mirror of https://github.com/odrling/Aegisub
Add 79 missing wx includes to stdwx.h, the build is much faster on unix, should be the same for windows.
Originally committed to SVN as r3505.
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@ -63,28 +63,109 @@
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// wxWidgets headers
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#include <wx/wxprec.h>
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#include <wx/accel.h>
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#include <wx/app.h>
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#include <wx/arrstr.h>
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#include <wx/bitmap.h>
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#include <wx/bmpbuttn.h>
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#include <wx/button.h>
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#include <wx/checkbox.h>
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#include <wx/checklst.h>
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#include <wx/choicdlg.h>
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#include <wx/choice.h>
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#include <wx/choicebk.h>
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#include <wx/clipbrd.h>
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#include <wx/colordlg.h>
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#include <wx/colour.h>
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#include <wx/combobox.h>
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#include <wx/config.h>
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#include <wx/control.h>
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#include <wx/datetime.h>
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#include <wx/dc.h>
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#include <wx/dcclient.h>
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#include <wx/dcmemory.h>
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#include <wx/dcscreen.h>
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#include <wx/dialog.h>
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#include <wx/dir.h>
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#include <wx/dirdlg.h>
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#include <wx/display.h>
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#include <wx/dnd.h>
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#include <wx/docview.h>
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#include <wx/dynarray.h>
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#include <wx/event.h>
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#include <wx/file.h>
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#include <wx/filedlg.h>
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#include <wx/filefn.h>
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#include <wx/filename.h>
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#include <wx/filesys.h>
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#include <wx/font.h>
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#include <wx/fontdlg.h>
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#include <wx/fontenum.h>
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#include <wx/frame.h>
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#include <wx/fs_inet.h>
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#include <wx/gauge.h>
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#include <wx/gbsizer.h>
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#include <wx/gdicmn.h>
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#include <wx/glcanvas.h>
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#include <wx/grid.h>
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#include <wx/hashmap.h>
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#include <wx/image.h>
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#include <wx/intl.h>
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#include <wx/laywin.h>
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#include <wx/listbox.h>
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#include <wx/listctrl.h>
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#include <wx/log.h>
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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#include <wx/mimetype.h>
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#include <wx/msgdlg.h>
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#include <wx/mstream.h>
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#ifdef __WXMSW__
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#include <wx/msw/registry.h>
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#endif
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/radiobox.h>
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#include <wx/radiobut.h>
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#include <wx/rawbmp.h>
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#include <wx/recguard.h>
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#include <wx/regex.h>
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#include <wx/sashwin.h>
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#include <wx/scrolbar.h>
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#include <wx/settings.h>
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#include <wx/sizer.h>
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#include <wx/slider.h>
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#include <wx/spinctrl.h>
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#include <wx/stackwalk.h>
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#include <wx/statbmp.h>
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#include <wx/statbox.h>
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#include <wx/statline.h>
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#include <wx/stattext.h>
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#include <wx/stc/stc.h>
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#include <wx/stdpaths.h>
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#include <wx/stopwatch.h>
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#include <wx/strconv.h>
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#include <wx/string.h>
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#include <wx/sysopt.h>
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#include <wx/textctrl.h>
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#include <wx/textfile.h>
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#include <wx/tglbtn.h>
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#include <wx/thread.h>
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#include <wx/timer.h>
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#include <wx/tipdlg.h>
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#include <wx/tokenzr.h>
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#include <wx/toolbar.h>
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#include <wx/treebook.h>
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#include <wx/txtstrm.h>
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#include <wx/utils.h>
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#include <wx/validate.h>
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#include <wx/valtext.h>
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#include <wx/wfstream.h>
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#include <wx/wfstream.h>
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#include <wx/window.h>
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#include <wx/wx.h>
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#include <wx/wxprec.h>
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#include <wx/xml/xml.h>
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#include <wx/zipstrm.h>
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#ifdef HAVE_APPLE_OPENGL_FRAMEWORK
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#include <OpenGL/GL.h>
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@ -95,4 +176,3 @@
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#endif
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#endif // C++
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