Aegisub/aegisub/src/audio_player_alsa.cpp

610 lines
14 KiB
C++

// Copyright (c) 2011, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://www.aegisub.org
// Contact: mailto:nielsm@indvikleren.dk
//
#include "config.h"
#ifdef WITH_ALSA
///////////
// Headers
#include "audio_player_alsa.h"
#include "include/aegisub/audio_provider.h"
#include <alsa/asoundlib.h>
#include <wx/wxprec.h>
#include "utils.h"
#include "frame_main.h"
#include "options.h"
#include <algorithm>
class PthreadMutexLocker {
pthread_mutex_t &mutex;
PthreadMutexLocker(const PthreadMutexLocker &); // uncopyable
PthreadMutexLocker(); // no default
public:
explicit PthreadMutexLocker(pthread_mutex_t &mutex) : mutex(mutex)
{
pthread_mutex_lock(&mutex);
}
~PthreadMutexLocker()
{
pthread_mutex_unlock(&mutex);
}
int WaitCondition(pthread_cond_t &cond)
{
return pthread_cond_wait(&cond, &mutex);
}
int WaitConditionTimeout(pthread_cond_t &cond, int ms)
{
timespec abstime;
clock_gettime(CLOCK_REALTIME, &abstime);
abstime.tv_nsec += ms * 1000000;
abstime.tv_sec += abstime.tv_nsec / 1000000000;
abstime.tv_nsec = abstime.tv_nsec % 1000000000;
return pthread_cond_timedwait(&cond, &mutex, &abstime);
}
};
class ScopedAliveFlag {
volatile bool &flag;
ScopedAliveFlag(const ScopedAliveFlag &); // uncopyable
ScopedAliveFlag(); // no default
public:
explicit ScopedAliveFlag(volatile bool &var) : flag(var) { flag = true; }
~ScopedAliveFlag() { flag = false; }
};
struct PlaybackState {
pthread_mutex_t mutex;
pthread_cond_t cond;
volatile bool playing;
volatile bool alive;
volatile bool signal_start;
volatile bool signal_stop;
volatile bool signal_close;
volatile bool signal_volume;
volatile double volume;
volatile int64_t start_position;
volatile int64_t end_position;
AudioProvider *provider;
std::string device_name;
int64_t last_position;
timespec last_position_time;
PlaybackState()
{
pthread_mutex_init(&mutex, 0);
pthread_cond_init(&cond, 0);
Reset();
volume = 1.0;
}
~PlaybackState()
{
pthread_cond_destroy(&cond);
pthread_mutex_destroy(&mutex);
}
void Reset()
{
playing = false;
alive = false;
signal_start = false;
signal_stop = false;
signal_close = false;
signal_volume = false;
start_position = 0;
end_position = 0;
last_position = 0;
provider = 0;
}
};
class AlsaPlayer : public AudioPlayer {
private:
PlaybackState ps;
pthread_t thread;
bool IsAlive();
public:
AlsaPlayer();
~AlsaPlayer();
void OpenStream();
void CloseStream();
void Play(int64_t start, int64_t count);
void Stop(bool timerToo=true);
bool IsPlaying();
int64_t GetStartPosition();
int64_t GetEndPosition();
int64_t GetCurrentPosition();
void SetEndPosition(int64_t pos);
void SetCurrentPosition(int64_t pos);
void SetVolume(double vol);
double GetVolume();
};
void *playback_thread(void *arg)
{
// This is exception-free territory!
// Return a pointer to a static string constant describing the error, or 0 on no error
PlaybackState &ps = *(PlaybackState*)arg;
PthreadMutexLocker ml(ps.mutex);
ScopedAliveFlag alive_flag(ps.alive);
snd_pcm_t *pcm = 0;
if (snd_pcm_open(&pcm, ps.device_name.c_str(), SND_PCM_STREAM_PLAYBACK, 0) != 0)
return "snd_pcm_open";
//printf("alsa_player: opened pcm\n");
do_setup:
snd_pcm_format_t pcm_format;
switch (ps.provider->GetBytesPerSample())
{
case 1:
//printf("alsa_player: format U8\n");
pcm_format = SND_PCM_FORMAT_U8;
break;
case 2:
//printf("alsa_player: format S16_LE\n");
pcm_format = SND_PCM_FORMAT_S16_LE;
break;
default:
snd_pcm_close(pcm);
return "snd_pcm_format_t";
}
if (snd_pcm_set_params(pcm,
pcm_format,
SND_PCM_ACCESS_RW_INTERLEAVED,
ps.provider->GetChannels(),
ps.provider->GetSampleRate(),
1, // allow resample
100*1000 // 100 milliseconds latency
) != 0)
return "snd_pcm_set_params";
//printf("alsa_player: set pcm params\n");
size_t framesize = ps.provider->GetChannels() * ps.provider->GetBytesPerSample();
ps.signal_close = false;
while (ps.signal_close == false)
{
// Wait for condition to trigger
if (!ps.signal_start)
ml.WaitCondition(ps.cond);
//printf("alsa_player: outer loop, condition happened\n");
if (ps.signal_start == false || ps.end_position <= ps.start_position)
{
continue;
}
//printf("alsa_player: starting playback\n");
int64_t position = ps.start_position;
// Playback position
ps.last_position = position;
clock_gettime(CLOCK_REALTIME, &ps.last_position_time);
// Initial buffer-fill
snd_pcm_sframes_t avail = std::min(snd_pcm_avail(pcm), (snd_pcm_sframes_t)(ps.end_position-position));
char *buf = new char[avail*framesize];
ps.provider->GetAudioWithVolume(buf, position, avail, ps.volume);
snd_pcm_sframes_t written = 0;
while (written <= 0)
{
written = snd_pcm_writei(pcm, buf, avail);
if (written == -ESTRPIPE)
{
snd_pcm_recover(pcm, written, 0);
}
else if (written <= 0)
{
delete[] buf;
snd_pcm_close(pcm);
//printf("alsa_player: error filling buffer\n");
return "snd_pcm_writei";
}
}
delete[] buf;
position += written;
// Start playback
//printf("alsa_player: initial buffer filled, hitting start\n");
snd_pcm_start(pcm);
ps.signal_start = false;
ps.signal_stop = false;
while (ps.signal_stop == false)
{
ScopedAliveFlag playing_flag(ps.playing);
// Sleep a bit, or until an event
ml.WaitConditionTimeout(ps.cond, 50);
//printf("alsa_player: playback loop, out of wait\n");
// Check for stop signal
if (ps.signal_stop == true)
{
//printf("alsa_player: playback loop, stop signal\n");
snd_pcm_drop(pcm);
break;
}
// Playback position
snd_pcm_sframes_t delay;
if (snd_pcm_delay(pcm, &delay) == 0)
{
ps.last_position = position - delay;
clock_gettime(CLOCK_REALTIME, &ps.last_position_time);
}
// Fill buffer
avail = std::min(snd_pcm_avail(pcm), (snd_pcm_sframes_t)(ps.end_position-position));
buf = new char[avail*framesize];
ps.provider->GetAudioWithVolume(buf, position, avail, ps.volume);
written = 0;
while (written <= 0)
{
written = snd_pcm_writei(pcm, buf, avail);
if (written == -ESTRPIPE || written == -EPIPE)
{
snd_pcm_recover(pcm, written, 0);
}
else if (written == 0)
{
break;
}
else if (written < 0)
{
delete[] buf;
snd_pcm_close(pcm);
//printf("alsa_player: error filling buffer, written=%d\n", written);
return "snd_pcm_writei";
}
}
delete[] buf;
position += written;
//printf("alsa_player: playback loop, filled buffer\n");
// Check for end of playback
if (position >= ps.end_position)
{
//printf("alsa_player: playback loop, past end, draining\n");
snd_pcm_drain(pcm);
break;
}
}
ps.signal_stop = false;
//printf("alsa_player: out of playback loop\n");
switch (snd_pcm_state(pcm))
{
case SND_PCM_STATE_OPEN:
// no clue what could have happened here, but start over
ps.signal_start = false;
ps.signal_stop = false;
goto do_setup;
case SND_PCM_STATE_SETUP:
// we lost the preparedness?
snd_pcm_prepare(pcm);
break;
case SND_PCM_STATE_DISCONNECTED:
// lost device, close the handle and return error
snd_pcm_close(pcm);
return "SND_PCM_STATE_DISCONNECTED";
default:
// everything else should either be fine or impossible (here)
break;
}
}
ps.signal_close = false;
//printf("alsa_player: out of outer loop\n");
snd_pcm_close(pcm);
return 0;
}
AlsaPlayer::AlsaPlayer()
{
ps.Reset();
thread = 0;
}
AlsaPlayer::~AlsaPlayer()
{
CloseStream();
}
void AlsaPlayer::OpenStream()
{
// Don't re-open if it's already alive
// Assume this means it isn't about to shut down
if (IsAlive()) return;
// Catch any errors in case the thread died unexpectedly
CloseStream();
ps.Reset();
ps.provider = GetProvider();
wxString device_name = Options.AsText(_T("Audio ALSA Device"));
ps.device_name = std::string(device_name.utf8_str());
int err = pthread_create(&thread, 0, &playback_thread, &ps);
if (err == EAGAIN)
{
wxLogError(_T("AlsaPlayer: Failed creating playback thread, too little resources"));
}
else if (err == EPERM)
{
wxLogError(_T("AlsaPlayer: Failed creating playback thread, permissions error"));
}
else if (err != 0)
{
wxLogError(_T("AlsaPlayer: Failed creating playback thread, unexpected error, report this to the developers"));
}
}
void AlsaPlayer::CloseStream()
{
// Make the thread go away if it's alive
if (IsAlive())
{
PthreadMutexLocker ml(ps.mutex);
ps.signal_stop = true;
ps.signal_close = true;
//printf("AlsaPlayer: close stream, stop+close signal\n");
pthread_cond_signal(&ps.cond);
}
if (thread == 0) return;
void *thread_result;
int err = pthread_join(thread, &thread_result);
thread = 0;
if (err == 0 && thread_result != 0)
{
// Thread errored
wxString errstr((const char *)thread_result, wxConvUTF8);
if (errstr == _T("snd_pcm_open"))
errstr = _T("Could not open the specified PCM device");
else if (errstr == _T("snd_pcm_format_t"))
errstr = _T("Unsupported sample format");
else if (errstr == _T("snd_pcm_set_params"))
errstr = _T("Could not set stream format");
else if (errstr == _T("snd_pcm_writei"))
errstr = _T("Error sending audio data to device");
else if (errstr == _T("SND_PCM_STATE_DISCONNECTED"))
errstr = _T("The audio device was removed. Make sure an audio device is available and retry playback.");
wxLogError(_T("AlsaPlayer: Error in thread: %s"), errstr.c_str());
}
else if (err == 0 && thread_result == 0)
{
// Successful exit
}
else if (err == EINVAL || err == ESRCH)
{
// Thread was already joined to or was never created, ignore this
}
else
{
// EDEADLK but the playback thread shouldn't be trying to join us
wxLogError(_T("AlsaPlayer: Unexpected thread error, report this to the developers"));
}
}
void AlsaPlayer::Play(int64_t start, int64_t count)
{
OpenStream();
{
PthreadMutexLocker ml(ps.mutex);
ps.signal_start = true;
ps.signal_stop = true; // make sure to stop any ongoing playback first
ps.start_position = start;
ps.end_position = start + count;
pthread_cond_signal(&ps.cond);
}
if (displayTimer && !displayTimer->IsRunning()) displayTimer->Start(15);
}
void AlsaPlayer::Stop(bool timerToo)
{
if (!IsPlaying()) return;
{
PthreadMutexLocker ml(ps.mutex);
ps.signal_stop = true;
//printf("AlsaPlayer: stop stream, stop signal\n");
pthread_cond_signal(&ps.cond);
}
if (timerToo && displayTimer) {
displayTimer->Stop();
}
}
bool AlsaPlayer::IsAlive()
{
return ps.alive;
}
bool AlsaPlayer::IsPlaying()
{
return ps.playing; // should always be false if ps.alive is false
}
void AlsaPlayer::SetEndPosition(int64_t pos)
{
if (!IsPlaying()) return;
PthreadMutexLocker ml(ps.mutex);
ps.end_position = pos;
}
void AlsaPlayer::SetCurrentPosition(int64_t pos)
{
if (!IsPlaying()) return;
PthreadMutexLocker ml(ps.mutex);
ps.start_position = pos;
ps.signal_start = true;
ps.signal_stop = true;
//printf("AlsaPlayer: set position, stop+start signal\n");
pthread_cond_signal(&ps.cond);
}
int64_t AlsaPlayer::GetStartPosition()
{
if (!IsPlaying()) return 0;
return ps.start_position;
}
int64_t AlsaPlayer::GetEndPosition()
{
if (!IsPlaying()) return 0;
return ps.end_position;
}
int64_t AlsaPlayer::GetCurrentPosition()
{
if (!IsPlaying()) return 0;
int64_t lastpos;
timespec lasttime;
int64_t samplerate;
{
// Try to do this without synchronisation
// Might give unreliable results but shouldn't be catastrophic
//PthreadMutexLocker ml(ps.mutex);
lastpos = ps.last_position;
lasttime = ps.last_position_time;
samplerate = ps.provider->GetSampleRate();
}
timespec now;
clock_gettime(CLOCK_REALTIME, &now);
const double NANO = 1000000000; // nano- is 10^-9
double now_sec = now.tv_sec + now.tv_nsec/NANO;
double last_sec = lasttime.tv_sec + lasttime.tv_nsec/NANO;
double diff_sec = now_sec - last_sec;
int64_t pos = lastpos + (int64_t)(diff_sec * samplerate);
//printf("AlsaPlayer: current position = %lld\n", pos);
return pos;
}
void AlsaPlayer::SetVolume(double vol)
{
if (!IsAlive()) return;
PthreadMutexLocker ml(ps.mutex);
ps.volume = vol;
ps.signal_volume = true;
pthread_cond_signal(&ps.cond);
}
double AlsaPlayer::GetVolume()
{
if (!IsAlive()) return 1.0;
PthreadMutexLocker ml(ps.mutex);
return ps.volume;
}
// The factory method
AudioPlayer * AlsaPlayerFactory::CreatePlayer()
{
return new AlsaPlayer();
}
#endif // WITH_ALSA