// Copyright (c) 2005-2010, Niels Martin Hansen // Copyright (c) 2005-2010, Rodrigo Braz Monteiro // Copyright (c) 2010, Amar Takhar // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file audio.cpp /// @brief audio/ commands. /// @ingroup command /// #include "../config.h" #ifndef AGI_PRE #include #include #include #endif #include "command.h" #include "../ass_dialogue.h" #include "../audio_box.h" #include "../audio_controller.h" #include "../audio_karaoke.h" #include "../audio_timing.h" #include "../compat.h" #include "../include/aegisub/context.h" #include "../main.h" #include "../selection_controller.h" #include "../video_context.h" namespace { typedef SelectionController::Selection Selection; using cmd::Command; struct validate_audio_open : public Command { CMD_TYPE(COMMAND_VALIDATE) bool Validate(const agi::Context *c) { return c->audioController->IsAudioOpen(); } }; /// @defgroup cmd-audio Audio commands. /// @{ /// Closes the currently open audio file. struct audio_close : public validate_audio_open { CMD_NAME("audio/close") STR_MENU("&Close Audio") STR_DISP("Close Audio") STR_HELP("Closes the currently open audio file") void operator()(agi::Context *c) { c->audioController->CloseAudio(); } }; /// Opens an audio file. struct audio_open : public Command { CMD_NAME("audio/open") STR_MENU("&Open Audio File...") STR_DISP("Open Audio File") STR_HELP("Opens an audio file") void operator()(agi::Context *c) { try { wxString path = lagi_wxString(OPT_GET("Path/Last/Audio")->GetString()); wxString str = _("Audio Formats") + " (*.aac,*.ac3,*.ape,*.dts,*.flac,*.m4a,*.mka,*.mp3,*.mp4,*.ogg,*.w64,*.wav,*.wma)|*.aac;*.ac3;*.ape;*.dts;*.flac;*.m4a;*.mka;*.mp3;*.mp4;*.ogg;*.w64;*.wav;*.wma|" + _("Video Formats") + " (*.asf,*.avi,*.avs,*.d2v,*.m2ts,*.m4v,*.mkv,*.mov,*.mp4,*.mpeg,*.mpg,*.ogm,*.webm,*.wmv,*.ts)|*.asf;*.avi;*.avs;*.d2v;*.m2ts;*.m4v;*.mkv;*.mov;*.mp4;*.mpeg;*.mpg;*.ogm;*.webm;*.wmv;*.ts|" + _("All Files") + " (*.*)|*.*"; wxString filename = wxFileSelector(_("Open Audio File"),path,"","",str,wxFD_OPEN | wxFD_FILE_MUST_EXIST); if (!filename.empty()) { c->audioController->OpenAudio(filename); OPT_SET("Path/Last/Audio")->SetString(STD_STR(wxFileName(filename).GetPath())); } } catch (agi::UserCancelException const&) { } catch (agi::Exception const& e) { wxMessageBox(lagi_wxString(e.GetChainedMessage()), "Error loading file", wxOK | wxICON_ERROR | wxCENTER, c->parent); } } }; /// Open a 150 minutes blank audio clip, for debugging. struct audio_open_blank : public Command { CMD_NAME("audio/open/blank") STR_MENU("Open 2h30 Blank Audio") STR_DISP("Open 2h30 Blank Audio") STR_HELP("Open a 150 minutes blank audio clip, for debugging") void operator()(agi::Context *c) { try { c->audioController->OpenAudio("dummy-audio:silence?sr=44100&bd=16&ch=1&ln=396900000"); } catch (agi::Exception const& e) { wxMessageBox(lagi_wxString(e.GetChainedMessage()), "Error loading file", wxOK | wxICON_ERROR | wxCENTER, c->parent); } } }; /// Open a 150 minutes noise-filled audio clip, for debugging. struct audio_open_noise : public Command { CMD_NAME("audio/open/noise") STR_MENU("Open 2h30 Noise Audio") STR_DISP("Open 2h30 Noise Audio") STR_HELP("Open a 150 minutes noise-filled audio clip, for debugging") void operator()(agi::Context *c) { try { c->audioController->OpenAudio("dummy-audio:noise?sr=44100&bd=16&ch=1&ln=396900000"); } catch (agi::Exception const& e) { wxMessageBox(lagi_wxString(e.GetChainedMessage()), "Error loading file", wxOK | wxICON_ERROR | wxCENTER, c->parent); } } }; /// Opens the audio from the current video file. struct audio_open_video : public Command { CMD_NAME("audio/open/video") STR_MENU("Open Audio from &Video") STR_DISP("Open Audio from Video") STR_HELP("Opens the audio from the current video file") CMD_TYPE(COMMAND_VALIDATE) bool Validate(const agi::Context *c) { return c->videoController->IsLoaded(); } void operator()(agi::Context *c) { try { c->audioController->OpenAudio(c->videoController->GetVideoName()); } catch (agi::UserCancelException const&) { } catch (agi::Exception const& e) { wxMessageBox(lagi_wxString(e.GetChainedMessage()), "Error loading file", wxOK | wxICON_ERROR | wxCENTER, c->parent); } } }; /// Display audio as a frequency-power spectrograph. struct audio_view_spectrum : public Command { CMD_NAME("audio/view/spectrum") STR_MENU("&Spectrum Display") STR_DISP("Spectrum Display") STR_HELP("Display audio as a frequency-power spectrograph") CMD_TYPE(COMMAND_RADIO) bool IsActive(const agi::Context *) { return OPT_GET("Audio/Spectrum")->GetBool(); } void operator()(agi::Context *) { OPT_SET("Audio/Spectrum")->SetBool(true); } }; /// Display audio as a linear amplitude graph. struct audio_view_waveform : public Command { CMD_NAME("audio/view/waveform") STR_MENU("&Waveform Display") STR_DISP("Waveform Display") STR_HELP("Display audio as a linear amplitude graph") CMD_TYPE(COMMAND_RADIO) bool IsActive(const agi::Context *) { return !OPT_GET("Audio/Spectrum")->GetBool(); } void operator()(agi::Context *) { OPT_SET("Audio/Spectrum")->SetBool(false); } }; /// Save the audio for the selected lines. struct audio_save_clip : public Command { CMD_NAME("audio/save/clip") STR_MENU("Create audio clip") STR_DISP("Create audio clip") STR_HELP("Create an audio clip of the selected line") CMD_TYPE(COMMAND_VALIDATE) bool Validate(const agi::Context *c) { return c->audioController->IsAudioOpen() && !c->selectionController->GetSelectedSet().empty(); } void operator()(agi::Context *c) { Selection sel = c->selectionController->GetSelectedSet(); if (sel.empty()) return; AssTime start = INT_MAX, end = 0; for (Selection::iterator it = sel.begin(); it != sel.end(); ++it) { start = std::min(start, (*it)->Start); end = std::max(end, (*it)->End); } c->audioController->SaveClip( wxFileSelector(_("Save audio clip"), "", "", "wav", "", wxFD_SAVE|wxFD_OVERWRITE_PROMPT, c->parent), TimeRange(start, end)); } }; /// Play the current audio selection struct audio_play_current_selection : public validate_audio_open { CMD_NAME("audio/play/current") STR_MENU("Play current audio selection") STR_DISP("Play current audio selection") STR_HELP("Play the current audio selection, ignoring changes made while playing") void operator()(agi::Context *c) { c->videoController->Stop(); c->audioController->PlayRange(c->audioController->GetPrimaryPlaybackRange()); } }; /// Play the current line struct audio_play_current_line : public validate_audio_open { CMD_NAME("audio/play/line") STR_MENU("Play current line") STR_DISP("Play current line") STR_HELP("Play current line") void operator()(agi::Context *c) { c->videoController->Stop(); AudioTimingController *tc = c->audioController->GetTimingController(); if (tc) c->audioController->PlayRange(tc->GetActiveLineRange()); } }; /// Play the current audio selection struct audio_play_selection : public validate_audio_open { CMD_NAME("audio/play/selection") STR_MENU("Play audio selection") STR_DISP("Play audio selection") STR_HELP("Play audio until the end of the selection is reached") void operator()(agi::Context *c) { c->videoController->Stop(); c->audioController->PlayPrimaryRange(); } }; /// Play the current audio selection or stop audio playback struct audio_play_toggle : public validate_audio_open { CMD_NAME("audio/play/toggle") STR_MENU("Play audio selection or stop") STR_DISP("Play audio selection or stop") STR_HELP("Play selection or stop playback if it's already playing") void operator()(agi::Context *c) { if (c->audioController->IsPlaying()) c->audioController->Stop(); else { c->videoController->Stop(); c->audioController->PlayPrimaryRange(); } } }; /// Stop playing audio struct audio_stop : public Command { CMD_NAME("audio/stop") STR_MENU("Stop playing") STR_DISP("Stop playing") STR_HELP("Stop") CMD_TYPE(COMMAND_VALIDATE) bool Validate(const agi::Context *c) { return c->audioController->IsPlaying(); } void operator()(agi::Context *c) { c->audioController->Stop(); c->videoController->Stop(); } }; /// Play 500 ms before the selected audio range struct audio_play_before : public validate_audio_open { CMD_NAME("audio/play/selection/before") STR_MENU("Play 500 ms before selection") STR_DISP("Play 500 ms before selection") STR_HELP("Play 500 ms before selection") void operator()(agi::Context *c) { c->videoController->Stop(); int begin = c->audioController->GetPrimaryPlaybackRange().begin(); c->audioController->PlayRange(TimeRange(begin - 500, begin)); } }; /// Play 500 ms after the selected audio range struct audio_play_after : public validate_audio_open { CMD_NAME("audio/play/selection/after") STR_MENU("Play 500 ms after selection") STR_DISP("Play 500 ms after selection") STR_HELP("Play 500 ms after selection") void operator()(agi::Context *c) { c->videoController->Stop(); int end = c->audioController->GetPrimaryPlaybackRange().end(); c->audioController->PlayRange(TimeRange(end, end + 500)); } }; /// Play the last 500 ms of the audio range struct audio_play_end : public validate_audio_open { CMD_NAME("audio/play/selection/end") STR_MENU("Play last 500 ms of selection") STR_DISP("Play last 500 ms of selection") STR_HELP("Play last 500 ms of selection") void operator()(agi::Context *c) { c->videoController->Stop(); TimeRange times(c->audioController->GetPrimaryPlaybackRange()); c->audioController->PlayToEndOfPrimary(times.end() - std::min(500, times.length())); } }; /// Play the first 500 ms of the audio range struct audio_play_begin : public validate_audio_open { CMD_NAME("audio/play/selection/begin") STR_MENU("Play first 500 ms of selection") STR_DISP("Play first 500 ms of selection") STR_HELP("Play first 500 ms of selection") void operator()(agi::Context *c) { c->videoController->Stop(); TimeRange times(c->audioController->GetPrimaryPlaybackRange()); c->audioController->PlayRange(TimeRange( times.begin(), times.begin() + std::min(500, times.length()))); } }; /// Play from the beginning of the audio range to the end of the file struct audio_play_to_end : public validate_audio_open { CMD_NAME("audio/play/to_end") STR_MENU("Play from selection start to end of file") STR_DISP("Play from selection start to end of file") STR_HELP("Play from selection start to end of file") void operator()(agi::Context *c) { c->videoController->Stop(); c->audioController->PlayToEnd(c->audioController->GetPrimaryPlaybackRange().begin()); } }; /// Commit any pending audio timing changes /// @todo maybe move to time? struct audio_commit : public validate_audio_open { CMD_NAME("audio/commit") STR_MENU("Commit") STR_DISP("Commit") STR_HELP("Commit any pending audio timing changes") void operator()(agi::Context *c) { AudioTimingController *tc = c->audioController->GetTimingController(); if (tc) { tc->Commit(); if(OPT_GET("Audio/Next Line on Commit")->GetBool()) tc->Next(AudioTimingController::LINE); } } }; /// Commit any pending audio timing changes /// @todo maybe move to time? struct audio_commit_default : public validate_audio_open { CMD_NAME("audio/commit/default") STR_MENU("Commit and use default timing for next line") STR_DISP("Commit and use default timing for next line") STR_HELP("Commit any pending audio timing changes and reset the next line's times to the default") void operator()(agi::Context *c) { AudioTimingController *tc = c->audioController->GetTimingController(); if (tc) { tc->Commit(); tc->Next(AudioTimingController::LINE_RESET_DEFAULT); } } }; /// Commit any pending audio timing changes and move to the next line /// @todo maybe move to time? struct audio_commit_next : public validate_audio_open { CMD_NAME("audio/commit/next") STR_MENU("Commit and move to next line") STR_DISP("Commit and move to next line") STR_HELP("Commit any pending audio timing changes and move to the next line") void operator()(agi::Context *c) { AudioTimingController *tc = c->audioController->GetTimingController(); if (tc) { tc->Commit(); tc->Next(AudioTimingController::LINE); } } }; /// Commit any pending audio timing changes and stay on the current line /// @todo maybe move to time? struct audio_commit_stay : public validate_audio_open { CMD_NAME("audio/commit/stay") STR_MENU("Commit and stay on current line") STR_DISP("Commit and stay on current line") STR_HELP("Commit any pending audio timing changes and stay on the current line") void operator()(agi::Context *c) { AudioTimingController *tc = c->audioController->GetTimingController(); if (tc) tc->Commit(); } }; /// Scroll the audio display to the current selection struct audio_go_to : public validate_audio_open { CMD_NAME("audio/go_to") STR_MENU("Go to selection") STR_DISP("Go to selection") STR_HELP("Go to selection") void operator()(agi::Context *c) { c->audioBox->ScrollToActiveLine(); } }; /// Scroll the audio display left struct audio_scroll_left : public validate_audio_open { CMD_NAME("audio/scroll/left") STR_MENU("Scroll left") STR_DISP("Scroll left") STR_HELP("Scroll the audio display left") void operator()(agi::Context *c) { c->audioBox->ScrollAudioBy(-128); } }; /// Scroll the audio display right struct audio_scroll_right : public validate_audio_open { CMD_NAME("audio/scroll/right") STR_MENU("Scroll right") STR_DISP("Scroll right") STR_HELP("Scroll the audio display right") void operator()(agi::Context *c) { c->audioBox->ScrollAudioBy(128); } }; static inline void toggle(const char *opt) { OPT_SET(opt)->SetBool(!OPT_GET(opt)->GetBool()); } /// Toggle autoscrolling the audio display to the selected line when switch lines struct audio_autoscroll : public Command { CMD_NAME("audio/opt/autoscroll") STR_MENU("Auto scrolls audio display to selected line") STR_DISP("Auto scrolls audio display to selected line") STR_HELP("Auto scrolls audio display to selected line") CMD_TYPE(COMMAND_TOGGLE) bool IsActive(const agi::Context *) { return OPT_GET("Audio/Auto/Scroll")->GetBool(); } void operator()(agi::Context *) { toggle("Audio/Auto/Scroll"); } }; /// Toggle automatically committing changes made in the audio display struct audio_autocommit : public Command { CMD_NAME("audio/opt/autocommit") STR_MENU("Automatically commit all changes") STR_DISP("Automatically commit all changes") STR_HELP("Automatically commit all changes") CMD_TYPE(COMMAND_TOGGLE) bool IsActive(const agi::Context *) { return OPT_GET("Audio/Auto/Commit")->GetBool(); } void operator()(agi::Context *) { toggle("Audio/Auto/Commit"); } }; /// Toggle automatically advancing to the next line after a commit struct audio_autonext : public Command { CMD_NAME("audio/opt/autonext") STR_MENU("Auto goes to next line on commit") STR_DISP("Auto goes to next line on commit") STR_HELP("Auto goes to next line on commit") CMD_TYPE(COMMAND_TOGGLE) bool IsActive(const agi::Context *) { return OPT_GET("Audio/Next Line on Commit")->GetBool(); } void operator()(agi::Context *) { toggle("Audio/Next Line on Commit"); } }; /// Toggle spectrum analyzer mode struct audio_toggle_spectrum : public Command { CMD_NAME("audio/opt/spectrum") STR_MENU("Spectrum analyzer mode") STR_DISP("Spectrum analyzer mode") STR_HELP("Spectrum analyzer mode") CMD_TYPE(COMMAND_TOGGLE) bool IsActive(const agi::Context *) { return OPT_GET("Audio/Spectrum")->GetBool(); } void operator()(agi::Context *) { toggle("Audio/Spectrum"); } }; /// Toggle linked vertical zoom and volume struct audio_vertical_link : public Command { CMD_NAME("audio/opt/vertical_link") STR_MENU("Link vertical zoom and volume sliders") STR_DISP("Link vertical zoom and volume sliders") STR_HELP("Link vertical zoom and volume sliders") CMD_TYPE(COMMAND_TOGGLE) bool IsActive(const agi::Context *) { return OPT_GET("Audio/Link")->GetBool(); } void operator()(agi::Context *) { toggle("Audio/Link"); } }; /// Toggle karaoke mode struct audio_karaoke : public Command { CMD_NAME("audio/karaoke") STR_MENU("Toggle karaoke mode") STR_DISP("Toggle karaoke mode") STR_HELP("Toggle karaoke mode") CMD_TYPE(COMMAND_TOGGLE) bool IsActive(const agi::Context *c) { return c->karaoke->IsEnabled(); } void operator()(agi::Context *c) { c->karaoke->SetEnabled(!c->karaoke->IsEnabled()); } }; /// @} } namespace cmd { void init_audio() { reg(new audio_autocommit); reg(new audio_autonext); reg(new audio_autoscroll); reg(new audio_close); reg(new audio_commit); reg(new audio_commit_default); reg(new audio_commit_next); reg(new audio_commit_stay); reg(new audio_go_to); reg(new audio_karaoke); reg(new audio_open); reg(new audio_open_blank); reg(new audio_open_noise); reg(new audio_open_video); reg(new audio_play_after); reg(new audio_play_before); reg(new audio_play_begin); reg(new audio_play_end); reg(new audio_play_current_selection); reg(new audio_play_current_line); reg(new audio_play_selection); reg(new audio_play_to_end); reg(new audio_play_toggle); reg(new audio_save_clip); reg(new audio_scroll_left); reg(new audio_scroll_right); reg(new audio_stop); reg(new audio_toggle_spectrum); reg(new audio_vertical_link); reg(new audio_view_spectrum); reg(new audio_view_waveform); } }