Aegisub/aegisub/src/command/audio.cpp

631 lines
19 KiB
C++

// Copyright (c) 2005-2010, Niels Martin Hansen
// Copyright (c) 2005-2010, Rodrigo Braz Monteiro
// Copyright (c) 2010, Amar Takhar
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file audio.cpp
/// @brief audio/ commands.
/// @ingroup command
///
#include "../config.h"
#ifndef AGI_PRE
#include <wx/filedlg.h>
#include <wx/filename.h>
#include <wx/msgdlg.h>
#endif
#include "command.h"
#include "../ass_dialogue.h"
#include "../audio_box.h"
#include "../audio_controller.h"
#include "../audio_karaoke.h"
#include "../audio_timing.h"
#include "../compat.h"
#include "../include/aegisub/context.h"
#include "../main.h"
#include "../selection_controller.h"
#include "../video_context.h"
namespace {
typedef SelectionController<AssDialogue>::Selection Selection;
using cmd::Command;
struct validate_audio_open : public Command {
CMD_TYPE(COMMAND_VALIDATE)
bool Validate(const agi::Context *c) {
return c->audioController->IsAudioOpen();
}
};
/// @defgroup cmd-audio Audio commands.
/// @{
/// Closes the currently open audio file.
struct audio_close : public validate_audio_open {
CMD_NAME("audio/close")
STR_MENU("&Close Audio")
STR_DISP("Close Audio")
STR_HELP("Closes the currently open audio file")
void operator()(agi::Context *c) {
c->audioController->CloseAudio();
}
};
/// Opens an audio file.
struct audio_open : public Command {
CMD_NAME("audio/open")
STR_MENU("&Open Audio File...")
STR_DISP("Open Audio File")
STR_HELP("Opens an audio file")
void operator()(agi::Context *c) {
try {
wxString path = lagi_wxString(OPT_GET("Path/Last/Audio")->GetString());
wxString str = _("Audio Formats") + " (*.aac,*.ac3,*.ape,*.dts,*.flac,*.m4a,*.mka,*.mp3,*.mp4,*.ogg,*.w64,*.wav,*.wma)|*.aac;*.ac3;*.ape;*.dts;*.flac;*.m4a;*.mka;*.mp3;*.mp4;*.ogg;*.w64;*.wav;*.wma|"
+ _("Video Formats") + " (*.asf,*.avi,*.avs,*.d2v,*.m2ts,*.m4v,*.mkv,*.mov,*.mp4,*.mpeg,*.mpg,*.ogm,*.webm,*.wmv,*.ts)|*.asf;*.avi;*.avs;*.d2v;*.m2ts;*.m4v;*.mkv;*.mov;*.mp4;*.mpeg;*.mpg;*.ogm;*.webm;*.wmv;*.ts|"
+ _("All Files") + " (*.*)|*.*";
wxString filename = wxFileSelector(_("Open Audio File"),path,"","",str,wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (!filename.empty()) {
c->audioController->OpenAudio(filename);
OPT_SET("Path/Last/Audio")->SetString(STD_STR(wxFileName(filename).GetPath()));
}
}
catch (agi::UserCancelException const&) { }
catch (agi::Exception const& e) {
wxMessageBox(lagi_wxString(e.GetChainedMessage()), "Error loading file", wxOK | wxICON_ERROR | wxCENTER, c->parent);
}
}
};
/// Open a 150 minutes blank audio clip, for debugging.
struct audio_open_blank : public Command {
CMD_NAME("audio/open/blank")
STR_MENU("Open 2h30 Blank Audio")
STR_DISP("Open 2h30 Blank Audio")
STR_HELP("Open a 150 minutes blank audio clip, for debugging")
void operator()(agi::Context *c) {
try {
c->audioController->OpenAudio("dummy-audio:silence?sr=44100&bd=16&ch=1&ln=396900000");
}
catch (agi::Exception const& e) {
wxMessageBox(lagi_wxString(e.GetChainedMessage()), "Error loading file", wxOK | wxICON_ERROR | wxCENTER, c->parent);
}
}
};
/// Open a 150 minutes noise-filled audio clip, for debugging.
struct audio_open_noise : public Command {
CMD_NAME("audio/open/noise")
STR_MENU("Open 2h30 Noise Audio")
STR_DISP("Open 2h30 Noise Audio")
STR_HELP("Open a 150 minutes noise-filled audio clip, for debugging")
void operator()(agi::Context *c) {
try {
c->audioController->OpenAudio("dummy-audio:noise?sr=44100&bd=16&ch=1&ln=396900000");
}
catch (agi::Exception const& e) {
wxMessageBox(lagi_wxString(e.GetChainedMessage()), "Error loading file", wxOK | wxICON_ERROR | wxCENTER, c->parent);
}
}
};
/// Opens the audio from the current video file.
struct audio_open_video : public Command {
CMD_NAME("audio/open/video")
STR_MENU("Open Audio from &Video")
STR_DISP("Open Audio from Video")
STR_HELP("Opens the audio from the current video file")
CMD_TYPE(COMMAND_VALIDATE)
bool Validate(const agi::Context *c) {
return c->videoController->IsLoaded();
}
void operator()(agi::Context *c) {
try {
c->audioController->OpenAudio(c->videoController->GetVideoName());
}
catch (agi::UserCancelException const&) { }
catch (agi::Exception const& e) {
wxMessageBox(lagi_wxString(e.GetChainedMessage()), "Error loading file", wxOK | wxICON_ERROR | wxCENTER, c->parent);
}
}
};
/// Display audio as a frequency-power spectrograph.
struct audio_view_spectrum : public Command {
CMD_NAME("audio/view/spectrum")
STR_MENU("&Spectrum Display")
STR_DISP("Spectrum Display")
STR_HELP("Display audio as a frequency-power spectrograph")
CMD_TYPE(COMMAND_RADIO)
bool IsActive(const agi::Context *) {
return OPT_GET("Audio/Spectrum")->GetBool();
}
void operator()(agi::Context *) {
OPT_SET("Audio/Spectrum")->SetBool(true);
}
};
/// Display audio as a linear amplitude graph.
struct audio_view_waveform : public Command {
CMD_NAME("audio/view/waveform")
STR_MENU("&Waveform Display")
STR_DISP("Waveform Display")
STR_HELP("Display audio as a linear amplitude graph")
CMD_TYPE(COMMAND_RADIO)
bool IsActive(const agi::Context *) {
return !OPT_GET("Audio/Spectrum")->GetBool();
}
void operator()(agi::Context *) {
OPT_SET("Audio/Spectrum")->SetBool(false);
}
};
/// Save the audio for the selected lines.
struct audio_save_clip : public Command {
CMD_NAME("audio/save/clip")
STR_MENU("Create audio clip")
STR_DISP("Create audio clip")
STR_HELP("Create an audio clip of the selected line")
CMD_TYPE(COMMAND_VALIDATE)
bool Validate(const agi::Context *c) {
return c->audioController->IsAudioOpen() && !c->selectionController->GetSelectedSet().empty();
}
void operator()(agi::Context *c) {
Selection sel = c->selectionController->GetSelectedSet();
if (sel.empty()) return;
AssTime start = INT_MAX, end = 0;
for (Selection::iterator it = sel.begin(); it != sel.end(); ++it) {
start = std::min(start, (*it)->Start);
end = std::max(end, (*it)->End);
}
c->audioController->SaveClip(
wxFileSelector(_("Save audio clip"), "", "", "wav", "", wxFD_SAVE|wxFD_OVERWRITE_PROMPT, c->parent),
TimeRange(start, end));
}
};
/// Play the current audio selection
struct audio_play_current_selection : public validate_audio_open {
CMD_NAME("audio/play/current")
STR_MENU("Play current audio selection")
STR_DISP("Play current audio selection")
STR_HELP("Play the current audio selection, ignoring changes made while playing")
void operator()(agi::Context *c) {
c->videoController->Stop();
c->audioController->PlayRange(c->audioController->GetPrimaryPlaybackRange());
}
};
/// Play the current line
struct audio_play_current_line : public validate_audio_open {
CMD_NAME("audio/play/line")
STR_MENU("Play current line")
STR_DISP("Play current line")
STR_HELP("Play current line")
void operator()(agi::Context *c) {
c->videoController->Stop();
AudioTimingController *tc = c->audioController->GetTimingController();
if (tc)
c->audioController->PlayRange(tc->GetActiveLineRange());
}
};
/// Play the current audio selection
struct audio_play_selection : public validate_audio_open {
CMD_NAME("audio/play/selection")
STR_MENU("Play audio selection")
STR_DISP("Play audio selection")
STR_HELP("Play audio until the end of the selection is reached")
void operator()(agi::Context *c) {
c->videoController->Stop();
c->audioController->PlayPrimaryRange();
}
};
/// Play the current audio selection or stop audio playback
struct audio_play_toggle : public validate_audio_open {
CMD_NAME("audio/play/toggle")
STR_MENU("Play audio selection or stop")
STR_DISP("Play audio selection or stop")
STR_HELP("Play selection or stop playback if it's already playing")
void operator()(agi::Context *c) {
if (c->audioController->IsPlaying())
c->audioController->Stop();
else {
c->videoController->Stop();
c->audioController->PlayPrimaryRange();
}
}
};
/// Stop playing audio
struct audio_stop : public Command {
CMD_NAME("audio/stop")
STR_MENU("Stop playing")
STR_DISP("Stop playing")
STR_HELP("Stop")
CMD_TYPE(COMMAND_VALIDATE)
bool Validate(const agi::Context *c) {
return c->audioController->IsPlaying();
}
void operator()(agi::Context *c) {
c->audioController->Stop();
c->videoController->Stop();
}
};
/// Play 500 ms before the selected audio range
struct audio_play_before : public validate_audio_open {
CMD_NAME("audio/play/selection/before")
STR_MENU("Play 500 ms before selection")
STR_DISP("Play 500 ms before selection")
STR_HELP("Play 500 ms before selection")
void operator()(agi::Context *c) {
c->videoController->Stop();
int begin = c->audioController->GetPrimaryPlaybackRange().begin();
c->audioController->PlayRange(TimeRange(begin - 500, begin));
}
};
/// Play 500 ms after the selected audio range
struct audio_play_after : public validate_audio_open {
CMD_NAME("audio/play/selection/after")
STR_MENU("Play 500 ms after selection")
STR_DISP("Play 500 ms after selection")
STR_HELP("Play 500 ms after selection")
void operator()(agi::Context *c) {
c->videoController->Stop();
int end = c->audioController->GetPrimaryPlaybackRange().end();
c->audioController->PlayRange(TimeRange(end, end + 500));
}
};
/// Play the last 500 ms of the audio range
struct audio_play_end : public validate_audio_open {
CMD_NAME("audio/play/selection/end")
STR_MENU("Play last 500 ms of selection")
STR_DISP("Play last 500 ms of selection")
STR_HELP("Play last 500 ms of selection")
void operator()(agi::Context *c) {
c->videoController->Stop();
TimeRange times(c->audioController->GetPrimaryPlaybackRange());
c->audioController->PlayToEndOfPrimary(times.end() - std::min(500, times.length()));
}
};
/// Play the first 500 ms of the audio range
struct audio_play_begin : public validate_audio_open {
CMD_NAME("audio/play/selection/begin")
STR_MENU("Play first 500 ms of selection")
STR_DISP("Play first 500 ms of selection")
STR_HELP("Play first 500 ms of selection")
void operator()(agi::Context *c) {
c->videoController->Stop();
TimeRange times(c->audioController->GetPrimaryPlaybackRange());
c->audioController->PlayRange(TimeRange(
times.begin(),
times.begin() + std::min(500, times.length())));
}
};
/// Play from the beginning of the audio range to the end of the file
struct audio_play_to_end : public validate_audio_open {
CMD_NAME("audio/play/to_end")
STR_MENU("Play from selection start to end of file")
STR_DISP("Play from selection start to end of file")
STR_HELP("Play from selection start to end of file")
void operator()(agi::Context *c) {
c->videoController->Stop();
c->audioController->PlayToEnd(c->audioController->GetPrimaryPlaybackRange().begin());
}
};
/// Commit any pending audio timing changes
/// @todo maybe move to time?
struct audio_commit : public validate_audio_open {
CMD_NAME("audio/commit")
STR_MENU("Commit")
STR_DISP("Commit")
STR_HELP("Commit any pending audio timing changes")
void operator()(agi::Context *c) {
AudioTimingController *tc = c->audioController->GetTimingController();
if (tc) {
tc->Commit();
if(OPT_GET("Audio/Next Line on Commit")->GetBool())
tc->Next(AudioTimingController::LINE);
}
}
};
/// Commit any pending audio timing changes
/// @todo maybe move to time?
struct audio_commit_default : public validate_audio_open {
CMD_NAME("audio/commit/default")
STR_MENU("Commit and use default timing for next line")
STR_DISP("Commit and use default timing for next line")
STR_HELP("Commit any pending audio timing changes and reset the next line's times to the default")
void operator()(agi::Context *c) {
AudioTimingController *tc = c->audioController->GetTimingController();
if (tc) {
tc->Commit();
tc->Next(AudioTimingController::LINE_RESET_DEFAULT);
}
}
};
/// Commit any pending audio timing changes and move to the next line
/// @todo maybe move to time?
struct audio_commit_next : public validate_audio_open {
CMD_NAME("audio/commit/next")
STR_MENU("Commit and move to next line")
STR_DISP("Commit and move to next line")
STR_HELP("Commit any pending audio timing changes and move to the next line")
void operator()(agi::Context *c) {
AudioTimingController *tc = c->audioController->GetTimingController();
if (tc) {
tc->Commit();
tc->Next(AudioTimingController::LINE);
}
}
};
/// Commit any pending audio timing changes and stay on the current line
/// @todo maybe move to time?
struct audio_commit_stay : public validate_audio_open {
CMD_NAME("audio/commit/stay")
STR_MENU("Commit and stay on current line")
STR_DISP("Commit and stay on current line")
STR_HELP("Commit any pending audio timing changes and stay on the current line")
void operator()(agi::Context *c) {
AudioTimingController *tc = c->audioController->GetTimingController();
if (tc) tc->Commit();
}
};
/// Scroll the audio display to the current selection
struct audio_go_to : public validate_audio_open {
CMD_NAME("audio/go_to")
STR_MENU("Go to selection")
STR_DISP("Go to selection")
STR_HELP("Go to selection")
void operator()(agi::Context *c) {
c->audioBox->ScrollToActiveLine();
}
};
/// Scroll the audio display left
struct audio_scroll_left : public validate_audio_open {
CMD_NAME("audio/scroll/left")
STR_MENU("Scroll left")
STR_DISP("Scroll left")
STR_HELP("Scroll the audio display left")
void operator()(agi::Context *c) {
c->audioBox->ScrollAudioBy(-128);
}
};
/// Scroll the audio display right
struct audio_scroll_right : public validate_audio_open {
CMD_NAME("audio/scroll/right")
STR_MENU("Scroll right")
STR_DISP("Scroll right")
STR_HELP("Scroll the audio display right")
void operator()(agi::Context *c) {
c->audioBox->ScrollAudioBy(128);
}
};
static inline void toggle(const char *opt) {
OPT_SET(opt)->SetBool(!OPT_GET(opt)->GetBool());
}
/// Toggle autoscrolling the audio display to the selected line when switch lines
struct audio_autoscroll : public Command {
CMD_NAME("audio/opt/autoscroll")
STR_MENU("Auto scrolls audio display to selected line")
STR_DISP("Auto scrolls audio display to selected line")
STR_HELP("Auto scrolls audio display to selected line")
CMD_TYPE(COMMAND_TOGGLE)
bool IsActive(const agi::Context *) {
return OPT_GET("Audio/Auto/Scroll")->GetBool();
}
void operator()(agi::Context *) {
toggle("Audio/Auto/Scroll");
}
};
/// Toggle automatically committing changes made in the audio display
struct audio_autocommit : public Command {
CMD_NAME("audio/opt/autocommit")
STR_MENU("Automatically commit all changes")
STR_DISP("Automatically commit all changes")
STR_HELP("Automatically commit all changes")
CMD_TYPE(COMMAND_TOGGLE)
bool IsActive(const agi::Context *) {
return OPT_GET("Audio/Auto/Commit")->GetBool();
}
void operator()(agi::Context *) {
toggle("Audio/Auto/Commit");
}
};
/// Toggle automatically advancing to the next line after a commit
struct audio_autonext : public Command {
CMD_NAME("audio/opt/autonext")
STR_MENU("Auto goes to next line on commit")
STR_DISP("Auto goes to next line on commit")
STR_HELP("Auto goes to next line on commit")
CMD_TYPE(COMMAND_TOGGLE)
bool IsActive(const agi::Context *) {
return OPT_GET("Audio/Next Line on Commit")->GetBool();
}
void operator()(agi::Context *) {
toggle("Audio/Next Line on Commit");
}
};
/// Toggle spectrum analyzer mode
struct audio_toggle_spectrum : public Command {
CMD_NAME("audio/opt/spectrum")
STR_MENU("Spectrum analyzer mode")
STR_DISP("Spectrum analyzer mode")
STR_HELP("Spectrum analyzer mode")
CMD_TYPE(COMMAND_TOGGLE)
bool IsActive(const agi::Context *) {
return OPT_GET("Audio/Spectrum")->GetBool();
}
void operator()(agi::Context *) {
toggle("Audio/Spectrum");
}
};
/// Toggle linked vertical zoom and volume
struct audio_vertical_link : public Command {
CMD_NAME("audio/opt/vertical_link")
STR_MENU("Link vertical zoom and volume sliders")
STR_DISP("Link vertical zoom and volume sliders")
STR_HELP("Link vertical zoom and volume sliders")
CMD_TYPE(COMMAND_TOGGLE)
bool IsActive(const agi::Context *) {
return OPT_GET("Audio/Link")->GetBool();
}
void operator()(agi::Context *) {
toggle("Audio/Link");
}
};
/// Toggle karaoke mode
struct audio_karaoke : public Command {
CMD_NAME("audio/karaoke")
STR_MENU("Toggle karaoke mode")
STR_DISP("Toggle karaoke mode")
STR_HELP("Toggle karaoke mode")
CMD_TYPE(COMMAND_TOGGLE)
bool IsActive(const agi::Context *c) {
return c->karaoke->IsEnabled();
}
void operator()(agi::Context *c) {
c->karaoke->SetEnabled(!c->karaoke->IsEnabled());
}
};
/// @}
}
namespace cmd {
void init_audio() {
reg(new audio_autocommit);
reg(new audio_autonext);
reg(new audio_autoscroll);
reg(new audio_close);
reg(new audio_commit);
reg(new audio_commit_default);
reg(new audio_commit_next);
reg(new audio_commit_stay);
reg(new audio_go_to);
reg(new audio_karaoke);
reg(new audio_open);
reg(new audio_open_blank);
reg(new audio_open_noise);
reg(new audio_open_video);
reg(new audio_play_after);
reg(new audio_play_before);
reg(new audio_play_begin);
reg(new audio_play_end);
reg(new audio_play_current_selection);
reg(new audio_play_current_line);
reg(new audio_play_selection);
reg(new audio_play_to_end);
reg(new audio_play_toggle);
reg(new audio_save_clip);
reg(new audio_scroll_left);
reg(new audio_scroll_right);
reg(new audio_stop);
reg(new audio_toggle_spectrum);
reg(new audio_vertical_link);
reg(new audio_view_spectrum);
reg(new audio_view_waveform);
}
}