BetterDiscordApp-v1/WindowsInstaller/BetterDiscordWI/BetterDiscordWI.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{469F7547-7664-4DE8-A568-E89525981539}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>BetterDiscordWI</RootNamespace>
<AssemblyName>BetterDiscordWI</AssemblyName>
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<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Resources\BetterDiscord-icon.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup />
<PropertyGroup>
<ApplicationManifest>App.manifest</ApplicationManifest>
</PropertyGroup>
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<ItemGroup>
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<Reference Include="asardotnet">
<HintPath>..\dlls\asardotnet.dll</HintPath>
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</Reference>
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<Reference Include="System" />
<Reference Include="System.Core" />
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<Reference Include="System.IO.Compression" />
<Reference Include="System.IO.Compression.FileSystem" />
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<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
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<ItemGroup>
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<Compile Include="components\CTextBox.cs">
<SubType>Component</SubType>
</Compile>
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<Compile Include="FormMain.cs">
<SubType>Form</SubType>
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<DependentUpon>FormMain.cs</DependentUpon>
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<Compile Include="panels\IPanel.cs" />
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<DependentUpon>Panel3.cs</DependentUpon>
</Compile>
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<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Utils.cs" />
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<EmbeddedResource Include="FormMain.resx">
<DependentUpon>FormMain.cs</DependentUpon>
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<DependentUpon>Panel2.cs</DependentUpon>
</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
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<Compile Include="Properties\Resources.Designer.cs">
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
<None Include="App.manifest" />
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>