25 lines
1.0 KiB
JavaScript
25 lines
1.0 KiB
JavaScript
// On arm64, provide dummy functiona
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/*
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Provide dummys for
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beforeUnload
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identifyGame
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findLaunchable
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isProtocolSchemeRegistered
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createShortcuts
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removeShortcuts
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setRecentGames
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*/
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if(process.arch === "arm64") {
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module.exports = {
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beforeUnload: (...args) => {console.log(`beforeUnload called with ${args.join(", ")}`);},
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identifyGame: (...args) => {console.log(`identifyGame called with ${args.join(", ")}`);},
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findLaunchable: (...args) => {console.log(`findLaunchable called with ${args.join(", ")}`);},
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isProtocolSchemeRegistered: (...args) => {console.log(`isProtocolSchemeRegistered called with ${args.join(", ")}`);},
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createShortcuts: (...args) => {console.log(`createShortcuts called with ${args.join(", ")}`);},
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removeShortcuts: (...args) => {console.log(`removeShortcuts called with ${args.join(", ")}`);},
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setRecentGames: (...args) => {console.log(`setRecentGames called with ${args.join(", ")}`);},
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};
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} else {
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module.exports = require('./discord_game_utils_'+process.platform+'.node');
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}
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