Aegisub/src/subtitle_format_ebu3264.h

35 lines
1.5 KiB
C++

// Copyright (c) 2011 Niels Martin Hansen <nielsm@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
/// @file subtitle_format_ebu3264.h
/// @see subtitle_format_ebu3264.cpp
/// @ingroup subtitle_io
#include "subtitle_format.h"
/// @brief Subtitle writer for the EBU tech 3264 (1991) subtitling data exchange format
///
/// Based on specifications obtained at <http://tech.ebu.ch/docs/tech/tech3264.pdf>
/// Work on support for this format was sponsored by Bandai.
class Ebu3264SubtitleFormat final : public SubtitleFormat {
public:
Ebu3264SubtitleFormat();
std::vector<std::string> GetWriteWildcards() const override;
void WriteFile(const AssFile *src, agi::fs::path const& filename, agi::vfr::Framerate const& fps, std::string const& encoding) const override;
DEFINE_EXCEPTION(ConversionFailed, agi::InvalidInputException);
};