// Copyright (c) 2011 Niels Martin Hansen // // Permission to use, copy, modify, and distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice appear in all copies. // // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES // WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR // ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES // WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF // OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. // // Aegisub Project http://www.aegisub.org/ /// @file subtitle_format_ebu3264.h /// @see subtitle_format_ebu3264.cpp /// @ingroup subtitle_io #include "subtitle_format.h" /// @brief Subtitle writer for the EBU tech 3264 (1991) subtitling data exchange format /// /// Based on specifications obtained at /// Work on support for this format was sponsored by Bandai. class Ebu3264SubtitleFormat final : public SubtitleFormat { public: Ebu3264SubtitleFormat(); std::vector GetWriteWildcards() const override; void WriteFile(const AssFile *src, agi::fs::path const& filename, agi::vfr::Framerate const& fps, std::string const& encoding) const override; DEFINE_EXCEPTION(ConversionFailed, agi::InvalidInputException); };