mirror of https://github.com/odrling/Aegisub
Re-organise stdwx.h and sort alphabetically.
Originally committed to SVN as r3504.
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@ -48,52 +48,51 @@
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/////////
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// Setup
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#define WIN32_LEAN_AND_MEAN
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#define WX_PRE
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#include "config.h"
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/////////////////////
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// wxWidgets headers
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#include <wx/wxprec.h>
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#include <wx/notebook.h>
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#include <wx/statline.h>
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#include <wx/tglbtn.h>
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#include <wx/tokenzr.h>
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#include <wx/wfstream.h>
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#include <wx/filename.h>
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#include <wx/sashwin.h>
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#include <wx/file.h>
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#include <wx/filedlg.h>
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#include <wx/grid.h>
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#include <wx/fontdlg.h>
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#include <wx/clipbrd.h>
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#include <wx/msgdlg.h>
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#include <wx/stackwalk.h>
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#include <wx/spinctrl.h>
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#include <wx/wfstream.h>
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#include <wx/tipdlg.h>
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#include <wx/event.h>
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#include <wx/stc/stc.h>
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#include <wx/string.h>
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#include <wx/regex.h>
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#ifdef HAVE_APPLE_OPENGL_FRAMEWORK
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#include <OpenGL/GL.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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#include <wx/glcanvas.h>
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///////////////
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// STD headers
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#include <vector>
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#include <list>
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#include <map>
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/////////////////////
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// wxWidgets headers
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#include <wx/wxprec.h>
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#include <wx/clipbrd.h>
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#include <wx/event.h>
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#include <wx/file.h>
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#include <wx/filedlg.h>
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#include <wx/filename.h>
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#include <wx/fontdlg.h>
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#include <wx/glcanvas.h>
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#include <wx/grid.h>
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#include <wx/msgdlg.h>
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#include <wx/notebook.h>
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#include <wx/regex.h>
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#include <wx/sashwin.h>
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#include <wx/spinctrl.h>
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#include <wx/stackwalk.h>
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#include <wx/statline.h>
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#include <wx/stc/stc.h>
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#include <wx/string.h>
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#include <wx/tglbtn.h>
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#include <wx/tipdlg.h>
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#include <wx/tokenzr.h>
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#include <wx/wfstream.h>
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#include <wx/wfstream.h>
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#ifdef HAVE_APPLE_OPENGL_FRAMEWORK
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#include <OpenGL/GL.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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#endif // C++
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