cff/cffload.c,
src/cff/cffobjs.c, src/cff/cffobjs.h, src/psaux/psft.c,
src/psaux/psobjs.c: Update references.
Make some fields more generic, so that we can access them the same
way regardless of Type 1 or CFF.
* include/freetype/internal/psaux.h (PS_Builder): Change `TT_Face'
to `FT_Face'.
Remove unused fields.
* src/psaux/psft.c: Update all accesses of `PS_Builder.face'.
Add some asserts to guard against casting `T1_Face' as `TT_Face'.
* src/type1/t1objs.h (T1_GlyphSlot): Reorder fields to follow
`CFF_GlyphSlot', so that we can pretend they are the same in the
interpreter.
* src/psaux/psobjs.c (ps_builder_init, ps_builder_add_point):
Updated with above changes.
Add some checks for Type 1 data passing through.
* src/psaux/psfont.h (CF2_Font): Add `isT1' flag.
* src/psaux/psfont.c (cf2_font_setup): Skip the variations and blend
code which is not applicable for Type 1.
* src/psaux/psft.c (cf2_decoder_parse_charstrings): Avoid accessing
`decoder->cff' in Type 1 mode.
Copy `is_t1' flag to `CF2_Font'.
* include/freetype/internal/psaux.h, src/psaux/psauxmod.c: Fix
switching between new and old engines.
* src/cff/cffgload.c, src/cff/cffparse.c: Update calls.
* src/psaux/psblues.c, src/psaux/psfont.c, src/psaux/psfont.h,
src/psaux/psft.c, src/psaux/psft.h, src/psaux/psintrp.c: Update all
to use new objects.
Make the new objects copy over values. They are essentially wrapper
types for the different decoders/builders.
* include/freetype/internal/psaux.h: Update declarations.
(PS_Builder): Add `is_t1' flag.
(PS_Decoder_{Get,Free}_Glyph_Callback): Renamed to...
(CFF_Decoder_{Get,Free}_Glyph_Callback: ... this.
(PS_Decoder): Updated.
Add `t1_parse_callback' member.
(PSAux_ServiceRec): Add `ps_decoder_init' member.
* src/psaux/psdecode.h, src/psaux/psobjs.h: Update declarations.
* src/psaux/psdecode.c, src/psaux/psobjs.c: Implement copy with two
modes.
* src/psaux/psauxmod.c: Add builder and decoder functions to `PSAux'
service.
Introduce `PS_Decoder' and `PS_Builder' which include all fields
from either Type 1 or CFF decoders/builders.
* include/freetype/internal/psaux.h (PS_Builder, PS_Decoder): New
structs.
* src/psaux/psobjs.c, src/psaux/psobjs.h: Add `PS_Builder'
functions.
* src/psaux/psdecode.c, src/psaux/psdecode.h: New files to hold
`PS_Decoder' initialization functions.
* src/psaux/psaux.c, src/psaux/Jamfile (_sources),
src/psaux/rules.mk (PSAUX_DRV_SRC): Updated.
Replace the `cf2' file name prefix with `ps' as the Adobe engine
will be used for both PostScript Types 1 and 2 (CFF) instead of just
CFF.
s/cf2/ps/ for all following.
* src/psaux/cf2*: Rename files.
* src/psaux/*: Update includes.
* src/psaux/Jamfile (_sources), src/psaux/rules.mk (PSAUX_DRC_SRC,
PSAUX_DRV_H): Update file references.
Use `MultiMasters' service in `psaux' instead of a call to `cff'.
The project builds if CFF_CONFIG_OPTION_OLD_ENGINE is not defined.
* src/psaux/cf2ft.c: Update includes.
(cf2_getNormalizedVector): Use `mm->get_var_blend' instead of
`cff_get_var_blend'.
NOTE: Does not compile!
Minor fix to allow both `cff' and `psaux' to use `cff_random'.
* src/cff/cffload.c (cff_random): Move to...
* src/psaux/psobjs.c: Here.
* src/cff/cffload.h: Move corresponding declaration to
`src/psaux/psobjs.h'.
* include/freetype/internal/psaux.h (PSAux_ServiceRec): Register the
function here...
* src/psaux/psauxmod.c: And here.
* src/cff/cffload.c, src/psaux/cf2intrp.c: Update code.
NOTE: Does not compile!
This is so that the CFF functions moved to `psaux' can access the
same structs that they need.
* src/cff/cfftypes.h: Moved to...
* include/freetype/internal/cfftypes.h: ...Here.
* src/cff/cffobjs.h: Moved the struct declarations to...
* include/freetype/internal/cffotypes.h: ... this new file.
* include/freetype/internal/internal.h (FT_INTERNAL_CFF_TYPES_H,
FT_INTERNAL_CFF_OBJECT_TYPES_H): New macros.
* src/cff/cffcmap.h, src/cff/cffdrivr.c, src/cff/cffgload.c,
src/cff/cffgload.h, src/cff/cffload.h, src/cff/cffobjs.c,
src/cff/cffobjs.h, src/cff/cffparse.h, src/psaux/psobjs.h,
include/freetype/internal/psaux.h,
include/freetype/internal/services/svcfftl.h: Update includes.
* src/cff/rules.mk (CFF_DRV_H): Updated.
NOTE: Does not compile!
This is to allow CFF functions moved to `psaux' to call functions
declared in `src/cff/cffload.h'.
* include/freetype/internal/services/svcfftl.h: New file, setting up
a `CFFLoad' service.
* include/freetype/internal/ftserv.h (FT_DEFINE_SERVICEDESCREC10,
FT_DEFINE_SERVICEDESCREC): New macros.
(FT_SERVICE_CFF_TABLE_LOAD_H): New macro.
* src/cff/cffdrivr.c, src/cff/cffpic.h: Register the new service.
* src/cff/cfftypes.h (CFF_FontRec), src/psaux/cf2font.h
(CF2_FontRec): Add service interface.
* src/cff/cffobjs.c, src/psaux/cf2font.c, src/psaux/cf2ft.c,
src/psaux/cf2intrp.c, src/psaux/cffdecode.c: Use the new service.
NOTE: Does not compile!
* include/freetype/internal/psaux.h: Add function pointer
declarations.
* src/psaux/cffdecode.c (cff_decoder_init): Update to take in
callbacks.
* src/psaux/cffdecode.h: Ditto.
* src/cff/cffgload.c (cff_compute_max_advance, cff_slot_load):
Update calls to pass in callbacks.
* src/psaux/cf2ft.c, src/psaux/cffdecode.c: Use them.
NOTE: Does not compile!
* include/freetype/internal/psaux.h: Include
FT_INTERNAL_TRUETYPE_TYPES_H.
(CFF_Builder_FuncsRec, CFF_Decocer_FuncsRec): New function tables.
(CFF_Builder): Updated.
Fix for forward declaration.
(PSAux_ServiceRec): New field `cff_decoder_funcs'.
* src/psaux/psauxmod.c (cff_builder_funcs, cff_decoder_funcs): New
function tables.
(PSAux_Interface): Updated.
* include/freetype/internal/tttypes.h (TT_FaceRec): Add `psaux'
service interface.
* src/cff/cffgload.c, src/cff/cffobjs.c, src/cff/cffparse.c: Update
function calls to use psaux service.
This is the first patch of a sequence to move the Type 2 charstring
processing capability from the `cff' module to the `psaux' module.
NOTE: Does not compile!
* src/cff/cf2*: Move these files to...
* src/psaux/cf2*: Here.
* src/cff/Jamfile (_sources), src/cff/rules.mk (CFF_DRV_SRC,
CFF_DRV_H), src/cff/cff.c, src/cff/cffgload.c: Remove file
references.
* src/psaux/Jamfile (_sources), src/psaux/rules.mk, src/psaux/psaux.c
(PSAUX_DRV_SRC, PSAUX_DRV_H): Add file references.
Thing are simpler with a NULL-function pointer.
* include/freetype/internal/ftobjs.h (FT_Face_InternalRec): New
pointer to the filter function.
(FT_LibraryRec): Remove unused `lcd_filter'.
(FT_Bitmap_LcdFilterFunc, ft_lcd_filter_fir): Move from here...
* include/freetype/ftlcdfil.h (FT_Bitmap_LcdFilterFunc,
ft_lcd_filter_fir): ... to here.
* src/base/ftobjs.c (ft_open_face_internal): NULL-initialize the
per-face filter.
(FT_Face_Properties): Set it.
* src/smooth/ftsmooth.c (ft_smooth_render_generic): Simplify.
* src/base/ftlcdfil.c (ft_lcd_filter_fir, FT_Libary_SetLcdFilter):
Minor.
For GPOS pair positioning format 1 the description of ValueRecords
in the OpenType specification (1.8.2, from today) is wrong – the
offset has to be taken from the parent structure; in this case the
`PairSet' table.
* src/otvalid/otvgpos.c (otv_PairSet_validate): Set `extra3'.
(otv_PairPos_validate): Adjust.
Without this change, clang's AddressSanitizer reports many runtime
errors due to misaligned addresses.
* src/truetype/ttgxvar.c (TT_Get_MM_Var): Use multiples of pointer
size for sub-array offsets into `mmvar'.
* build/windows/vc2010/freetype.vcxproj: Use DynamicLibrary in Debug
and Release configurations.
* include/freetype/config/ftconfig.h (FT_EXPORT, FT_EXPORT_DEF)
[_DLL]: Use Visual C++ extensions.
1. If `FamilyName' is present in the CFF font, use this for
FT_Face's `family_name'.
2. Otherwise, use the face name and chop off any subset prefix.
3. If at this point FT_Face's `family_name' is set, use this
together with the full name to determine the style.
4. Otherwise, use `CIDFontName' as FT_Face's `family_name'.
5. If we don't have a valid style, use "Regular".
Previously, FT_Face's `family_name' entry for pure CFF fontdata
nearly always was the fontname itself, instead of the `FamilyName'
entry in the CFF font (assuming there is one).
* src/cff/cffobjs.c (cff_face_init) [pure_cff]: Implement it.