Commit Graph

20 Commits

Author SHA1 Message Date
Thomas Goyne 4a8abae3a3 Kill options.h and options.cpp, which have been empty for a while
Originally committed to SVN as r4676.
2010-07-12 21:49:48 +00:00
Amar Takhar 931cc7f461 * Remove all instances of wxLogDebug and replace them with LOG_W, LOG_D, LOG_E and LOG_D_IF as required.
* Add LOG_(D|W|I)_IF for conditional logging.

Originally committed to SVN as r4465.
2010-06-08 23:21:39 +00:00
Amar Takhar 40e12403d5 Merge all changes from the libaegisub branch into trunk, the effective range is r4175:4330. All options have been re-done and now use Cajun to support a json-backed format.
Initial support for low-level access and file I/O methods are included as well.

Originally committed to SVN as r4331.
2010-05-21 01:13:36 +00:00
Niels Martin Hansen 48e321f8ef Juggle a weird control structure to be more regular.
Originally committed to SVN as r4086.
2010-02-05 16:06:37 +00:00
Niels Martin Hansen 6fe0eb96be Define an RAII wrapper for the Win32 HANDLE type and make sure all handles created also get closed in the DSound2 audio player. Updates #1145.
Originally committed to SVN as r4084.
2010-02-05 15:13:11 +00:00
Niels Martin Hansen 702739b32e Doxygen-document DSound2 audio player
Originally committed to SVN as r4083.
2010-02-05 14:51:12 +00:00
Niels Martin Hansen fe65749623 Merge r4081, closes #1126.
Originally committed to SVN as r4082.
2010-02-05 13:22:43 +00:00
Niels Martin Hansen cd4905fe34 Fix build-error in DirectSoundPlayer2 when building Debug, signedness mismatch in an assert triggers a warning that causes an error.
Originally committed to SVN as r3758.
2009-11-04 04:16:25 +00:00
Niels Martin Hansen d2834dca45 Re-integrate r3740 from the 2.1.8 branch to fix the DirectSoundPlayer2 buffer locking bug.
Updates #1028.

Originally committed to SVN as r3751.
2009-10-31 00:54:42 +00:00
Amar Takhar 002a5dd980 Merge r3732 for jfs, fixes #915
Originally committed to SVN as r3734.
2009-10-26 23:37:47 +00:00
Niels Martin Hansen 6cc37d3f0b A bit more cleaning of precompiled headers for Windows builds. Comment on why things are done as they are. Also move a few headers only used in single files out of the precompiled header and into the places they're actually used.
Originally committed to SVN as r3519.
2009-09-10 23:08:38 +00:00
Amar Takhar d348b4e33e Fix all the headers in *.cpp, this includes:
* Wrapping all headers that are in agi_pre.h with AGI_PRE.
 * Sorting alphabetically.

Originally committed to SVN as r3515.
2009-09-10 13:06:40 +00:00
Amar Takhar 7a8c5229fd * Remove wxprec.h from all files other than agi_pre.h. Including this in various headers is useless as it includes wx.h which includes dozens of 'common' wx headers. With this we're unable to tell which files rely on which interfaces. This commit removes them and manually places in required headers as-needed.
* Update agi_pre.h to include some missing headers, also move required windowsheaders to the top of the list
 * Use <> versus "" for the wx header in avisynth_wrap.cpp
 * Remove xx/wx.h from agi_pre.h as it's included by wxprec.h.

Originally committed to SVN as r3513.
2009-09-10 10:26:50 +00:00
Amar Takhar 6ee2f98349 Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs.  This isn't the actual document in itself but empty documentation using any old documentation if it was there.

This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.

Some notes:
 * Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
 * Some multiline comments may have been munged into single line comments
 * Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
 * Enum comments can go after the enumeration itself '[value] /// comment'
 * include/aegisub/*.h haven't been converted yet, this will be done in a later commit
 * Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.

See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.

Originally committed to SVN as r3312.
2009-07-29 22:59:22 +00:00
Amar Takhar 12aa34088a Switch all headers to using Doxygen and cleanup contact info
* Swap old email + website address with 'Aegisub Project http://www.aegisub.org/'
 * Set categories for all files (jfs)
 * Add descriptions for each file (jfs)
 * Add $Id$ keyword

Originally committed to SVN as r3310.
2009-07-29 05:43:02 +00:00
Niels Martin Hansen da78539ab2 Make DSound2 audio player use dynamic latency trickery and only do streaming (looping buffer) playback for long playback durations. This should fix most if not all "could not lock buffer" errors and close #855.
Originally committed to SVN as r2997.
2009-06-01 14:53:18 +00:00
Niels Martin Hansen ef4021f757 Make error handling in DSound2 audio player more robust. When an error happened in the playback thread, the error_happened flag was set, but was never cleared when the error was detected in the main thread. Furthermore, the main thread didn't act upon the error besides showing it, it kept acting as if the playback thread was still alive and playing, causing the error to be triggered continuously requiring you to kill Aegisub to get out.
Made the error_happened event reset itself after being checked so the check only succeeds the first time. (The playback thread returns from its threadproc upon error.) Mark playback thread as dead when error is detected, such that a new thread will be created next time playback is started, effectively making errors non-fatal.
Playback still works as expected, however I haven't tested what actually happens now when an error occurs.

Originally committed to SVN as r2968.
2009-05-22 01:41:31 +00:00
Karl Blomster 732ccbbb26 The buffer length/wanted latency in the dsound2 audio player are now tweakable in config.dat; the options are called "audio dsound buffer latency" and "audio dsound buffer length" respectively. Defaults to 100/5 respectively (should work for the people who used to get buffer errors); for better responsiveness try 80/4.
Originally committed to SVN as r2905.
2009-05-07 14:47:36 +00:00
Karl Blomster c3afb85af4 change buffer length/wanted latency in the dsound2 audio player to 80/4 (down from 100/5); should make it a bit more responsive
Originally committed to SVN as r2812.
2009-04-17 19:40:29 +00:00
Amar Takhar 91d73ec8ea SVN Transition Step 3/7
1. cd aegisub/
  2. svn mv *cpp *h src/
  3. svn mv Makefile.am MatroskaParser.c auto4_perldata.inc bitmaps boost \
     changelog.txt config gl include libosxutil libresrc md5.c msvc mythes.cxx \
     mythes.hxx res.rc src/
  4. cd ..
  5. svn mv FFmpegSource2/ INSTALL Makefile.am README  acinclude.m4 \
     autogen.sh automation/ bin build configure.in desktop dummy.txt lib \
     libass/ m4macros/ packages/ po/ scripts/ universalchardet/ aegisub/
  6. mkdir -p docs/wiki_convert
  7. svn add docs/wiki_convert
  8. cd docs
  9. svn mv aegisub_convert_docs.pl convert.bat output wiki_convert/

* See r2749 for full description.

Originally committed to SVN as r2752.
2009-03-08 08:30:39 +00:00